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===Basic Information===
      Race: Human
     Class: Fighter (Polearm Master)
     Level: 4
Experience: 6,000
 Alignment: Lawful Good
 Languages: Common, Gnome, Ignan
     Deity: Anor Akim (uncorrupted, see background)

AbilitiesEdit

  • Please indicate Racial and Level Adjustments
STR: 19 +4 (10 pts, includes +2 racial, +1 at level 4)
DEX: 14 +2 (05 pts)
CON: 12 +1 (02 pts)
INT: 13 +1 (03 pts)
WIS: 10 +0 (00 pts)
CHA: 10 +0 (00 pts)

Combat StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
  • Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(HP Max -2)   HP:  46 = [10+3x8 (level) + CON (04) + FC (04) + Toughness (+04)] (Class 01)
                        [0d00 + CON (00) + FC (00)] (Class 02)
              AC:  12 = [10 + DEX (02) + Armor (00) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
        AC Touch:  12 = [10 + DEX (00) + Size (00) + Misc (00)]
   AC Flatfooted:  10 = [10 + Armor (00) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
            INIT: +02 = [DEX (02) + Misc (00)]
             BAB: +04 = [Class 01 (04) + Class 02 (00)]
             CMB: +08 = [BAB (04) + STR (04) + Misc (00)]
             CMD:  17 = [10 + BAB (04) + STR (04) + DEX (02) + Misc (00)]
       Fortitude: +05 = [Class 01 (04) + Class 02 (00) + CON (01) + Misc (00)]
          Reflex: +04 = [Class 01 (00) + Class 02 (00) + DEX (02) + Misc (00)]
            Will: +01 = [Class 01 (01) + Class 02 (00) + WIS (00) + Misc (+1, Trait)]
           Speed:  30'
Damage Reduction:  00/Any
Spell Resistance:  00
   Spell Failure:  00

Weapon StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
Guisarme: Attack: +00 = [BAB (00) + Ability (00) + Misc (00) + Magic (00)]
           Damage: 0d00+0, Crit: 00/x0, Special: Special
Weapon 02: Attack: +00 = [BAB (00) + Ability (00) + Misc (00) + Magic (00)]
           Damage: 0d00+0, Crit: 00/x0, Special: Special

Notes:  +1 bonus on attack rolls with readied attacks and attacks of opportunity made with a spear or polearm.

Racial FeaturesEdit

Ability Adjustments: +2 (STR)
               Size: Medium
              Speed: 30'
      Favored Class: Fighter
            Skilled: +1 Skill Point/Lvl
         Bonus Feat: Bonus Feat at first level

Class FeaturesEdit

Class 01: Fighter

Armor/Weapons: Proficient with all simple and martial weapons, all armor and shields, including tower shields.

Pole Fighting (2nd, replaces Bravery):  At 2nd level, as an immediate action, a polearm master can shorten the grip on his spear or polearm with reach and use it against adjacent targets. This action results in a –4 penalty on attack rolls with that weapon until he spends another immediate action to return to the normal grip. The penalty is reduced by –1 for every four levels beyond 2nd. 

Steadfast Pike (3rd, replaces Armor Training): +1 bonus on attack rolls with readied attacks and attacks of opportunity made with a spear or polearm. The bonus increases by +1 for every four levels beyond 3rd. 

Bonus Feats listed under Feats.

Class 02

Armor/Weapons: Proficiencies
 Feature Name: Mechanics
 Feature Name: Mechanics

FeatsEdit

Toughness (Human Bonus): +3 HP, +1 HP for every level beyond 3rd.

Power Attack (Level 1 Feat):  Take a -1 penalty on melee attacks, gain +2 dmg w/1-h weapons, gain +3 dmg when using a 2-h weapon or wielding a 1-h weapon with two hands, or gain +1 dmg w/off-hand weapon.  Bonuses increase every 4 levels.

Cleave (Level 1 Fighter Bonus Feat): As a standard action, you can make a single attack at your full base attack bonus against a foe within reach. If you hit, you deal damage normally and can make an additional attack (using your full base attack bonus) against a foe that is adjacent to the first and also within reach. You can only make one additional attack per round with this feat. When you use this feat, you take a –2 penalty to your Armor Class until your next turn.

Combat Expertise (Level 2 Fighter Bonus Feat):  You can choose to take a –1 penalty on melee attack rolls and combat maneuver checks to gain a +1 dodge bonus to your Armor Class. When your base attack bonus reaches +4, and every +4 thereafter, the penalty increases by –1 and the dodge bonus increases by +1. You can only choose to use this feat when you declare that you are making an attack or a full-attack action with a melee weapon. The effects of this feat last until your next turn.

Combat Reflexes (Level 3 Feat):  You may make a number of additional attacks of opportunity per round equal to your Dexterity bonus. With this feat, you may also make attacks of opportunity while flat-footed.

Improved Trip (Level 4 Fighter Bonus Feat):

TraitsEdit

Indomitable Faith (Faith): +1 on Will saves
Suspicious (Social): +1 trait bonus on Sense Motive checks, Sense Motive a class skill

SkillsEdit

  • Please specify the nature of Miscellaneous or Special Adjustments.
  • Skills with a blank 'Total' may not be used untrained.
Skill Points: 00 = [Base (+2) + INT (+1)/Level; FC (00), Misc (+1, Race)] (Class 01)
              00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 02)

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics               4     +2      0       +2    -0   +0
Appraise                00     0       0       +1         +0
Bluff                   00     0       0       0          +0
Climb                    8     +1      +3      +4    -0   +0
Craft (       )         00     0       0       0          +0
Diplomacy               00     0       0       0          +0
Disable Device                 0       0       +2    -0   +0
Disguise                00     0       0       0          +0
Escape Artist           00     0       0       +2    -0   +0
Fly                     00     0       0       +2    -0   +0
Handle Animal            4     +1      +3      0          +0
Heal                    00     0       0       0          +0
Intimidate               4     +1      +3      0          +0
Knowledge (Arcana)             0       0       +1         +0
Knowledge (Dngnrng)      5     +1      +3      +1         +0
Knowledge (Engnrng)      5     +1      +3      +1         +0
Knowledge (Geography)          0       0       +1         +0
Knowledge (History)            0       0       +1         +0
Knowledge (Local)              0       0       +1         +0
Knowledge (Nature)             0       0       +1         +0
Knowledge (Nobility)           0       0       +1         +0
Knowledge (Planes)             0       0       +1         +0
Knowledge (Religion)     2     +1      0       +1         +0
Linguistics                    0       0       +1         +0
Perception               3     +3      0       0          +0
Perform    (       )    00     0       0       0          +0
Profession (Charioteer)  4     +1      +3      0          +0
Ride                     6     +1      +3      +2         +0
Sense Motive             5     +1      3       0          +1
Sleight of Hand                0       0       +2    -0   +0
Spellcraft                     0       0       +1         +0
Stealth                 00     0       0       +2    -0   +0
Survival                 4     +1      +3      0          +0
Swim                     8     +1      +3      +4    -0   +0
Use Magic Device               0       0       0          +0

Spell Lists (Known)Edit

0 Level                    Level 01                   Level 02                   Level 03
* Spell Name               * Spell Name               * Spell Name               * Spell Name
* Spell Name               * Spell Name               * Spell Name               * Spell Name

Spell Lists (Prepared)Edit

0 Level                    Level 01                   Level 02                   Level 03
* Spell Name               * Spell Name               * Spell Name               * Spell Name
* Spell Name               * Spell Name               * Spell Name               * Spell Name

EquipmentEdit

Equipment                        Cost     Weight
Explorer's Outfit                         00  lb
Armor                             00 gp   00  lb
Shield                            00 gp   00  lb
Weapon (Melee)                    00 gp   00  lb
Weapon (Ranged)                   00 gp   00  lb
  Ammo (00)                       00 gp   00  lb
Container (e.g. Backpack)         00 gp   00  lb
  Item                            00 gp   00  lb
  Item                            00 gp   00  lb
  Item                            00 gp   00  lb
  Item                            00 gp   00  lb


                           Total Weight:  00  lb

            Light  Medium   Heavy    
Max Weight: 0-116  117-233  234-350
w/MW Pack   0-133  134-266  267-400 

FinancesEdit

PP: 00
GP: 00
SP: 00
CP: 00

Gems/Jewelry/Other:
0000

DetailsEdit

      Size:  Medium
    Gender:  Male
       Age:  43
    Height:  6'4"
    Weight:  240 lbs
Hair Color:  Bald
 Eye Color:  Brown
Skin Color:  Black
Appearance:
  Demeanor:

BackgroundEdit

Characters will not be considered ready for review without at least a brief background. Please insert background here (type over this text).

Adventure LogEdit

[link=Twist Tree adventure here]

      XP Received: 0000
Treasure Received: 0000 GP
                   0000 Gems/Jewelry
                        Items

Level UpsEdit

  Level 2:
    Class: Fighter
      BAB: +1 to +2
     Fort: +2 to +3
      Ref: +0 to +0
     Will: +0 to +0
     Feat: n/a
    Class: Fighter Bonus Feat:  Combat Expertise
           Pole Fighting
       HP: +10 (10-2+1 CON +1 FC Bonus)
Skill Pts: 8 = +2 (Class) +1 (Race) +4 (Old Total) +1 (INT) 
 
  Level 3:
    Class: Fighter
      BAB: +2 to +3
     Fort: +3 to +3
      Ref: +0 to +1
     Will: +0 to +1
     Feat: Combat Reflexes
    Class:  Steadfast Pike
       HP: +10 (10-2+1 CON +1 FC Bonus)
Skill Pts: 12 = +2 (Class) +1 (Race) +8 (Old Total) +1 (INT) 

  Level 4:
    Class: Fighter
      BAB: +3 to +4
     Fort: +3 to +4
      Ref: +1 to +1
     Will: +1 to +1
     Feat: n/a
  Ability: +1 STR
    Class: Fighter Bonus Feat:  Improved Trip
           Pole Fighting (replaces Bravery)
       HP: +11 (10-2+1 CON +1 Toughness +1 FC Bonus)
Skill Pts: 16 = +2 (Class) +1 (Race) +12 (Old Total) +1 (INT) 

ApprovalsEdit

  • Approval (Date) (Judge 01) level 1
  • Approval (Date) (Judge 02) level 1

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