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PZO1115-SummonerSketch

Basic Information[]

      Race: Halfling
     Class: Summoner
     Level: 1
Experience: 0/1000
 Alignment: Neutral
 Languages: Common, Halfling, Goblin, Draconic.
     Deity: Deity

Abilities[]

STR: 08 -1 (00 pts) -2 race
DEX: 18 +4 (10 pts) +2 race
CON: 14 +2 (05 pts)
INT: 12 +1 (02 pts)
WIS: 10 +0 (00 pts)
CHA: 15 +2 (03 pts) +2 race

Combat Statistics[]

(Max -2)      HP:  10 = [1d8  + CON (02) + FC (00)] (Summoner)
                        
              AC:  18 = [10 + DEX (04) + Armor (03) + Shield (00) + Natural (00) + Size (01) + Misc (00)]
        AC Touch:  15 = [10 + DEX (04) + Size (01) + Misc (00)]
   AC Flatfooted:  14 = [10 + Armor (03) + Shield (00) + Natural (00) + Size (01) + Misc (00)]
            INIT: +04 = [DEX (04) + Misc (0)] 
             BAB: +00 = [Summoner (00)]
             CMB: -02 = [BAB (00) + STR (-1) + Misc (-1)]
             CMD:  12 = [10 + BAB (00) + STR (-1) + DEX (04) + Misc (-1)]
       Fortitude: +03 = [Summoner (00) + CON (02) + Misc (01)]
          Reflex: +05 = [Summoner (00) + DEX (04) + Misc (01)]
            Will: +03 = [Summoner (02) + WIS (00) + Misc (01)] (+2 racial against fear)
           Speed:  20'
Damage Reduction:  00/Any
Spell Resistance:  00

Weapon Statistics[]

   Dagger: Attack: +00 = [BAB (00) + Strength (-1) + Size (01) + Magic (00)]
           Damage: 1d3-1, Crit: 19-20/x2
 Crossbow: Attack: +05 = [BAB (00) + Dexterity (04) + Size (01) + Magic (00)]
           Damage: 1d8  , Crit: 19-20/x2, Range: 120ft

Racial Traits[]

Ability Adjustments: +2 (Dexterity), +2 (Charisma), -2 (Strength)
               Size: Small
              Speed: 20'
      Favored Class: Summoner
      Halfling Luck: +1 racial bonus on saving throws.
           Fearless: +2 bonus on saving throws against fear.
           Outrider: +2 Handle Animal, +2 Ride checks.
        Keen Senses: +2 Perception checks.
 Weapon Familiarity: Proficient with slings. Weapons with "halfling" on their name are treated as martial weapons.

Class Features[]

Summoner

    Armor/Weapons: Simple Weapons and Light Armor.
         Cantrips: 4 cantrips known.
          Eidolon: Quadruped Eidolon (shaped from a mixture of tiger and lion characteristics).
        Life Link: Sacrifice HP to heal Eidolon. 100ft max distance between Eidolon and Caster or suffer HP penalties.
 Summon Monster 1: 5 times per day, 1 minute per level duration.
           Spells: 2 first level spells known. Able to cast in light armor with no penalty.

Feats[]

 Mounted Combat(Level 1): Negate a hit on your mount once per round if your ride check is higher than the attack roll.

Spell Lists (Known)[]

0 Level                    Level 01 (2/day)              Level 02                   Level 03
* Detect Magic             * Enlarge Person              *                          * 
* Light                    * Rejuvenate Eidolon(Lesser)  *                          * 
* Mending
* Message


Summons[]

Eidolon
Str 14, Dex 14, Con 13, Int 7, Wis 10, Cha 11
Medium Quadruped;  Speed 40 ft.
HP 11;  AC 14;  CMB +3;  CMD +5 
Fort +3, Ref +4, Will +0; 
Attack: 2 claws +4 (1d4+2), 1 bite +3 1d6+2
Evolutions: Bite*, Limbs(2)*, Claws, Mount, Pounce.
Feat: Weapon Focus (Claws)
Skills: Perception +4, Stealth +6, Swim +6, Survival +4.
Special: Darkvision, Link, Share Spells

Summon Monster 1 (either celestial or fiendish template)
Dire rat, Dolphin, Eagle, Fire beetle, Poisonous frog, Pony (horse), Riding dog, Viper (snake) 

Summon Monster 1

Skills[]

Skill Points: 04 = [Base (02) + INT (01)/Level; FC (01), Misc (00)] (Summoner)
              

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics              00     0       0       0     -0   +0
Appraise                00     0       0       0          +0
Bluff                   00     0       0       0          +0
Climb                   00     0       0       0     -0   +0
Craft (       )         00     0       0       0          +0
Diplomacy               00     0       0       0          +0
Disable Device                 0       0       0     -0   +0
Disguise                00     0       0       0          +0
Escape Artist           00     0       0       0     -0   +0
Fly                     00     0       0       0     -0   +0
Handle Animal                  0       0       2          +2 (racial)
Heal                    00     0       0       0          +0
Intimidate              00     0       0       0          +0
Knowledge (Arcana)             0       0       0          +0
Knowledge (Dngnrng)            0       0       0          +0
Knowledge (Engnrng)            0       0       0          +0
Knowledge (Geography)          0       0       0          +0
Knowledge (History)            0       0       0          +0
Knowledge (Local)              0       0       0          +0
Knowledge (Nature)             0       0       0          +0
Knowledge (Nobility)           0       0       0          +0
Knowledge (Planes)             0       0       0          +0
Knowledge (Religion)           0       0       0          +0
Linguistics             05     1       3       1          +0
Perception              07     1       3       0          +3 (racial, eyes and ears of the city trait)
Perform    (       )    00     0       0       0          +0
Profession (       )           0       0       0          +0
Ride                    09     1       3       4     -1   +2 (racial)
Sense Motive            00     0       0       0          +0
Sleight of Hand                0       0       0     -0   +0
Spellcraft                     0       0       0          +0
Stealth                 12     1       3       4     -1   +5 (size, highlander trait)
Survival                00     0       0       0          +0
Swim                    00     0       0       0     -0   +0
Use Magic Device               0       0       0          +0

Equipment[]

  
Equipment (all gear is small sized) Cost    Weight
Explorer's Outfit                           2    lb
Studded Leather                     25 gp   10   lb
Dagger                              02 gp   0.5  lb
Heavy Crossbow                      50 gp   4    lb
  Ammo (20)                         02 gp   1    lb
Backpack                            02 gp   0.5  lb
  Item                              00 gp   00   lb
  Item                              00 gp   00   lb
  Item                              00 gp   00   lb
  Item                              00 gp   00   lb


                             Total Weight:  18   lb

            Light   Medium   Heavy    
Max Weight: 0-19.5  20-40    41-60

Finances[]

PP: 00
GP: 69
SP: 00
CP: 00

Gems/Jewelry/Other:
0000

Details[]

      Size: Small
    Gender: Male
       Age: 25
    Height: 3'02"
    Weight: 35 lb
Hair Color: Black
 Eye Color: Blue
Skin Color: Olive
Appearance: Scruffy hair, warm blue eyes a honest smile are the most eye-catching traits of this young halfling. He usually wears a brownish red set of studded leather
            armor and boots wherever he goes.
  Demeanor: Usually easygoing, Xan only grows serious when in deep trouble. His ability to laugh away just about everything either draws or completely alienates
            most people, and was the reason he finally left the city guard and became an adventurer.          
Background: Working on it. Need more setting related info,

  -Traits- 
               Highlander - Xan was raised in the hills of **?, were he was taught that the best way to stay alive was staying out of sight from most monsters.
Eyes and Ears of the City - Once he mastered the art of summoning, Xan moved from the hills to the city, where he earned his keep working for the city watch as 
                            a sentinel, his keen senses and his Eidolon making him an excellent choice for such matters.
 

Adventure Log[]

[link=Twist Tree adventure here]

      XP Received: 0000
Treasure Received: 0000 GP
                   0000 Gems/Jewelry
                        Items

Level Ups[]

  Level 2:
    Class: Class
      BAB: +0 to +0
     Fort: +0 to +0
      Ref: +0 to +0
     Will: +0 to +0
     Feat: Feat
 Features: Class Features
       HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .

Approvals[]

  • Approval (10/07/10) (Walking Dad) level 1
  • Approval (10/12/10) (GlassEye) level 1
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