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Firemage

Basic Information[]

      Race: Half Elf
     Class: Summoner
     Level: 3
Experience: 5,089 xp
 Alignment: NG
 Languages: Common, Elven, Celestial
     Deity: 


Abilities[]

  • Please indicate Racial and Level Adjustments
STR: 14 +2 ( 5 pts)
DEX: 16 +3 ( 5 pts) (+2 Racial)
CON: 13 +1 ( 3 pts)
INT: 12 +1 ( 2 pts)
WIS:  8 -1 (-2 pts)
CHA: 15 +2 ( 7 pts)

Combat Statistics[]

  • Please specify the nature of Special and Miscellaneous Adjustments
(Max -2)      HP:  23 = [8 + 6 + 6 + CON (03) + FC (00)] (Summoner)
                        [0d00 + CON (00) + FC (00)] (Class 02)
              AC:  17 = [10 + DEX (+3) + Armor (04) + Shield (00) + Natural (00) + Misc (00)]
        AC Touch:  13 = [10 + DEX (+3) + Size (00) + Misc (00)]
   AC Flatfooted:  14 = [10 + Armor (04) + Shield (00) + Natural (00) + Misc (00)]
            INIT: +05 = [DEX (+3) + Misc (02)]
             BAB: +02 = [Summoner (02) + Class 02 (00)]
             CMB: +04 = [BAB (02) + STR (02) + Misc (00)]
             CMD:  17 = [10 + BAB (02) + STR (+2) + DEX (+3) + Misc (00)]
       Fortitude: +02 = [Summoner (01) + Class 02 (00) + CON (01) + Misc (00)]
          Reflex: +04 = [Summoner (01) + Class 02 (00) + DEX (03) + Misc (00)]
            Will: +02 = [Summoner (03) + Class 02 (00) + WIS (-1) + Misc (00)]
           Speed:  30'
Damage Reduction:  00/Any
Spell Resistance:  00
   Spell Failure:  00

Weapon Statistics[]

  • Please specify the nature of Special and Miscellaneous Adjustments
Composite Longbow: Attack: +06 = [BAB (02) + DEX (+3) + MW (01) + Magic (00)]
               Rapid Shot: +04/+04 = [BAB (02) + DEX (+3) + MW (01) + Magic(00)-2]
                   Damage: 1d8+2, Crit: 20/x3, Special: +1 TH/Damage w/in 30'
     Morning Star: Attack: +04 = [BAB (02) + DEX (+2) + MW (00) + Magic (00)]
                   Damage: 1d8+2, Crit: 20/x2, Special: 1d8+3 Two Handed 

Racial Features[]

Ability Adjustments: +2 Dex
               Size: Medium
              Speed: 30'
      Favored Class: Summoner (Use ½ Elf FC Bonus: .25 Evolution Pool Point) 3x
       Normal Speed: 30'
   Low-Light Vision: See 2x as far as Humans in Dim Illumination
        Keen Senses: +2 Perception
   Elven Immunities: Immune to Magic Sleep, +2 Saves vs. Enchantment
     Ancestral Arms: One Exotic or Martial WP (Longbow)
    Arcane Training: Use spell trigger/completion items for favored class as
                     if 1 level higher.
          Elf Blood: Count as both Elf and Human for Race Effects               

Class Features[]

Summoner

   Armor/Weapons: Light Armor, Shields (except tower), and Simple Weapons
          Spells: Spontaneous Arcane Caster (Summoner Spell List)
        Cantrips: At-Will (Summoner Spell List)
         Eidolon: Linked Outsider w/ Special Bond to PC
       Life Link: Separation Distance linked to HP, Sacrifice HP to Keep
                  Eidolon on Summoner's Plane.
Summon Monster II: Standard Action, Remain 1 Minute/Level, 3 + CHA Mod/Day
     Bond Senses: Standard Action, See, hear, feel all that Eidolon can 
                  feel for 1 rnd/level             

Feats[]

(Racial Bonus) Weapon Proficiency: Longbow
(1st Level  )   Point Blank Shot: +1 TH/Damage w/in 30'
(3rd Level  )   Rapid Shot: Can shoot twice at -2 attack penalty

Traits[]

Rich Parents (Social): Starting cash increases to 900 gp
 Reactionary (Combat): +2 Initiative

Skills[]

  • Please specify the nature of Miscellaneous or Special Adjustments.
  • Skills with a blank 'Total' may not be used untrained.
Skill Points: 09 = [Base (02) + INT (01)/Level; FC (00), Misc (00)] (Summoner)
              00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 02)

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics              01     0       0       3     -2   +0
Appraise                01     0       0       1          +0
Bluff                   02     0       0       2          +0
Climb                   00     0       0       2     -2   +0
Craft (       )         01     0       0       1          +0
Diplomacy               02     0       0       2          +0
Disable Device                 0       0       3     -2   +0
Disguise                02     0       0       2          +0
Escape Artist           01     0       0       3     -2   +0
Fly                     01     0       0       3     -2   +0
Handle Animal                  0       0       2          +0
Heal                   -01     0       0      -1          +0
Intimidate              02     0       0       2          +0
Knowledge (Arcana)      05     1       3       1          +0
Knowledge (Dngnrng)            0       0       1          +0
Knowledge (Engnrng)            0       0       1          +0
Knowledge (Geography)          0       0       1          +0
Knowledge (History)            0       0       1          +0
Knowledge (Local)              0       0       1          +0
Knowledge (Nature)             0       0       1          +0
Knowledge (Nobility)           0       0       1          +0
Knowledge (Planes)      06     2       3       1          +0
Knowledge (Religion)           0       0       1          +0
Linguistics                    0       0       1          +0
Perception              01     0       0      -1          +2 (Racial)
Perform    (       )    02     0       0       2          +0
Profession (       )           0       0      -1          +0
Ride                    01     0       0       3     -2   +0
Sense Motive           -01     0       0      -1          +0
Sleight of Hand                0       0       3     -2   +0
Spellcraft              07     3       3       1          +0
Stealth                 00     0       0       3     -2   +0
Survival               -01     0       0      -1          +0
Swim                    00     0       0       2     -2   +0
Use Magic Device        08     3       3       2          +0

Spell Lists (Known)[]

Spells/Day: 4

0 Level                    Level 01
* Detect Magic             * Mage Armor
* Message                  * Enlarge Person
* Guidance                 * Lesser Rejuvenate Eidolon
* Open/Close               * Grease
* Read Magic 
* Acid Splash             

Equipment[]

Equipment                           Cost     Weight
Explorer's Outfit                    0 gp       0  lb
Chain Shirt                        100 gp      25  lbs
Spellcomponent Pouch                 2 gp       2  lbs
Wand of Lesser Rej. Eid.(50)Chgs.  750 gp       -  lbs  
Wand of Cure Light Wound(50)Chgs.  750 gp       -  lbs  
Morning Star                         8 gp       6  lbs             
Composite Longbow (MW,+2 STR)      600 gp       3  lbs
  Arrows (35)                        2 gp       6  lbs
Handy Haversack                  2,000 gp       5  lbs
  Crowbar                            2 gp       5  lbs
  Pitons (5)                         5 sp       2½ lbs
  Grappling Hook                     1 gp       4  lbs
  Silk Rope (50')                   10 gp       5  lbs
  Chalk (3)                          3 cp       0  lb
  Caltrops                           1 gp       2  lbs
  Acid                              10 gp       1  lb
  Alchemist's Fire (2)              40 gp       2  lbs
  Potion of Cure Light Wounds       50 gp       -  lbs
  Weapon Blanch Cold Iron (2)       40 gp       1  lb
  Weapon Blanch Silver (2)          10 gp       1  lb
 
Masterwork Backpack                 50 gp       4  lbs  
 (worn by Eidolon)
Masterwork Glaive                  308 gp      10  lbs 
 (wielded by Eidolon)

                    Total Carried Items:  4,706.53 gp 
                    Total Weight(Temarel):   45 lbs 
                    Total Weight (Haversack):23.5lbs 
                    Total Weight (Eidolon): 14lbs

            Light  Medium   Heavy    
Max Weight: 0-58   59-116   117-175
 w/ MWBKPK: 0-66   67-133   134-200

Finances[]

PP: 00                             Total Income:   5,104.00 gp
GP: 2520                           Current Items:  -4,726.53 gp
SP: 06                           Consumed Items:     -20.00 gp
CP: 12                                    Coins:    -377.47 gp

Gems/Jewelry/Other:
0000

Consumed or Destroyed Items
    20 gp   1 vial of Alchemist Fire

Eidolon[]

Sauvressa, Angel of Swift Mercy
Character: Temarel Leafculled
NEUTRAL GOOD Medium Biped Outsider Summoner Level 3
Initiative +1; Senses Darkvision 60'; Perception +14
Surgle s OC Angel Girl by covenan
Languages Common, Elven, Celestial
DEFENSE
AC 15, touch 11, flat-footed 14 (+4 Natural Armor, +1 Dex)
HP 29 CHP=29 (3d10+3)
Fortitude +4, Reflex +2, Will +3
Saving Throws Fort, Will
OFFENSE
Speed 30'
Melee Glaive +8 (1d10+6) or Bite +7 (1d6+4) and 2 Claws +7 (1d4+4)
Ranged none
Space 5' ft.; Reach 10' with glaive, 5' with claw, bite ft.
STATISTICS
Str 19 (+4) Dex 13 (+1) Con 13 (+1)
Int 7 (-2) Wis 10 (+0) Cha 11 (+0)
Base Atk +3; CMB +7; CMD 18
Feats Martial Weapon Proficiency (Glaive), Power Attack
Evolutions (5.75)
Default: Limbs (Legs, Arms), Claws(on "feet"). Purchased: Bite(1), Ability Increase(Str)(2), Skilled (Intimidate)(1), Skilled (Perception) (1)
Special
link (telepathic link with master)
Share Spells (master can cast personal only spells on the eidolon.)
Evasion (eidolon can ignore damage on a successful reflex save)
SKILLS
Class Skills See Below
Skill Points: 12 = [6 + INT (-2) per Hit Die (3)]
PHYSICAL DESCRIPTION
Sauvressa appears to others as a statuesque woman of fine features and serene beauty. Her skin is like hard white marble and has all the detail of an unfinished greek statue. Her eyes stare calmly behind a face that always carries with it a serene smile. Her hair has the looks, feel and consistency of the finest mithril wire and hangs down to her lower back. In her hand she carries a two bladed sword she keeps always at the ready to put into an attacker that comes for her or threatens Temarel. When she moves she is followed closely behind by twin wisps of golden light closely resembling dove wings. When she speaks she always refers to Temarel as her beloved. To date she has not expressed just what the nature of that love is or why she feels it for him.


Sauvressa Skills

Skill Points: 08 = [Base (06) + INT (-2)/Level;] (Eidolon 2)
              
Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics               7     3       3       1          +0 Chosen Skill
Appraise                -2     0       0      -2          +0
Bluff*                   0     0       0       0          +0
Climb                    4     0       0       4     -0   +0
Craft (       )*        -2     0       0      -2          +0
Diplomacy                0     0       0       0          +0
Disable Device                 0       0       1     -0   +0 
Disguise                 0     0       0       0          +0
Escape Artist            1     0       *       1     -0   +0 
Fly                      2     1       0       1     -0   +0 
Handle Animal                  0       0       0          +0
Heal                     0     0       0       0          +0
Intimidate              14     3       3       0          +8 Chosen Skill
Knowledge (Arcana)             0       0      -2          +0
Knowledge (Dngnrng)            0       0      -2          +0
Knowledge (Engnrng)            0       0      -2          +0
Knowledge (Geography)          0       0      -2          +0
Knowledge (History)            0       0      -2          +0
Knowledge (Local)              0       0      -2          +0
Knowledge (Nature)             0       0      -2          +0
Knowledge (Nobility)           0       0      -2          +0
Knowledge (Planes)*            0       *      -2          +0
Knowledge (Religion)           0       0      -2          +0
Linguistics                    0       0      -2          +0 Chosen Skill
Perception*             14     3       3       0          +8 
Perform    (       )     0     0       0       0          +0
Profession (       )           0       0       0          +0
Ride                     1     0       0       1     -0   +0
Sense Motive*            4     1       3       0          +0 
Sleight of Hand                0       0       1     -0   +0 
Spellcraft                     0       0      -2          +0
Stealth*                 1     0       *       1     -0   +0
Survival                 0     0       0       0          +0
Swim                     4     0       0       4     -0   +0
Use Magic Device         4     1       3       0          +0 Chosen Skill

* = class skill that has not been trained yet

Details[]

      Size:M 
    Gender:Male
       Age:24
    Height:5'3"
    Weight:120
Hair Color:Black
 Eye Color: Green
Skin Color: Pale
Appearance: Thin and willowy but with a very human looking face.
  Demeanor: Good natured and generally calm.  More concerned about doing what's
            right rather than what the law requires.  A gentle soul he also 
            knows what chaos leads to and as a rule prefers a bit of order over
            pointless chaos.

Background[]

Temarel suffered a harsh childhood under the thumb of his elven father. His father was not a terrible man nor particularly unkind. Rather, he was a man who suffered whims that would drive the typical human mad. His father was nobility among the elves, a king among kings, and expected much the same from his son. However he wanted his son to be great. It didn't matter what a great anything he was so long as he was great. Thus he forced his son to practice archery to become a great warrior. Within a few years as Temarel was learning the bow he changed his mind and forced him to become a great statesman. While not very skiled his natural charisma helped among the wild courts and he garnered a small if forgettable reputation. Within a year of that decision his father sent him off to school to become a great sorcerer. Temarel grew frustrated at being unable to perform to his satisfaction and swiftly grew jaded at the courts of the elves. For weeks he sought some means of escaping his fate or at least convincing his father to let him decide his own fate. That day came in the form of a dream. In that dream there was an angel, beautfiul, powerful and serene.

He asked of the angel, "What are you?"

"I am yours." The angel replied.

"What do you want?" He asked.

"To protect you, beloved." It replied.

Confused and a little frightened he asked. "Why?"

It merely smiled serenely and caressed his cheek It felt warm and comforting yet terrible in its perfection. "Call my name and perhaps one day you will know, beloved. Now wake up."

In a terrible state he woke up from the dream and called out her name without thinking "Sauvressa!"

The angel then appeared before him still smiling that serene smile. She caressed his cheek as he laid sweating in bed. She was not as strong and terrible in the dream but she remained elegant and stunning. It spoke again. "We are tied together you and I, beloved. I will protect you, and love you. In exchange I will be close to you."

At first the creature frightened him but it delighted his father seeing the creature's presence as proof of his sons destiny. He became more erratic and pushy before his son confronted him. Much to Temarel's unending frustration his father grew ecstatic when he told his father that he was leaving the life of magic and nobility to do good in the world with or without his approval. His father was intrigued by the idea of his son being an outcast noble, a prince without a kingdom and then had the guards promptly remove him from the kingdom with orders not to let him back in.

Shocked at his sudden and strange abandonment. He turned to Sauvressa and asked. "What should I do? What am I now that my father has thrown me out on some silly whim?"

"You are a good man." The angel said "Do good."

It has been barely a week since this incident. Taking her advice he has sought to do good. Perhaps, using what skills he has he might do exactly that.

Adventure Log[]

Sinking Ever Deeper run by SelcSilverhand
      XP Received: 1,719 XP Final Awards
Treasure Received: 2,089 GP
                    0000 Gems/Jewelry
                       Items
Something's Cooking run by Sunshadow21
      XP Received: 1,715 XP Final Awards approval
Treasure Received: 2,115 GP

Precious Cargo run by Qik

      XP Received: 1,655 XP Final Awards approval
Treasure Received: 2,143.25 GP

Level Ups[]

  Level 2:
     Class: Summoner
       BAB: +0 to +1
      Fort: +0 to +0
       Ref: +0 to +0
      Will: +2 to +3
      Feat: none
  Features: Bond Senses, 
        HP: +6 (Choose Max-2)
 Skill Pts: +3 (6) in Kn Planes, Spellcraft, UMD
New Spells: Read Magic, Lesser Rejuvenate Eidolon
Eidolon:
   Evo Pts: 3.25 to 4.5
       BAB: +1 to +2
      Fort: +2 to +3
       Ref: +0 to +0
      Will: +2 to +3
        HP: +9 (Chose Max-2)
  Features: none
     Feats: Power Attack
 Skill Pts: +4 (8) in Acrobatics, Intimidate, Perception, Sense Motive
 
  Level 3:
     Class: Summoner
       BAB: +1 to +2
      Fort: +1 to +1
       Ref: +1 to +1
      Will: +3 to +3
      Feat: Rapid Shot
  Features: Summon Monster 2 
        HP: +6 (Choose Max-2)
 Skill Pts: +3 (9) in Kn Arcana, Spellcraft, UMD
New Spells: Acid Splash, Grease
Eidolon:
   Evo Pts: 4.5 to 5.75
       BAB: +2 to +3
      Fort: +2 to +3
       Ref: +1 to +1
      Will: +2 to +3
        HP: +9 (Chose Max-2)
  Features: Evasion
 Skill Pts: +4 (8) in Acrobatics, Intimidate, Perception, UMD
 
Level 2 to Level 3 Next, and so on . . .

Approvals[]

  • Approval (April 14, 2011) (HolyMan) level 1
  • Approval (April 25, 2011) (GlassEye) level 1
  • Approval (September 15, 2011) (Satin Knights) level 2
  • Approval (February 5, 2012) (Satin Knights) level 3
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