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Volenski

Basic Information[]

      Race: Half-Elf
     Class: Fighter
     Level: 1
Experience: 0 XP (1,300 TNL)
 Alignment: Chaotic Neutral 
 Languages: Elven, Common
     Deity: Penk
First Seen: 
  Location: 
Background: Open


Abilities[]

  • Please indicate Racial and Level Adjustments
STR: 14 +2 (5 pts)
DEX: 13 +1 (3 pts)
CON: 14 +2 (5 pts)
INT: 14 +2 (5 pts)
WIS: 10 +0 (0 pts)
CHA: 14 +2 (2 pts) +2 R

Combat Statistics[]

  • Please specify the nature of Special and Miscellaneous Adjustments
  • Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(max-2)   HP:  12 = [1d10 + CON (2) + FC (0)] (Class 1)
                        [0d0 + CON (0) + FC (0)] (Class 2)
              AC:  16 = [10 + DEX (1) + Armor (5) + Shield (0) + Natural (0)
                          + Size (0) + Misc (0)]
        AC Touch:  11 = [10 + DEX (1) + Size (0) + Misc (0)]
   AC Flatfooted:  15 = [10 + Armor (5) + Shield (0) + Natural (0)
                          + Size (0) + Misc (0)]
            INIT:  +3 = [DEX (1) + Elven Reflexes (2)]
             BAB:  +1 = [Fighter (1)]
             CMB:  +3 = [BAB (1) + STR (2) + Misc (0)]
             CMD:  14 = [10 + BAB (1) + STR (2) + DEX (1) + Misc (0)]
       Fortitude:  +4 = [Fighter (2) + CON (2) + Misc (0)]
          Reflex:  +1 = [Fighter (0) + DEX (1) + Misc (0)]
            Will:  +0 = [Fighter (0) + WIS (0) + Misc (0)]
        *Special: Immune sleep effects, +2 vs. enchantment
           Speed:  20'/30'
Damage Reduction:  00/Any
Spell Resistance:  00
   Spell Failure:  00

Weapon Statistics[]

  • Please specify the nature of Special and Miscellaneous Adjustments
 Sword Cane: Attack: +4(+3 pwratk)= [BAB (1) + STR (02) + Weapon Focus (1) + Magic (0)]
           Damage: 1d6+2(+3 2H)(+4 pwratk/+6 2H pwratk), Crit: x2, Special: 
 

Racial Features[]

Ability Adjustments: +2 (Cha)
               Size: Medium
              Speed: 30'
      Favored Class: 1) Fighter (+1 Skill)
                     2) Barbarian 
   Low-light Vision: can see twice as far as humans in Dim Light
       Adaptability: Half Elves gain Skill Focus as a bonus feat at level 1
          Elf Blood: Half Elves count as human and Elf for any effect related
                     to race
   Elven Immunities: Half Elves are immune to magic sleep effects and get a
                     racial +2 racial saving throw bonus against enchantment
                     spells and effects.
        Keen Senses: Half Elves gain a +2 racial bonus on perception skill
                     checks.
      Multitalented: Half elves choose 2 favored classes at 1st level and
                     gain +1 hp or +1 skill point whenever they take a level
                     in one of these classes.   

Class Features[]

Fighter

  Armor/Weapons: A fighter is proficient with all simple and martial weapons
                 and all armor (Heavy, Light and Medium) and shields
                 (including Tower Shields) 
    Bonus Feats: A fighter gains a bonus feat at 1st level and every even
                 level thereafter in addition to those gained from normal
                 advancement.  These feats must be selected from those listed
                 as combat feats.

Feats[]

Power Attack (Character level 1): -1 attack, +2 damage
Weapon Focus(Sword Cane)(Fighter bonus feat): +1 attack roll
Skill focus(use magic device)(Half elf Racial): +3 use magic device  

Traits[]

   Elven Reflexes (Racial): +2 Init 
           Fencer (Combat): +1 trait bonus on attacks of opportunity with knives,
                            daggers, swords and similar bladed weapons.   

Skills[]

  • Please specify the nature of Miscellaneous or Special Adjustments.
  • Skills with a blank 'Total' may not be used untrained.
Skill Points:  5 = [Base (2) + INT (2)/Level; FC (1), Misc (0)] (Fighter)

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics              -3     0       0       1     -4   +0
Appraise                 2     0       0       2          +0
Bluff                    2     0       0       2          +0
Climb                    2     1       3       2     -4   +0
Craft (       )          0     0       0       0          +0
Diplomacy                2     0       0       2          +0
Disable Device                 0       0       0     -0   +0
Disguise                 2     0       0       2          +0
Escape Artist           -3     0       0       1     -4   +0
Fly                     -3     0       0       1     -4   +0
Handle Animal*                 0       0       2          +0
Heal                     0     0       0       0          +0
Intimidate*              2     0       0       2          +0
Knowledge (Arcana)             0       0       0          +0
Knowledge (Dngnrng)      6     1       3       2          +0
Knowledge (Engnrng)      6     1       3       2          +0
Knowledge (Geography)          0       0       0          +0
Knowledge (History)            0       0       0          +0
Knowledge (Local)              0       0       0          +0
Knowledge (Nature)             0       0       0          +0
Knowledge (Nobility)           0       0       0          +0
Knowledge (Planes)             0       0       0          +0
Knowledge (Religion)           0       0       0          +0
Linguistics                    0       0       0          +0
Perception               2     0       0       0          +2 (Keen Senses)
Perform    (       )     0     0       0       0          +0
Profession* (       )          0       0       0          +0
Ride*                   -3     0       0       1     -4   +0
Sense Motive             0     0       0       0          +0
Sleight of Hand                0       0       0     -0   +0
Spellcraft                     0       0       0          +0
Stealth                  3     0       0       1     -4   +0
Survival*                0     0       0       0          +0
Swim                     2     1       3       2     -4   +0
Use Magic Device         6     1       0       2          +3 (Skill Focus)

* = untrained class skill

Spell Lists (Known)[]

0 Level                    Level 1                    Level 2
* Spell Name               * Spell Name               * Spell Name
* Spell Name               * Spell Name               * Spell Name

Spell Lists (Prepared)[]

0 Level                    Level 1                    Level 2
* Spell Name               * Spell Name               * Spell Name
* Spell Name               * Spell Name               * Spell Name

Equipment[]

Equipment                        Cost     Weight
Explorer's Outfit                 --         --  lb
Scale Mail                        50    gp   30  lb
Sword Cane                        45    gp    4  lb
Fighters Kit                       9    gp   29  lb
Compass                           10    gp   .5  lb
100ft Rope                         2    gp   20  lb
Shovel                             2    gp    8  lb
Parasol                            1    gp    2  lb
Dagger                             2    gp    1  lb
Grappling Hook                     1    gp    4  lb
Bullseye Lantern                  12    gp    3  lb
Oil                                 .5  gp    5  lb
Sack                                .1  gp   .5  lb
Tent (small)                      10    gp   20  lb
                                ========     ======
                        Totals:  144gp 6sp  127  lb

            Light  Medium   Heavy    
Max Weight:  0-58  59-116  117-175  Heavy Encumbrance

Finances[]

PP:  0                                   Initial Character Money:   +150   gp
GP:  5                                 earned on first adventure:     +0   gp
SP:  4                                                           ==========
CP:  0                                           Career Earnings:    150   gp
                                               Carried Inventory:   -144.6 gp
                                     consumed or destroyed items:     -0   gp
Gems/Jewelry/Other:                        living accommodations:     -0   gp
                                                                 ==========
                                                         Coinage:      5.4 gp

Details[]

      Size:Medium
    Gender:Female
       Age:22
    Height:5' 
    Weight:90 lb
Hair Color:angled bob Brown hair 
 Eye Color:Green
Skin Color:Fair
Appearance: There is a scar across her face, from fending off an aggressive male stranger.  She tends to like walking around with her parasol out and cane in hand.  
  Demeanor: Very Casual toward others, tends to laugh alot while she is talking.  She likes to joke around with people and behaves so that others may feel comfortable with her.  

Background[]

Seramil grew up with her parents in a happy, loving home......but was a bit less girly then most others.  When other girls would shy away from scrapping with the boys she would instead jump right in.  This is why she took fencing lessons for some time. When she grew to be of age, she was attacked by a drunk on her way home, and was left scared from the ordeal.  Not too long after that she left her home, taking her fathers cane sword and armor with her, to be an adventurer.  

Adventure Log[]

      XP Received: 0000
Treasure Received: 0000 GP
                   0000 Gems/Jewelry
                        Items

Level Ups[]

  Level 2:
    Class: Class
      BAB: +0 to +0
     Fort: +0 to +0
      Ref: +0 to +0
     Will: +0 to +0
     Feat: Feat
 Features: Class Features
       HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) 
                +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .

Approvals[]

  • Approval (May 30, 2013) (jkason) level 1
  • Approval (May 30, 2013) (Grayn) level 1
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