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Raynucio Vega

Basic InformationEdit

      Race: Human
     Class: Fighter (favored)
     Level: 2
Experience: 1382
 Alignment: Chaotic Good
 Languages: Common
     Deity: Farino

AbilitiesEdit

STR: 20 +5 (17 pts) +2 Racial
DEX: 16 +3 (10 pts)
CON: 13 +1 (03 pts)
INT: 07 -2 (-4 pts)
WIS: 08 -1 (-2 pts)
CHA: 07 -2 (-4 pts)

Combat StatisticsEdit

(Max -2)      HP:  21 = [2d10 + CON (02) + FC (01)] (Fighter)
                        [0d00 + CON (00) + FC (00)] (Class 02)
              AC:  20 = [10 + DEX (03) + Armor (07) + Shield (00) + Natural (00)+ Misc (00)]
        AC Touch:  13 = [10 + DEX (00) + Size (00) + Misc (00)]
   AC Flatfooted:  17 = [10 + Armor (00) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
            INIT:  +3 = [DEX (03) + Misc (00)]
             BAB:  +2 = [Fighter (02) + Class 02 (00)]
             CMB:  +7 = [BAB (02) + STR (05) + Misc (00)]
             CMD:  20 = [10 + BAB (02) + STR (05) + DEX (03) + Misc (00)]
       Fortitude:  +4 = [Fighter (03) + Class 02 (00) + CON (01) + Misc (00)]
          Reflex:  +3 = [Fighter (00) + Class 02 (00) + DEX (03) + Misc (00)]
            Will:  -1 = [Fighter (00) + Class 02 (00) + WIS (-1) + Misc (00)]
           Speed:  20 ft. (Heavy Armor)
Damage Reduction:  00/Any
Spell Resistance:  00

Weapon StatisticsEdit

Melee

      "Capitas": Attack: +10 = [BAB (02) + STR (05) + Misc (02)*/** + MW (01)]
                 Damage: 2d4+7, Crit: 18-20/x2, Special: Sharpened with 
                 Whetstone +1 damage first time used.

    MW Falchion: Attack: +9 = [BAB (02) + STR (05) + Misc (01)* + MW (01)]
                 Damage: 2d4+7, Crit: 18-20/x2, Special: Sharpened with 
                 Whetstone +1 damage first time used.

  Earth Breaker: Attack: +7 = [BAB (02) + STR (05) + Misc (00) + Magic (00)]
                 Damage: 2d6+7, Crit: 20/x3, Special:

Combat Scabbard: Attack: +8 = [BAB (02) + STR (05) + MW (01) + Magic (00)]
                 Damage: 1d6+5, Crit: 18-20/x2, Special: Sharpened with 
                 Whetstone +1 damage first time used. Cold Iron.

Ranged

Combat Scabbard: Attack: +6 = [BAB (02) + DEX (03) + MW (01) + Magic (00)]
                 Damage: 1d6+5, Crit: 18-20/x2, Special: Sharpened with 
                 Whetstone +1 damage first time used.

        Chakram: Attack: +5 = [BAB (02) + DEX (03) + Misc (00) + Magic (00)]
                 Damage: 1d8+5, Crit: 20/x2, Special: Sharpened with 
                 Whetstone +1 damage first time used. Cold Iron 20 ft. range
                 increment.

   Light Hammer: Attack: +5 = [BAB (02) + DEX (03) + Misc (00) + Magic (00)]
                 Damage: 1d4+5, Crit: 20/x2, Special: 30 ft. range increment.

* Weapon Focus Falchion ** Heirloom Weapon trait

Racial TraitsEdit

Ability Adjustments: +2 Strength
               Size: Medium
              Speed: 30 ft.
      Favored Class: Fighter
            Skilled: +1 skill point per level.
         Bonus Feat: Quick Draw

Class FeaturesEdit

Fighter

 Armor/Weapons: A fighter is proficient with all simple and martial weapons 
                and with all armor (heavy, light, and medium) and shields 
                (including tower shields).
Bonus Feat 1st: Equipment Trick (Heavy Blade Scabbard)
Bonus Feat 2nd: Power Attack
       Bravery: +1 on Will saves vs Fear.

Class 02

Armor/Weapons: Proficiencies
 Feature Name: Mechanics
 Feature Name: Mechanics

FeatsEdit

   Quick Draw (Human Bonus): Draw weapons as a free action.
Weapon Focus Falchion (1st): +1 to hit with Falcions
Equipment Trick (Fighter 1): You may use equipment tricks 
                             for Heavy Blade Scabbards
   Power Attack (Fighter 2): Trade melee attack bonus for
                             damage.

Equipment TricksEdit

Hurl Scabbard (Quick Draw): You can draw your weapon in such a way that you send
                            your combat scabbard whirling off to strike at any
                            creature in sight. This ranged attack is a swift
                            action and is treated as a thrown weapon.

SkillsEdit

  • Skills with a blank 'Total' may not be used untrained.
Skill Points: 05 = [Base (02) + INT (-2)/Level; FC (01), Human (02)] (Fighter)
              00 = [Base (00) + INT (00)/Level; FC (00), Misc  (00)] (Class 02)

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics              -1     0       0       3     -4   +0
Appraise                -2     0       0      -2          +0
Bluff                   -2     0       0      -2          +0
Climb                   06     2       3       5     -4   +0
Craft (       )         -2     0       0      -2          +0
Diplomacy               -2     0       0      -2          +0
Disable Device                 0       0       3     -4   +0
Disguise                -2     0       0      -2          +0
Escape Artist           -1     0       0       3     -4   +0
Fly                     -1     0       0       3     -4   +0
Handle Animal                  0       0      -2          +0
Heal                    -1     0       0      -1          +0
Intimidate              03     2       3      -2          +0
Knowledge (Arcana)             0       0      -2          +0
Knowledge (Dngnrng)            0       0      -2          +0
Knowledge (Engnrng)            0       0      -2          +0
Knowledge (Geography)          0       0      -2          +0
Knowledge (History)            0       0      -2          +0
Knowledge (Local)              0       0      -2          +0
Knowledge (Nature)             0       0      -2          +0
Knowledge (Nobility)           0       0      -2          +0
Knowledge (Planes)             0       0      -2          +0
Knowledge (Religion)           0       0      -2          +0
Linguistics                    0       0      -2          +0
Perception              -1     0       0      -1          +0
Perform    (       )    -2     0       0      -2          +0
Profession (       )           0       0      -1          +0
Ride                    -1     0       0       3     -4   +0
Sense Motive            -1     0       0      -1          +0
Sleight of Hand                0       0       3     -4   +0
Spellcraft                     0       0      -2          +0
Stealth                 -1     0       0       3     -4   +0
Survival                -1     0       0      -1          +0
Swim                    05     1       3       5     -4   +0
Use Magic Device               0       0      -2          +0

TraitsEdit

Heirloom Weapon (Equipment): MW Falchion "Capitas" with a +1 trait bonus 
                             to hit. Do not pay MW price.
      Rich Parents (Social): Begin with 900gp

EquipmentEdit

Equipment                        Cost     Weight
Explorer's Outfit                           0 lb
Breastplate                      200gp     30 lb
Spiked Gauntlet x 2               10gp      2 lb
Armored Kilt                      20gp     10 lb
Heavy Wooden Shield                7gp     10 lb
MW Falchion (Capitas)             75gp*     8 lb
MW Falchion                      375gp      8 lb
Earth Breaker                     40gp     14 lb 
MW Combat Scabbard x 2           620gp      2 lb    
Cold Iron Combat Scabbard x 3     60gp      3 lb
Cold Iron Chakkram x 5            10gp      5 lb
Light Hammer x 2                   2gp      4 lb
MW Backpack                       50gp      4 lb
  Bedroll                          1sp      5 lb
  Silk Rope                       10gp      5 lb
  Grappling Hook                   1gp      4 lb
  Courtier's Outfit               30gp      6 lb
  Trail Rations x 2                1gp      2 lb
  Waterskin                        1gp      4 lb
  Whetstone                        2cp      1 lb
Belt Pouch                         1gp    0.5 lb
  Potion of Cure Light Wounds     50gp      1 lb
  Wand of Cure Light Wounds (5)   75gp      - lb
Belt Pouch                         1gp    0.5 lb   
  Potion of Shield of Faith       50gp      1 lb
 


                           Total Weight:  130 lb

* Heirloom Weapon

             Light  Medium   Heavy    
Max Weight*: 0-153  154-306  307-460 
* Str counts a +1 due to MW Backpack.

FinancesEdit

PP: 00
GP: 04
SP: 08
CP: 08

Gems/Jewelry/Other:
0000

DetailsEdit

      Size: Medium
    Gender: Male
       Age: 24
    Height: 6'10"
    Weight: 323 lbs
Hair Color: Blond
 Eye Color: Blue
Skin Color: Pale

Appearance: A haughty looking giant of a man, whose pale blond hair and skin
give him an alien almost albino appearance.  The array of weaponary upon his 
person does little to soften this image.

  Demeanor: Awkward and easily confused when not in combat, he takes offense
easily being quite paranoid that people are constantly making fun of him.

Background: The Vega family were one of the more powerful Scarlotti families
until four years ago when their manor was wrecked by a devastating fire.
Only Raynucio survived having snuck out for a night of drinking and brawling 
with his teenage cronies.

After the fire Raynucio recovered the twisted remains of his family's famed
enchanted sword Capitas and had it restored, but though the falchion itself 
was made whole again its powerful enchantments were lost. Capitas was originally 
forged by Hernando Vega, a Venzan general of great renown who slew the infamous
Sahaguin Pirate Warlord Ulgak Sixblades during the Battle of Baraldan, and
famously paid off the dragon Kargath Nightscale with a horde of poisoned gold,
allowing the dragon's own infamous greed to grant it an agonizing slow death.
Hernando was given the role of cities Executioner early in his career as a 
slight by a political rival, but claimed it as a high honor having Capitas
created and enchanted to fulfill his role in spectacular fashion.  Vega
family legend claims that the old generals spirit resides within the blade.

As the last member of the Scarlotti Vega family Raynucio's daunting
appearance and skill were enough to earn him a position upon the Lord-Elect's
personal guard.  Due to his size and fearsome aspect he was assigned the role 
of executioner - a role that Vegas had historically filled upon a number of 
occasions - performing a half dozen public killings before refusing to slay
Lady Feyoline Disanza, a young woman charged with the murder of her elderly 
husband.

The Lord-Elect Mauro da Coronelli was horribly embarrassed by this performance 
- Lady Disanza remains imprisoned though she is still sentenced to death.  
Raynucio was dismissed and now ekes out a living as a mercenary.

Adventure LogEdit

One Night in Palazzo Dannato

      XP Received: 0772
Treasure Received: 0899 GP
     Gems/Jewelry: 0000
            Items: None

Bloodcove Disguise

         XP Received: 0533
Time XP to Mar. 17th: 0077
   Treasure Received: 0067 GP
        Gems/Jewelry: 0000
               Items: None

Level UpsEdit

  Level 2:
    Class: Class
      BAB: +1 to +2
     Fort: +3 to +4
      Ref: +3 to +3
     Will: -1 to -1
     Feat: Power Attack (Fighter Bonus)
 Features: Bravery
       HP: 11 to 21 (8 from Max HD -2, 1 Con, 1 FC)
Skill Pts: +2 = +1 (Class) +1 (Race) +3 (Old Total) = 5 (New Total)
   Skills: Intimidate 1, Climb 1
 
Level 2 to Level 3 Next, and so on . . .

ApprovalsEdit

  • Approved (Jan 01, 2011) (Mowgli) Level 1
  • Approved (Jan 01, 2011) (HolyMan) level 1
  • Approved (Mar 30, 2011 (Mowlgi) Level 2

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