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Markas Shieldheart (HolyMan)

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Markas

Markas Shieldheart

Basic InformationEdit

      Race: Human
     Class: Fighter (Favored) Level: 05
     Class: Stalwart Defender Level: 00
Experience: 10,013 (16 Oct 2012) (started at 8,473)
 Alignment: Neutral Good
 Languages: Common
     Deity: Farino


AbilitiesEdit

  • Please indicate Racial and Level Adjustments
STR: 17 +3 (07 pts) +2 Race
DEX: 13 +1 (02 pts) +1 4th Level
CON: 14 +2 (05 pts)
INT: 11 +0 (01 pts)
WIS: 12 +1 (02 pts)
CHA: 13 +1 (03 pts)


Combat StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
  • Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(Max-2)       HP:  60 = [5d10(42) + CON (10) + FC (03) + Toughness (05)](Fighter)
                      = [0d12 + CON (00) + Toughness (00)](Stalwart Defender)
              AC:  24 = [10 + DEX (01) + Armor (09) + Shield (03) + Dodge (01)]
        AC Touch:  12 = [10 + DEX (01) + Dodge (01)]
   AC Flatfooted:  22 = [10 + Armor (09) + Shield (03) + Misc (00)]
            INIT: +01 = [DEX (01) + Misc (00)]
             BAB: +05 = [Fighter (05) + Stalwart Defender (00)]
             CMB: +08 = [BAB (05) + STR (03) + Misc (00)]
             CMD: 19* = [10 + BAB (05) + STR (03) + DEX (01) + Misc (00)]
       Fortitude: +06 = [Fighter (04) + Stalwart Defender (00) + CON (02)]
          Reflex: +02 = [Fighter (01) + Stalwart Defender (00) + DEX (01)]
            Will: +02 = [Fighter (01) + Stalwart Defender (00) + WIS (01)]
           Speed:  20'
Damage Reduction:  00/Any
Spell Resistance:  00

* +2 CMD vs Trips and Grappling (favored class racial bonus)
NOTE: Markas has a +3 bonus to saves vs fear

Weapon StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
 Longsword +1: 
 Attack: +11 = [BAB (05) + STR (03) + Feat (01) + Magic (01) + Training (01)] 
 Damage: 1d8+7, Crit: 19/x2, 
Special: PA = -2 to hit/ +4 damage
Special: WS = +2 dmg
Special: training = +1 dmg

 HW Longsword: 
 Attack: +10 = [BAB (05) + STR (03) + Feat (01) + Magic (00) + Training (01)]
 Damage: 1d8+6, Crit: 19/x2, 
Special: PA = -2 to hit/ +4 damage
Special: WS = +2 dmg
Special: training = +1 dmg

  Dagger (M): 
 Attack: +08 = [BAB (05) + STR (03) + Misc (00) + Magic (00)]
 Damage: 1d4+3, Crit: 19/x2, 
Special: PA = -2 to hit/ +4 damage

  Dagger (R): 
 Attack: +06 = [BAB (05) + DEX (01) + Misc (00) + Magic (00)]
 Damage: 1d4+3, Crit: 19/x2, 
  Range: 10' 
Special: None

Father's Revenge (M): 
 Attack: +09 = [BAB (05) + STR (03) + Magic (01)] 
 Damage: 1d4+4, Crit: 20/x2, 
Special: PA = -2 to hit/ +4 damage

Father's Revenge (R): 
 Attack: +07 = [BAB (05) + DEX (01) + Magic (01)] 
 Damage: 1d4+4, Crit: 20/x2,
  Range: 20' 
Special: none

Racial TraitsEdit

Ability Adjustments: +2 (STR)
               Size: Medium
              Speed: 30'
         Bonus Feat: Toughness
            Skilled: +1 Skill Point/Level
          Languages: Common

Class FeaturesEdit

Fighter

      Bonus Feats:  First Level and every even level thereafter
          Bravery:  +1 bonus to will saves against fear
 Armor Training 1:  reduce ACP of armor worn by 1 point and
                    increase max DEX allowed by 1 point
Weapon Training 1:  +1 to attack and damage rolls with weapons
                    from the heavy blades group

Stalwart Defender

No levels in this class yet

FeatsEdit

Weapon/Armor(Fighter): 
       All Simple & Martial Weapons 
       All Armor and Shields

Toughness(Human Bonus): 
       +3 HP, +1 HP/LvL after 3rd

Shield Focus(Level 1): 
       +1 AC Bonus from Shields

Weapon Focus: Longsword (Bonus Level 1): 
       +1 Attack Bonus with longswords

Power Attack(Bonus Level 2): 
       -2 to hit/ +4 damage (melee only)

Additional Traits(Level 3): 
        gain two additional traits

Weapon Specialization: Longsword(Bonus Level 4):
        +2 damage with longswords

Dodge(Level 5):
        +1 dodge bonus to AC
        A condition that causes the loss of Dex
        bonus to AC also causes the loss of this
        feats bonus.

TraitsEdit

Eyes and Ears of the City    (Religion): +1 trait bonus to Perception rolls,
                                         Perception is now a class skill.

Courageous                     (Combat): +2 trait bonus to saves vs. fear

Heirloom Weapon(longsword)  (Equipment): selected ability - +1 to AoOs
                                         
World Traveler                   (Race): gain +1 trait bonus to Diplomacy
                                         and is now a class skill

SkillsEdit

  • Please specify the nature of Miscellaneous or Special Adjustments.
  • Skills with a blank 'Total' may not be used untrained.
[Base (02) + INT (00)] x LvL 05 + (human) (05)] = 15 (Fighter)
[Base (02) + INT (00)] x LvL 00 + (human) (00)] = 00 (Stalwart Defender)

Total Skill Ranks: 15
Max Rank: 5

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics             -05     0       0       1     -6   +0
Appraise                00     0       0       0          +0
Bluff                   01     0       0       1          +0
Climb                   01     1       3       3     -6   +0
Craft (       )         00     0       3       0          +0
Diplomacy               08     3       3       1          +1 (Trait)
Disable Device          00     0       0       1     -6   +0
Disguise                01     0       0       1          +0
Escape Artist          -05     0       0       1     -6   +0
Fly                    -05     0       0       1     -6   +0
Handle Animal           05     1       3       1          +0
Heal                    01     0       0       1          +0
Intimidate              05     1       3       1          +0
Knowledge (Arcana)      00     0       0       0          +0
Knowledge (Dngnrng)     00     0       3       0          +0
Knowledge (Engnrng)     00     0       3       0          +0
Knowledge (Geography)   00     0       0       0          +0
Knowledge (History)     00     0       0       0          +0
Knowledge (Local)       01     1       0       0          +0
Knowledge (Nature)      00     0       0       0          +0
Knowledge (Nobility)    00     0       0       0          +0
Knowledge (Planes)      00     0       0       0          +0
Knowledge (Religion)    01     1       0       0          +0
Linguistics             00     0       0       0          +0
Perception              09     3       3       2          +1
Perform    (       )    01     0       0       1          +0
Profession (Guard  )    05     1       3       1          +0
Ride                   -01     1       3       1     -6   +0
Sense Motive            01     0       0       1          +0
Sleight of Hand         00     0       0       1     -6   +0
Spellcraft              00     0       0       0          +0
Stealth                -05     0       0       1     -6   +0
Survival                05     1       3       1          +0
Swim                    01     1       3       3     -6   +0
Use Magic Device        00     0       0       1          +0

EquipmentEdit

Equipment                        Cost     Weight
Traveler's Outfit                         00  lb
MW Full Plate                1,650 gp     50  lb
Shield, heavy steel(mw)        170 gp     15  lb
Longsword +1                 2,315 gp      4  lb
Silvered Light Hammer +1     2,321 gp      2  lb
Heirloom Longsword*             15 gp      4  lb
Dagger                           2 gp      1  lb
Brooch of Shielding(101)     1,500 gp      0  lb
Bedroll                          1 sp      5  lb
Rope (50'hemp)                   1 gp     10  lb
Backpack                         2 gp      2  lb
 -flint and steel                1 gp      0  lb
 -torches(4)                     4 cp      4  lb
 -rations,trail(4days)           2 gp      4  lb
 -waterskins(2)                  2 gp      8  lb
 -crowbar                        2 gp      5  lb
 -hammer                         5 sp      2  lb
 -pitons(4)                      4 sp      2  lb
 -sack,empty                     1 sp       ½ lb
 -spade                          2 gp      8  lb
 -peasant's outfit               1 sp      2  lb
Belt Pouch                       1 gp       ½ lb
 -whetstone                      2 cp      1  lb
 -potion:stabilize(lvl0)        25 gp       ½ lb
 -potions:cure light(lvl1)x2   100 gp       1 lb
 -brass talisman                50 gp       ½ lb
                          Total Weight:  132  lb

* sword is being upgraded to masterwork not present at this time

Scabbard (mount)

Heavy Horse(combat trained)    300 gp       0 lb
- riding saddle                 10 gp      25 lb
- bit and bridle                 2 gp       1 lb
- saddlebags                     4 gp       8 lb
                          Total Weight:  34   lb
                 Total Weight(mounted): 385½  lb

Carrying Capacity: Markas           
            Light  Medium   Heavy    
Max Weight: 0-086  087-173  174-260

Carrying Capacity: Scabbard           
            Light  Medium   Heavy    
Max Weight: 0-399  400-798  799-1,200


FinancesEdit

PP: 34
GP: 19
SP: 07
CP: 06

Gems/Jewelry/Other:
Brass disc talisman(50gp)

DetailsEdit

      Size: Medium
    Gender: Male
       Age: 31
    Height: 6'1"
    Weight: 220 lbs
Hair Color: Brown
 Eye Color: Hazel
Skin Color: Light Complected
Appearance: A tall, musclar human he wears a light blue tabard over his full
            platemail and a "kite" shield strapped to his left arm. Under his 
            other arm rest an open faced helm.With no helm on, the can clearly 
            see his wavy shoulder length brown hair and neatly trimmed beard.
  Demeanor: Friendly but Cautious, Honest but Reserved

BackgroundEdit

Rumor - Markas Shieldheart was once a guard for the City of Glass. The name was widely unknown till the day a purple worm crashed it's way into the city.


Flashback - It was such a nice day and Markas's shift was due to be over soon. Just one last walk near the east wall. "God's if that thing had only waited a few more minutes to come crashing through things would have never changed."

Rumor - Markas is rumored to single handedly to have killed the purple worm and saved the lives of dozens of people. He was a hero but then disappeared soon afterwards. Some say he went into even further training and is now even better a warrior now than the day he defeated the purple worm.


Flashback - The creature was huge and it was only partly in the road right before Markas. Grabbing his sword he stood wondering where he should strike. Than from behind him two arrows "thunked" into the beast, followed by a bolt of magical energy. "Turning there they were true heroes all. Firron, Sella, and Graxs. They didn't hesitant and took the fight right to the darn thing. What was it Firron said? "We got this guardsman see to the people in that building there." Dismissed just like that and I was suppose to be the one defending the city."

Rumor - Witness, Markas was trying to get away from the creature, saw him get swallowed by the purple worm. They say that moments later he had cut his way free and the beast fell over dead from having it's gut cut open like that. There was no on else even around.

Flashback - Standing in the door way Markas shouts for everyone to exit the home by the back door or window however they can get out. Then he he turns to see what is going on. Graxs and Sella have gone to the far side of the worm and can't be seen. Firron was on one knee badly hurt and Markas rushes to him. Before he knows it the purple worm's head slams down on top of both of them and the next thing he knows it is slightly dark, wet, and smells awful. "And I panicked. Lucky for me Firron was in that things gullet with me or I would never had gotten out."

Rumor - Covered in gore he was still searching for people to help. He looked all about the dead worms body not even ready to celebrate and whenever he was congratulated about his victory he was modest saying that it wasn't him at all.

Flashback - Firron and Markas cut and slice at the inside of the great worm even as the acids of it's stomach burn at them. Finally there is daylight and Markas cuts even more vigorously. Stepping out and then pulling Firron out behind him Markas watches as the great beast falls. "But once the dust had settled the others were no where to be found. Later when I caught up to Firron he said that he and the others wanted no credit for killing the worm, they weren't much for fame. Well neither am I! And now I have no choice in the matter."


Journal entry: (trip to The Mystical Pearl)

In the morning Markas left the Dunn Wright to follow the instructions his note from Firron. He was to head to a shop that sold arms and armor almost exclusively in Arcane Row. It wasn't hard and when he went to the shop keeper and told him that a friend have left him something here the man looked dubious at first but then showed Markas to the back.
He led Markas to what looked like a locked closet, and when he opened the door inside stood a remarkable suit of armor with a sword leaning next to it. The armor looked well used but still in persistent condition. But Markas reached for the sword which was truly a beauty. It had a good weight and a simple design at the cross guard and yet he new it was a hundred times better than the battered one he now wore.
The shop owner coughed and when Markas looked at him he pointed to a stool in the closet where a small box and note lay. Putting the sword down he picked them both up, the note was from Firron...

The sword has been in my family a long time. As I have no son to pass it to, I 
would like for you to have it, for saving my life. It is... unique and you will
have to practice with it a while to get the feel for it, but you will have time.
Get yourself a horse and meet me in Tritower, we've a long road ahead and could
use you. 
Markas put the note down and opened the box. Inside was a brooch in the shape of a kite shield just like the one he used. "Magical," the shop keeper said looking on. "Told me to tell you it will keep them pesky wizard from magic bolting you to death."


Markas twirled the magical brooch before smiling. Looks like he would be getting out of Venza and away from everyone who thinks he could solve all there problems. He would get a horse even if he had to trade in his boots to get it and then he would be off to see Firron, and the world.

Adventure LogEdit

The Green Faerie (DM:InVinoVeritas)

      XP Received: 2,112 XP
Treasure Received: 2,228 GP
            Items: Potion of cure light(50gp)
                   Brass disc talisman(50gp)

Bloodcove Disguise (DM:galahad0430)

      XP Received: 2,689 XP (as of 9/7/11)
Treasure Received: 0 GP
            Items: longsword +1

A visit with Father Kedric (DM:perrinmiller)

      XP Received: 1,812 XP 
Treasure Received: 2,125 GP
            Items: none

The Forge of Fury (DM:perrinmiller)

      XP Received: ???
                   Time XP for LvL 4 = 1,540xp
                   Time XP for LvL 5 = ??? 
Treasure Received: none
            Items: none

DM CreditsEdit

Date: 01/13/2011 
Credits Spent: 1 (character lvl 1)
XP: 210
GP: 180

Date: 03/30/2011 
Credits Spent: 3 (character lvl 2)
XP: 990
GP: 990

Date: 08/07/2012 
Credits Spent: 1 (character lvl 4)
XP: 660
GP: 750

Level UpsEdit

            Level 2:
              Class: Fighter(favored)
                BAB: +1 to +2
               Fort: +2 to +3
                Ref: +0 to +0
               Will: +0 to +0
               Feat: Power Attack
     Class Features: bonus fighter feat, bravery +1
         (Max-2) HP: +10 = (1d10 - 2 = 8) + 2 [CON] + 16 (Old Total) = 26
          Skill Pts: +03 = +02 (Class) + 01 (Human) + 03 (Old Total) = 06
             Skills: Diplomacy(1), Swim(1), Survival(1) 
Favored Class Bonus: +1 to two different CMD scores (human alternate FC bonus)
 
            Level 3:
              Class: Fighter
                BAB: +2 to +3
               Fort: +3 to +3
                Ref: +0 to +1
               Will: +0 to +1
               Feat: Additional Traits
     Class Features: Armor training 1
        (Max -2) HP: +10 = (1d10 - 2 = 8) + 2 [CON] + 26 (Old Total) = 36
          Skill Pts: +03 = +02 (Class) + 01 (Human) + 06 (Old Total) = 09
             Skills: Diplomacy(1), Handle Animal(1), Ride(1)
Favored Class Bonus: +1 to two different CMD scores (human alternate FC bonus)

            Level 4: 
 Ability Adjustment: DEX 12 to 13
              Class: Fighter
                BAB: +3 to +4
               Fort: +3 to +4
                Ref: +1 to +1
               Will: +1 to +1
               Feat: Weapon Specialization (longsword)
     Class Features: bonus fighter feat
        (Max -2) HP: +12 = (1d10 - 2 = 8) + 2 [CON] + 1 [FC] +1 [feat] 
                     + 36 (Old Total) = 48
          Skill Pts: +03 = +02 (Class) + 01 (Human) + 09 (Old Total) = 12
             Skills: +1 Climb, +1 Intimidate, +1 Perception 
Favored Class Bonus: +1 to HP

            Level 5: (16 Oct 2012)
              Class: Fighter
                BAB: +4 to +5
               Fort: +4 to +4
                Ref: +1 to +1
               Will: +1 to +1
               Feat: Dodge
     Class Features: weapon training 1 Group: blades, heavy
        (Max -2) HP: +12 = (1d10 - 2 = 8) + 2 [CON] + 1 [FC] +1 [feat] 
                     + 48 (Old Total) = 60
          Skill Pts: +03 = +02 (Class) + 01 (Human) + 12 (Old Total) = 15
             Skills: +1 Know(religion), +1 Diplomacy, +1 Perception 
Favored Class Bonus: +1 to HP

            Level 6: Not obtained yet 
              Class: Fighter
                BAB: +5 to +6/+1
               Fort: +4 to +5
                Ref: +1 to +2
               Will: +1 to +2
               Feat: Vital Strike
     Class Features: bravery +2
        (Max -2) HP: +12 = (1d10 - 2 = 8) + 2 [CON] + 1 [FC] +1 [feat] 
                     + 60 (Old Total) = 72
          Skill Pts: +03 = +02 (Class) + 01 (Human) + 15 (Old Total) = 18
             Skills: +1 Ride, +1 Know (dungeoneering), +1 Perception
Favored Class Bonus: +1 to HP

ApprovalsEdit

  • Approved (05/20/2010) (grufflehead) Level 1
  • Approved (06/30/2010) (GlassEye) Level 1
  • Approved (01/14/2011) (InVinoVeritas) Level 2
  • Approved (May 4, 2011) (GlassEye) Level 3
  • Approved (Sep 12, 2011) (Perrinmiller) Level 4
  • Approved (Oct 23, 2012) (Perrinmiller) Level 5

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