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Paskell (Omnitricks)

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Tengu

Basic InformationEdit

      Race: Tengu
     Class: Rogue
     Level: 3
Experience: 5,426 XP (6,000 TNL)
 Alignment: N
 Languages: Common/Venzan/Low Landellian, Tengu,  
            Irthian, High Landellian, Southern, 
            Dwarven, Elven, HaGruut, Inner Sea
     Deity: Penk
First Seen: The Dunn Wright Inn
  Location: The Curse of the Brown Auroch
Background: Open


AbilitiesEdit

STR: 10 +0   (0 pts)
DEX: 19 +4  (13 pts) +2 racial
CON: 11 +0   (3 pts) -2 racial
INT: 13 +1   (3 pts)
WIS:  9 -1 (-04 pts) +2 racial
CHA: 14 +2   (5 pts)

Combat StatisticsEdit

(Max-2)       HP:  20 = [3d8(20) + CON (00) + FC (00)] (Rogue)
              AC:  19 = [10 + DEX (4) + Armor (4) + Shield (00) + Natural (00) 
                         + Size (00) + Dodge (1)]
        AC Touch:  15 = [10 + DEX (4) + Size (00) + Dodge (1)]
   AC Flatfooted:  14 = [10 + Armor (4) + Shield (00) + Natural (00) 
                         + Size (00) + Misc (00)]
            INIT:  +4 = [DEX (4) + Misc (00)]
             BAB: +02 = [Rogue (02)]
             CMB: +02 = [BAB (02) + STR (00) + Misc (00)]
             CMD:  17 = [10 + BAB (02) + STR (00) + DEX (4) + Dodge (01)]
       Fortitude:  +1 = [Rogue (1) + CON (00) + Misc (00)]
          Reflex:  +7 = [Rogue (3) + DEX (4) + Misc (00)]
            Will:  -0 = [Rogue (1) + WIS (-1) + Misc (00)]
           Speed:  30'
Damage Reduction:  00/Any
Spell Resistance:  00
   Spell Failure:  00

Weapon StatisticsEdit

       Dueling sword: Attack: +06 = [BAB (02) + DEX (04) + Misc (00) 
                                     + Magic (00)]
                      Damage: 1d8+0, Crit: 19-20/x2, Special: Special
 Swordbreaker dagger: Attack: +06 = [BAB (02) + DEX (04) + Misc (00) 
                                     + Magic (00)]
                      Damage: 1d4+0, Crit: 00/x2, Special: disarm, sunder
                Beak: Attack: +06 = [BAB (02) + DEX (04) + Misc (00) 
                                     + Magic (00)]
                      Damage: 1d3+0, Crit: 00/x2, Special: 

Racial FeaturesEdit

Ability Adjustments: +2 (Dex), +2 (Wis), -2 (Cons)
               Size: M
              Speed: 30'
      Favored Class: Rogue (+1 Skill point)
             Sneaky: +2 racial bonus on Perception and Stealth checks.
    Gifted Linguist: +4 racial bonus on Linguistics checks, learn 2 languages
                     each rank in Linguistics.
       Swordtrained: Automatically proficient with sword-like weapons
                     (including bastard swords, daggers, elven curve
                     blades, falchions, greatswords, kukris, longswords,
                     punching daggers, rapiers, scimitars, short swords,
                     and two-bladed swords)
    Natural Weapons: 1d3 bite attack.
             Senses: Low-light vision.

Class FeaturesEdit

Rogue (Investigator, Swordmaster)

  Armor/Weapons: Simple weapons, hand crossbow, rapier, sap, shortbow, and
                 short sword/light armor
   Sneak Attack: 2d6 precision damage when target denied Dex bonus to AC
                 or flanked.
      Follow Up: Roll twice on any Diplomacy check made to gather information,
                 and receives the information for both results. 
                 (Investigator archetype)
        Evasion: Successful Reflex saving throw against an attack that normally
                 deals half damage deals no damage.
   Rogue Talent: Finesse Rogue, Gain Weapon Finesse as a bonus feat.
         Trance: Crane Trance (Crane Style)

FeatsEdit

  Combat Expertise (Level 1): –1 penalty on melee attack rolls and combat
                              maneuver checks to gain a +1 dodge bonus to 
                              your Armor Class.
  Weapon Finesse (Rogue T 2): May use Dexterity modifier instead of Strength 
                              modifier on attack rolls
             Dodge (Level 3): Gain a +1 dodge bonus to AC

TraitsEdit

          Fencer (Combat): +1 trait bonus on attack of opportunity attack rolls
                           made with daggers, swords, and similar bladed 
                           weapons.
Planks Denizen (Regional): +1 trait bonus on Acrobatics checks. +1 trait bonus 
                           to your CMD when attempting to resist dirty trick 
                           attacks.

SkillsEdit

Skill Points: 30 = [Base (24) + INT (3)/Level; FC (3), Misc (00)] (Rogue)
              00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 02)

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics              11     3       3       4      0   +1 Trait
Appraise                 7     3       3       1          +0
Bluff                    8     3       3       2          +0
Climb                    0     0       *       0      0   +0
Craft (       )          1     0       *       1          +0
Diplomacy                8     3       3       2          +0
Disable Device                 0       *       4      0   +0
Disguise                 2     0       0       2          +0
Escape Artist            4     0       *       4      0   +0
Fly                      4     0       0       4      0   +0
Handle Animal                  0       0       2          +0
Heal                           0       0      -1          +0
Intimidate                     0       *       2          +0
Knowledge (Arcana)             0       0       0          +0
Knowledge (Dngnrng)            0       0       0          +0
Knowledge (Engnrng)            0       0       0          +0
Knowledge (Geography)          0       0       0          +0
Knowledge (History)            0       0       0          +0
Knowledge (Local)        5     1       3       1          +0
Knowledge (Nature)             0       *       0          +0
Knowledge (Nobility)           0       0       0          +0
Knowledge (Planes)             0       0       0          +0
Knowledge (Religion)           0       0       0          +0
Linguistics             11     3       3       1          +4 Racial
Perception               7     3       3      -1          +2 Racial
Perform    (Comedy)      7     2       3       2          +0
Profession (       )           0       *      -1          +0
Ride                     4     0       0       4          +0
Sense Motive             5     3       3      -1          +0
Sleight of Hand          8     3       3       4          +0
Spellcraft                     0       0       1          +0
Stealth                  6     0       *       4          +2 Racial
Survival                -1     0       *      -1          +0
Swim                     0     0       *       0          +0
Use Magic Device         8     3       3       2          +0

EquipmentEdit

Equipment                        Cost     Weight
Explorer's outfit                            --   lb
Mithral Chain shirt             1100    gp   10   lb
Irthian dueling sword             20    gp    3   lb
Swordbreaker dagger               10    gp    3   lb
Common backpack                    2    gp    2   lb
  Waterskin                        1    gp    4   lb
  Earplugs                          .03 gp   --   lb
  Small steel mirror              10    gp     .5 lb
  Hemp rope                        1    gp   10   lb
  Whistle                           .8  gp   --   lb  
  Marked cards                     1    gp    1   lb
  Marbles                           .1  gp    2   lb
  Chalk (2)                         .02 gp   --   lb
Chalkboard                         1    gp    2   lb
Belt of Tumbling                 800    gp    1   lb
                               ========     ========
                        Totals: 1946.95 gp   38.5 lb

            Light  Medium   Heavy    
Max Weight:  < 34  34-66    67-100 Medium Encumbrance

FinancesEdit

PP: 210                                    Character Creation:    150    gp
GP: 81                                         Tower of Power:  3,979    gp
SP: 10                                                         ==========
CP: 5                                          Total Earnings:  4,129    gp
                                            Current Inventory: -1,946.95 gp   
                                        Consumed or Destroyed:     -0    gp
                                                              ==========
                                                      Coinage:  2,182.05 gp

DetailsEdit

      Size: M
    Gender: Male
       Age: 19
    Height: 4 ft. 5 in.
    Weight: 89 lbs.
Hair Color:
 Eye Color:
Skin Color:
Appearance: 
  Demeanor: 

BackgroundEdit

Originally from Venza, Paskell became an adventurer for the sake of the adventure itself. After chancing on a book about the adventures a great duelist that traveled the world, he decided to do the same going around to a few countries for wealth and fame.

Adventure LogEdit

Tower of Power Jan 17th, 2013 to August 20th, 2013

      XP Received: 3,556 XP
Treasure Received: 3,979 GP 
                   Taken as Mithral Chain shirt 1,100 gp
                            Belt of Tumbling      800 gp
                            coins               2,079 gp


The Curse of the Brown Auroch GM: Grayn; August 28th, 2013 - November 21st, 2013

      XP Received: 1,870 XP = 550 EXP + (88 days * 15/day) TXP
Treasure Received: 2,221 GP = 725 EGP + (88 days * 17/day) TGP

Level UpsEdit

  Level 2:
    Class: Rogue
      BAB: +0 to +1
     Fort: +0 to +0
      Ref: +2 to +3
     Will: +0 to +0
     Feat: Feat
 Features: Evasion, rogue talent (finesse rogue)
       HP: Max -2
Skill Pts: +10 = +8 (Class) +1 (Race) +10 (Old Total) 
                +1 (FC Bonus if Chosen) = 20 (New Total)
  Level 3:
    Class: Rogue
      BAB: +3 to +2
     Fort: +0 to +1
      Ref: +2 to +3
     Will: +0 to +1
     Feat: Dodge
 Features: Trance
       HP: Max -2
Skill Pts: +10 = +8 (Class) +1 (Race) +20 (Old Total) 
                +1 (FC Bonus if Chosen) = 30 (New Total)

ApprovalsEdit

  • Approval (Jan 11th, 2012) (Satin Knights - Judge) level 1
  • Approval (13 Jan 2013) (Systole ~ Perpetually Redundant Judge) level 1
  • Approval (24 Jul 2013) (Systole ~ Occasionally Does Leve;-ups) level 2
  • Approval (24 Aug 2013) (Satin Knights) level 3

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