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Mohawk Barbarian

Basic InformationEdit

      Race: Human
     Class: Ranger
     Level: 1
Experience: 0000/1300
 Alignment: Neutral
 Languages: Common and Jir'shae
     Deity: Jiragan Pantheist
First Seen: URL to introduction appearance at DWI
  Location: URL-new-post.html to current game
Background: Open

AbilitiesEdit

STR: 18 +4 (10 pts, +2 Racial)
DEX: 14 +2 ( 5 pts)
CON: 12 +1 ( 2 pts)
INT: 10 +0 ( 0 pts)
WIS: 14 +2 ( 5 pts)
CHA:  8 -1 (-2 pts)

Combat StatisticsEdit

     (Max -2) HP:  13 = [1d10 + CON (2) + FC (1)] (Ranger)
              AC:  16 = [10 + DEX (2) + Hide Armor (4)]
        AC Touch:  12 = [10 + DEX (2)]
   AC Flatfooted:  14 = [10 + Armor (4)]
            INIT: + 2 = [DEX (2)]
             BAB: + 1 = [Ranger (1)]
             CMB: + 5 = [BAB (1) + STR (4)]
             CMD:  17 = [10 + BAB (1) + STR (4) + DEX (2)]
       Fortitude: + 3 = [Ranger (2) + CON (1)]
          Reflex: + 4 = [Ranger (2) + DEX (2)]
            Will: + 3 = [Ranger (0) + WIS (2) + Indomitable Faith (1)]
           Speed:  20'/30'
Damage Reduction:  None
Spell Resistance:  None
   Spell Failure:  N/A

Weapon StatisticsEdit

 Greatsword: Attack: +5 = [BAB (1) + Strength (4)]
             Damage: 2d6+6, Crit: 19-20/x2, Special: PA +4, (2d6+8)

    Longbow: Attack: +3 = [BAB (1) + Dexterity (2)]
             Damage: 1d8+0, Crit: 20/x3, Range: 100', Special: None

     Dagger: Attack: +5 = [BAB (1) + Strength (4)]
             Damage: 1d1+4, Crit: 19-20/x2, Special: None

     Dagger: Attack: +3 = [BAB (1) + Dexterity (2)]
             Damage: 1d4+4, Crit: 19-20/x2, Range: 10', Special: None

Racial FeaturesEdit

        Human: +2 (Strength)
         Size: Medium
        Speed: 30'
Favored Class: Ranger (+1 HP taken once)
   Bonus Feat: Gain an additional feat at 1st level.
      Skilled: Gain an additional skill point at 1st and each additional level.

Class FeaturesEdit

Ranger

Armor/Weapons: All simple and martial weapons and with light armor, medium armor,
               and shields (except tower shields).
Favored Enemy: 1st: Humanoid (Human) +2
        Track: +1/2 level added to Survival checks to track.
 Wild Empathy: Change initial attitude of animals.

FeatsEdit

Power Attack (HB): Trade attack bonus for damage bonus.
     Cleave (1st): Gain an attack against adjacent enemy if first attack hits. -2
                   to AC until the end of your next turn.

TraitsEdit

Indomitable Faith (Faith): +1 on Will saves.
    Highlander (Regional): +1 on Stealth checks, +2 in mountain and rocky areas.

SkillsEdit

Skill Points: 7 = [Base (6) + INT (0)/Level 1; FC (0), Skilled (1)] (Ranger)

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics              0      1       0       2     -3   +0
Appraise                0      0       0       0          +0
Bluff                  -1      0       0      -1          +0
Climb                   1      0       0       4     -3   +0
Diplomacy              -1      0       0      -1          +0
Disguise               -1      0       0      -1          +0
Escape Artist          -1      0       0       2     -3   +0
Fly                    -1      0       0       2     -3   +0
Handle Animal          -1      0       0      -1          +0
Heal                    2      0       0       2          +0
Intimidate             -1      0       0      -1          +0
Knowledge (Dngnrng)     1      0       0       0          +0
Knowledge (Geography)   4      1       3       0          +0
Knowledge (Nature)      4      1       3       0          +0
Perception              6      1       3       2          +0
Perform    (       )   -1      0       0      -1          +0
Profession (Sailor)     6      1       3       2          +0
Ride                   -1      0       0       2     -3   +0
Sense Motive            2      0       0       2          +0
Spellcraft              0      0       0       0          +0
Stealth                 4      1       3       2     -3   +1*
Survival                6      1       3       2          +0
Swim                    1      0       0       4     -3   +0

*Highlander: +2 if in rocky or mountain terrain.

Spell Lists (Known)Edit

0 Level                    Level 01                   Level 02
* Spell Name               * Spell Name               * Spell Name
* Spell Name               * Spell Name               * Spell Name

Spell Lists (Prepared)Edit

0 Level                    Level 01                   Level 02
* Spell Name               * Spell Name               * Spell Name
* Spell Name               * Spell Name               * Spell Name

EquipmentEdit

Equipment                          Cost      Weight
Explorer's Outfit                            --    lb
Hide Armor                        15   gp    25    lb
Greatsword (Melee)                50   gp    12    lb
Dagger (Melee/Ranged)              2   gp     1    lb
Longbow (Ranged)                  75   gp     3    lb
  Arrows (20)                      1   gp     3    lb
Belt Pouch                         1   gp      .5  lb
  Flint and Steel                  1   gp     0    lb
  Trail Rations (3)                1.5 gp     3    lb

                        Totals:  146.5 gp    47.5  lb

            Light   Medium   Heavy    
Max Weight: 0-100  101-200  201-300   Light Encumbrance

Consumed or Destroyed Items
  (none so far)                    0  gp

FinancesEdit

PP: 0                                  Initial Character Money:    150   gp
GP: 3                          (earnings from first adventure):      0
SP: 5                                                          =========
CP: 0                                          Career Earnings:    150   gp
                                             Carried Inventory:   -147.5 gp
Gems/Jewelry/Other:                      Consumed or Destroyed:     -0
0000                                  Stored at home(none yet):     -0
                                                               =========
                                                       Coinage:      3.5 gp

DetailsEdit

      Size: Medium
    Gender: Male
       Age: 23
    Height: 6'1"
    Weight: 205
Hair Color: Black
 Eye Color: Blue
Skin Color: Tanned
Appearance: To say Tor is dirty would be a huge understatement, since he nevers
            baths and marks his body with the blood of his kills. He keeps his
            face cleanly shaven with the traditional mohawk of his clan. His
            armor is covered in battle scars and blood, some his but mostly 
            others.
  Demeanor: Tor keeps to himself mostly and is slow to anger. He enjoys his food,
            ale, and woman in amounts that would kill lesser men.

BackgroundEdit

The last year and a half of Tor's life has brought him from the unforgiving landscapes of the Jirago continent to the strange lands known as the Landadel Baronies. A land of dirty, but intoxicating, brown water, food he dosen't have to hunt for first, and soap. A thing that dosen't taste very good and has no use as far as he can tell.

On his last hunting trip, Tor was ambushed by several members of a rival clan and was soundly defeated by the overwhelming numbers. Later he awoke on a sailing vessel a few miles off the coast of Jirago still healing from his injuries. A service provided by a druid aboard the vessel, one that spoke his language. To show his appreciation he vowed to work on the vessel for one years time, after which he would return home. But he didn't return home after his oath was fulfilled, instead he remained on the mainland taking whatever work he could find.

Adventure LogEdit

[link=Twist Tree adventure here]

      XP Received: 0000
Treasure Received: 0000 GP
                   0000 Gems/Jewelry
                        Items

Level UpsEdit

  Level 2:
    Class: Class
      BAB: +0 to +0
     Fort: +0 to +0
      Ref: +0 to +0
     Will: +0 to +0
     Feat: Feat
 Features: Class Features
       HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) 
                +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .

ApprovalsEdit

  • Approval (25 Sep 2012) (Systole, Judge) level 1
  • Approval (3 Oct 2012) (Satin Knights, Judge) level 1

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