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Living Pathfinder RPG

Theo Richard 'TR' Finnegan (Alaxk Knight of Galt)

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Basic InformationEdit

      Race: Human
     Class: Wizard (favored)
     Level: 1
Experience: 0
 Alignment: NG
 Languages: Common, Draconic, Elven, Goblin, Dwarven, Orc
     Deity: None

AbilitiesEdit

  • Please indicate Racial and Level Adjustments
STR: 07 -2 (-4 pts)
DEX: 12 +1 (02 pts)
CON: 10 +0 (00 pts)
INT: 20 +5 (17 pts) +2 racial
WIS: 13 +1 (03 pts)
CHA: 12 +1 (02 pts)

Combat StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
  • Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(Max -2)      HP:  00 = [1d06 + CON (00) + FC (00)] (Wizard)
                        [0d00 + CON (00) + FC (00)] (Class 02)
              AC:  11 = [10 + DEX (01) + Armor (00) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
        AC Touch:  11 = [10 + DEX (01) + Size (00) + Misc (00)]
   AC Flatfooted:  10 = [10 + Armor (00) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
            INIT: +06 = [DEX (01) + Misc (05) - Improved Initiative & Forewarned]
             BAB: +00 = [Wizard (00) + Class 02 (00)]
             CMB: -02 = [BAB (00) + STR (-02) + Misc (00)]
             CMD:  09 = [10 + BAB (00) + STR (-02) + DEX (01) + Misc (00)]
       Fortitude: +00 = [Wizard (00) + Class 02 (00) + CON (00) + Misc (00)]
          Reflex: +01 = [Wizard (00) + Class 02 (00) + DEX (01) + Misc (00)]
            Will: +03 = [Wizard (02) + Class 02 (00) + WIS (01) + Misc (00)]
           Speed:  30'
Damage Reduction:  00/Any
Spell Resistance:  00

Weapon StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
   Dagger: Attack: -02 = [BAB (00) + Ability (-2) + Misc (00) + Magic (00)]
           Damage: 1d04-2, Crit: 19-20/x2, Special: none
   Dagger: Attack: +01 = [BAB (00) + Ability (01) + Misc (00) + Magic (00)]
           Damage: 1d04-2, Crit: 19-20/x2, Special: Range 10'
 Crossbow: Attack: +01 = [BAB (00) + Ability (01) + Misc (00) + Magic (00)]
           Damage: 1d06+0, Crit: 19-20/x2, Special: Range 80'

Racial TraitsEdit

Ability Adjustments: +2 (Intelligence)
               Size: Medium
              Speed: 30'
         Bonus Feat: Gain bonus feat at 1st level
            Skilled: +1 skill rank per level
          Languages: Begin speaking Common

Class FeaturesEdit

Wizard

Weapon Proficiency: Proficient with club, dagger, heavy crossbow, light crossbow, & quarterstaff
            Spells: Casts arcane spells
       Arcane Bond: Signet ring of the College of Arts and Wizardry
     Arcane School: Divination (Opposition schools: Necromancy & Illusion)
          Cantrips: Prepare cantrips
     Scribe Scroll: gains Scribe Scroll as a bonus feat at 1st level
   Forewarned (Su): You can always act in the surprise round even if you fail to make a Perception roll to notice
                    a foe, but you are still considered flat-footed until you take an action.  In addition, you
                    receive a bonus on initiative checks equal to 1/2 your wizard level (minimum +1).
Diviner's Fortune (Sp): When you activate this school power, you can touch any creature as a standard action to
                    give it an insight bonus on all of its attack rolls, skill checks, ability checks, and saving
                    throws equal to 1/2 your wizard level (minimum +1) for 1 round.  You can use this ability a
                    number of times per day equal to 3 + your Intelligence modifier (8/day)

Class 02

Feature Name: Mechanics
Feature Name: Mechanics

FeatsEdit

      Scribe Scroll: Create magic scrolls (Wizard 1)
Improved Initiative: +4 bonus on initiative checks (Human)
        Skill Focus: +3 bonus on Knowledge (Arcana) (1st level)

Spellbook #1 (24/100)Edit

0 Level                    Level 01                   Level 02                   Level 03
* Acid Splash              * Charm Person
* Arcane Mark              * Comprehend Languages
* Dancing Lights           * Detect Secret Doors
* Daze                     * Enlarge Person
* Detect Magic             * Identify
* Detect Poison            * Mage Armor
* Flare                    * Obscuring Mist
* Light                    * Protection from Evil
* Mage Hand
* Mending
* Message
* Open/Close
* Prestidigitation
* Ray of Frost
* Read Magic        
* Resistance

Spell Lists (Prepared)Edit

0 Level                    Level 01                   Level 02                   Level 03
*                          *                          *                          * 
*                          *                          *                          * 
* 

SkillsEdit

  • Please specify the nature of Miscellaneous or Special Adjustments.
  • Skills with a blank 'Total' may not be used untrained.
Skill Points: 00 = [Base (02) + INT (05)/Level; FC (01), Misc (01)] (Wizard)
              00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 02)

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics              01     0       0       1     -0   +0
Appraise                09     1       3       5          +0
Bluff                   01     0       0       1          +0
Climb                   -2     0       0      -2     -0   +0
Craft (       )         05     0       0       5          +0
Diplomacy               01     0       0       1          +0
Disable Device                 0       0       1     -0   +0
Disguise                01     0       0       1          +0
Escape Artist           01     0       0       1     -0   +0
Fly                     01     0       0       1     -0   +0
Handle Animal                  0       0       1          +0
Heal                    01     0       0       1          +0
Intimidate              01     0       0       1          +0
Knowledge (Arcana)      12     1       3       5          +3 (Skill Focus)
Knowledge (Dngnrng)            0       0       5          +0
Knowledge (Engnrng)            0       0       5          +0
Knowledge (Geography)   09     1       3       5          +0
Knowledge (History)     09     1       3       5          +0
Knowledge (Local)       09     1       3       5          +0
Knowledge (Nature)             0       0       5          +0
Knowledge (Nobility)           0       0       5          +0
Knowledge (Planes)      09     1       3       5          +0
Knowledge (Religion)           0       0       5          +0
Linguistics                    0       0       5          +0
Perception              02     1       0       1          +0
Perform    (       )    01     0       0       1          +0
Profession (Teacher)    05     1       3       1          +0
Ride                    01     0       0       1     -0   +0
Sense Motive            01     0       0       1          +0
Sleight of Hand                0       0       1     -0   +0
Spellcraft              09     1       3       5          +0
Stealth                 01     0       0       1     -0   +0
Survival                01     0       0       1          +0
Swim                    -2     0       0      -2     -0   +0
Use Magic Device               0       0       1          +0

EquipmentEdit

Equipment                        Cost     Weight
Adventuring
Traveler's Outfit                 01 gp   05  lb
Dagger                            02 gp   01  lb
Light Crossbow                    35 gp   04  lb
  Ammo (20)                       02 gp   02  lb
Backpack                          02 gp   02  lb
  Spellbook                       00 gp   01  lb
Belt Pouch (x3)                   03 gp  1.5  lb
  Chalk (10)                      01 sp   00  lb

In town
Scholar's Outfit                  05 gp   06  lb

Riding Horse                      75 gp
  Riding Saddle                   05 gp
  Bedroll                         01 sp   05  lb


                           Total Weight:  22.5  lb

            Light  Medium   Heavy    
Max Weight: 0-23    24-46   47-70

FinancesEdit

PP: 00
GP: 09
SP: 08
CP: 00

Gems/Jewelry/Other:
0000

DetailsEdit

      Size: Medium
    Gender: Male
       Age: 32
    Height: 5'8"
    Weight: 140 (soaking wet)
Hair Color: Black, but going gray rapidly
 Eye Color: Black
Skin Color: (unhealthy) White
Appearance: TR always tries to be well dressed and groomed.  He keeps his face neatly shaved, hair cut and combed,
            and clothing clean and pressed.
  Demeanor: TR is easily excited by anyone who expresses a desire to learn more.  He never goes anywhere without a
            book to read (in case things get slow).  While generally patient, he doesn't suffer fools or those who
            fail to learn from their mistakes.  He prefers to plan ahead, using magic, knowledge, and study to overcome
            problems.  He loves to teach children and has a soft spot in his heart for them.
Background: TR was the third son of a noble family.  Showing a keen intellect, his parents enrolled him in the College
            of Arts and Wizardry.  He proudly bears the seal of the college.

Adventure LogEdit

Example:
[link=Twist Tree adventure here]
      XP Received: 0000
Treasure Received: 0000 GP
                   0000 Gems/Jewelry
                        Items

Level UpsEdit

  Level 2:
    Class: Class
      BAB: +0 to +0
     Fort: +0 to +0
      Ref: +0 to +0
     Will: +0 to +0
     Feat: Feat
 Features: Class Features
       HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .

ApprovalsEdit

  • Approval (grufflehead) (4 July 2010), Level 1
  • Approval (Mowgli) (7 July 2010), Level 1

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