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Dwarf Warrior

Basic InformationEdit

      Race: Dwarf
     Class: Fighter
     Level: 1
Experience: 460
 Alignment: Lawful Neutral
 Languages: Common, Dwarven
     Deity: Caridin

AbilitiesEdit

  • Please indicate Racial and Level Adjustments
STR: 16 +3 (10 pts)
DEX: 15 +2 (7  pts) 
CON: 14 +2 (2  pts) +2 Racial
INT: 10 +0 (0  pts)
WIS: 12 +1 (0  pts) +2 Racial
CHA:  9 -1 (1  pts) -2 Racial

Combat StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
(Max-2)       HP:  13 = [1d10 + CON (2) + FC (1)] (Fighter)
              AC:  17 = [10 + DEX (02) + Armor (05) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
        AC Touch:  12 = [10 + DEX (02) + Size (00) + Misc (00)]
   AC Flatfooted:  15 = [10 + Armor (05) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
            INIT:  +3 = [DEX (02) + Misc (01) Trait]
             BAB:  +1 = [Fighter (01)]
             CMB:  +4 = [BAB (01) + STR (03) + Misc (00)]
             CMD:  16 = [10 + BAB (01) + STR (03) + DEX (02) + Misc (00)]
       Fortitude:  +4 = [Fighter (02) + CON (02) + Misc (00)]
          Reflex:  +3 = [Fighter (00) + DEX (02) + Misc (01) Deft Dodger Trait]
            Will:  +1 = [Fighter (00) + WIS (01) + Misc (00)]
           Speed:  20'
Damage Reduction:  00/Any
Spell Resistance:  00

Weapon StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
MW Dwarven War Axe (2 Weapon Primary): Attack: +04 = [BAB (01) + Ability (03) + Misc (+02/-02) MW/Weapon Focus/2 Weapon + Magic (00)]
           Damage: 1d10+3, Crit: x3, Special: NA
Hand Axe (2 Weapon Offhand): Attack: +02 = [BAB (01) + Ability (03) + Misc (-02) 2 Weapon + Magic (00)]
           Damage: 1d6+1, Crit: x3, Special: NA
MW Dwarven War Axe (1 Handed): Attack: +06 = [BAB (01) + Ability (03) + Misc (02) MW/Weapon Focus + Magic (00)]
           Damage: 1d10+3, Crit: x3, Special: NA
Heavy Crossbow (Ranged): Attack: +03 = [BAB (01) + Ability (02) + Misc (00) + Magic (00)]
           Damage: 1d10, Crit: 19-20/x2, Special: NA

Racial TraitsEdit

Ability Adjustments: +2 (Constitution), +2 (Wisdom), -2 (Charisma)
               Size: Medium
              Speed: 20'
      Favored Class: Fighter
    Slow and Steady: Speed is never modified by armor/encumbrance
         Darkvision: Darkvision 60'
 Defensive Training: +4 Dodge Bonus to AC vs. Giants
              Greed: +2 Racial bonus to Appraise nonmagical goods w/ precios metals/gemstones
             Hatred: +1 bonus attack vs Orcs and Goblins
              Hardy: +2 Racial bonus to saves vs. Poison, Spells, and Spell like abilities
          Stability: +4 Racial bonus to CMD vs bull rush/trip while on ground
       Stonecunning: +2 bonus to perception to notice unusual stonework
 Weapon Familiarity: Profiecient with battle axes, heavy picks, & warhammers; treat any Dwarven weapon as martial

Class FeaturesEdit

Fighter

Armor/Weapons: Proficient with all Simple and Martial Weapons.  Profiecient with all armor and shields.
   Bonus Feat: Receive a free combat feat 

FeatsEdit

Two weapon Fighting (1st Level): Reduced penalty to two weapon fighting
       Weapon Focus (Fighter 1): +1 attack bonus with Dwarven War Axe

Spell Lists (Known)Edit

Spells: None

Spell Lists (Prepared)Edit

Spells: None

SkillsEdit

  • Please specify the nature of Miscellaneous or Special Adjustments.
  • Skills with a blank 'Total' may not be used untrained.
Skill Points: 02 = [Base (02) + INT (00)/Level; FC (00), Misc (00)] (Fighter)
              
Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics             -02     0       0       2     -4   +0
Appraise                00     0       0       0          +0
Bluff                   -1     0       0      -1          +0
Climb                   -1     0       0       3     -4   +0
Craft (       )         00     0       0       0          +0
Diplomacy               -1     0       0      -1          +0
Disable Device                 0       0       2     -4   +0
Disguise                -1     0       0      -1          +0
Escape Artist           -2     0       0       2     -4   +0
Fly                     -2     0       0       2     -4   +0
Handle Animal                  0       0      -1          +0
Heal                    01     0       0       1          +0
Intimidate              03     1       3      -1          +0
Knowledge (Arcana)             0       0       0          +0
Knowledge (Dngnrng)            0       0       0          +0
Knowledge (Engnrng)            0       0       0          +0
Knowledge (Geography)          0       0       0          +0
Knowledge (History)            0       0       0          +0
Knowledge (Local)              0       0       0          +0
Knowledge (Nature)             0       0       0          +0
Knowledge (Nobility)           0       0       0          +0
Knowledge (Planes)             0       0       0          +0
Knowledge (Religion)           0       0       0          +0
Linguistics                    0       0       0          +0
Perception              01     0       0       1          +0
Perform    (       )    -1     0       0      -1          +0
Profession (       )           0       0       0          +0
Ride                    -2     0       0       2     -4   +0
Sense Motive            01     0       0       1          +0
Sleight of Hand                0       0       2     -4   +0
Spellcraft                     0       0       0          +0
Stealth                -02     0       0       2     -4   +0
Survival                05     1       3       1          +0
Swim                   -01     0       0       3     -4   +0
Use Magic Device               0       0      -1          +0

TraitsEdit

        Deft Dodger (Combat): +1 Trait Bonus to Reflex Saves
Religion (Veteran of Battle): +1 Trait Bonus to Initiative, may draw weapon as a free action if able to 
                              act during suprise round

EquipmentEdit

Equipment                        Cost     Weight
Scale Mail                        50 gp   30  lb
MW Dwarven War Axe (Melee)        330 gp  08  lb
Hand Axe (Melee)                  06 gp   03  lb
Heavy Crossbow (Ranged)           50 gp   08  lb
  Bolts (20)                      02 gp   02  lb
Backpack 		          02 gp   02  lb
  4 Days Trail Rations            02 gp   04  lb
  Bedroll                         01 sp   05  lb
  50' Rope                        01 gp   10  lb
  Crowbar                         02 gp   05  lb
Waterskin                         01 gp   04  lb


                           Total Weight:  81  lb

            Light  Medium   Heavy    
Max Weight: 0-76   77-153  154-230

FinancesEdit

PP: 00
GP: 253
SP: 09
CP: 00

Gems/Jewelry/Other:
0000

DetailsEdit

      Size: Medium	
    Gender: Male
       Age: 49
    Height: 4'3"
    Weight: 201 lbs
Hair Color: Redish Orange
 Eye Color: Blue
Skin Color: Olive
Appearance: Gruff, Weatherworn with poor hygiene
  Demeanor: Perpetually Grumpy
Background: The son of a smith, Korey left home at a young age to pursue a martial career.  Having spent a three
            year tour in a dward lord's army, he decided the life wasn't for him.  His wonderlust led him to 
            employment as a traveling blade for hire.  He currently finds himself unemployed and nearly destitute.
            Perhaps a life as an adventurer will be more lucrative.  

Adventure LogEdit

[link=Crab Ala King[1]]

      XP Received: 0460
Treasure Received: 0580 GP
                   0000 Gems/Jewelry
                        Items

Level UpsEdit

None

ApprovalsEdit

  • Approval (Dec. 16, 2010) (Aldern Foxglove) level 1
  • Approval (Dec. 17, 2010) (Mowgli) level 1

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