Fandom

Living Pathfinder RPG

Kazanto (InVinoVeritas)

710pages on
this wiki
Add New Page
Talk0 Share
Merfolk

Basic InformationEdit

            Race: Merfolk
           Class: Flame Oracle
           Level: 3
      Experience: 3483
       Alignment: NG
       Languages: Common, Aquan, Aboleth, Ignan
           Deity: Peletanga, the Volcano Goddess
      First Seen:
Current Location: Treasure Hunt

AbilitiesEdit

STR: 10 00 (00 pts)
DEX: 16 +3 (05 pts) (+2 Racial)
CON: 14 +2 (02 pts) (+2 Racial)
INT: 12 +1 (02 pts)
WIS:  8 -1 (-2 pts)
CHA: 19 +4 (13 pts) (+2 Racial)

Combat StatisticsEdit

(Max -2)      HP:  29 = [3d8 + CON (06) + FC (03)] (Oracle)
              AC:  21 = [10 + DEX (03) + Armor (06) + Shield (00) + Natural (02) + Size (00) + Misc (00)]
        AC Touch:  13 = [10 + DEX (03) + Size (00) + Misc (00)]
   AC Flatfooted:  18 = [10 + Armor (06) + Shield (00) + Natural (02) + Size (00) + Misc (00)]
            INIT:  +3 = [DEX (03) + Misc (00)]
             BAB:  +2 = [Oracle 03 (+2)]
             CMB:  +2 = [BAB (+2) + STR (00) + Misc (00)]
             CMD:  15 = [10 + BAB (+2) + STR (00) + DEX (03) + Misc (00)]
       Fortitude: +03 = [Oracle 01 (01) + CON (02) + Misc (00)]
          Reflex: +04 = [Oracle 01 (01) + DEX (03) + Misc (00)]
            Will: +02 = [Oracle 01 (03) + WIS (-1) + Misc (00)]
           Speed:  20' base, 15' in armor, Swim 65'
Damage Reduction:  00/Any
Spell Resistance:  00
   Spell Failure:  00

Weapon StatisticsEdit

MW DW Light Crossbow: Attack: +06 = [BAB (02) + Dex (03) + MW (01) + Magic (00)]
                      Damage: 1d8, Crit: 19-20/x2, Special: Cold Iron, Range 80'
     MW DW Longspear: Attack: +03 = [BAB (02) + Str (00) + MW (01) + Magic (00)]
                      Damage: 1d8, Crit: 20/x3, Special: Brace, Reach

Racial FeaturesEdit

Ability Adjustments: +2 (DEX), +2 (CON), +2 (CHA)
               Size: Medium
              Speed: 5', Swim 50'
      Favored Class: Oracle
      Natural Armor: +2 AC
   Low-Light Vision: Can see twice as far in dim light
            Aquatic: Has Swim speed of 50', Swim is a class skill, +8 Racial
                     for Swim, Can breathe water
         Amphibious: Can remain out of water indefinitely

Class FeaturesEdit

Flame Oracle

 Armor/Weapons: Simple Weapons, Light Armor, Medium Armor, Shields
       Mystery: Flame Mystery; Acrobatics, Climb, Intimidate, and Perform
                are class skills.
 Tongues Curse: Can only speak and understand Ignan in combat. Gains Ignan
                as a Bonus Language.
  Cinder Dance: +10' Base Speed
Gaze of Flames: Can see through fire, fog, or smoke for 3 rounds/day
        Spells: Add Cure spells to spell list, does not need Divine Focus.
                6/day of L1.

FeatsEdit

                 Fleet (First Level): +5' Base Speed
Spell Focus (Evocation)(Third Level): +1 DC for Evocation spells

TraitsEdit

Magical Lineage (Magic): Can add metamagic to Fireball at 1 spell level lower
Adopted (Social): Adopted by halflings; gets a free Halfling Racial Trait
Freedom Fighter (Halfling): +1 to skill and attack rolls when evading capture, 
                            Escape Artist is a class skill

SkillsEdit

Skill Points: 15 = [Base (12) + INT (01)/Level; FC (00), Misc (00)] (Oracle 3)

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics              +6     3       3       3     -3   +0
Appraise                +1     0       0       1          +0
Bluff                   +4     0       0       4          +0
Climb                   -3     0       0       0     -3   +0
Craft (       )         +1     0       0       1          +0
Diplomacy               +10    3       3       4          +0
Disable Device                 0       0       3     -3   +0
Disguise                +4     0       0       4          +0
Escape Artist           +6     3       3       3     -3   +0
Fly                     +0     0       0       3     -3   +0
Handle Animal                  0       0       4          +0
Heal                    -1     0       0      -1          +0
Intimidate              +4     0       0       4          +0
Knowledge (Arcana)             0       0       1          +0
Knowledge (Dngnrng)            0       0       1          +0
Knowledge (Engnrng)            0       0       1          +0
Knowledge (Geography)          0       0       1          +0
Knowledge (History)            0       0       1          +0
Knowledge (Local)              0       0       1          +0
Knowledge (Nature)             0       0       1          +0
Knowledge (Nobility)           0       0       1          +0
Knowledge (Planes)      +5     1       3       1          +0
Knowledge (Religion)    +5     1       3       1          +0
Linguistics                    0       0       1          +0
Perception              -1     0       0      -1          +0
Perform    (       )    +4     0       0       4          +0
Profession (       )           0       0      -1          +0
Ride                    +0     0       0       3     -3   +0
Sense Motive            +4     2       3      -1          +0
Sleight of Hand                0       0       3     -3   +0
Spellcraft              +6     2       3       1          +0
Stealth                 +0     0       0       3     -3   +0
Survival                -1     0       0      -1          +0
Swim                    +5     0       0       0     -3   +8 (Racial)
Use Magic Device               0       0       4          +0

Spell Lists (Known)Edit

   at will                    6/day
0 Level                    Level 01      
* Create Water             * Bless
* Resistance               * Cure Light Wounds
* Spark                    * Protection from Evil
* Stabilize                * Burning Hands
* Mending                  * Obscuring Mist

EquipmentEdit

Equipment                        Cost     Weight
Hot Weather Outfit                        00  lb
MW Magma Dragonhide Breastplate  700 gp   30  lb
MW Darkwood Longspear            395 gp   04½ lb
MW Darkwood Light Crossbow       375 gp   02  lb
  Cold Iron Bolts (20)            04 gp   02  lb
Pocketed Scarf                    08 gp     ½ lb
Ioun Torch                        75 gp   00  lb
Alchemist's Fire (2)              40 gp   02  lb
Smokesticks (2)                   40 gp   01  lb

                           Total Weight:  42  lb

            Light  Medium   Heavy    
Max Weight: 0-33    34-66   67-100
Medium encumbrance due to weight and armor

FinancesEdit

PP: 00
GP: 1119
SP: 05
CP: 00

Gems/Jewelry/Other:
0000

DetailsEdit

      Size: Medium
    Gender: Female
       Age: 24
    Height: 6' 4"
    Weight: 195
Hair Color: Black
 Eye Color: Red
Skin Color: Pale above / Red below
Appearance: Kazanto is a beautiful young woman, with an intriguing pattern of
            scales across her folk-half. Reddish-orange in color, they seem to
            form words in languages not understood by many.
  Demeanor: Kazanto is bewildered by life above the water, trying to understand
            all the new places and things. Yet she takes her role as an Oracle
            of the Volcano seriously, and is determined to make the best of her
            situation. The fact that her first encounter helped destroy an
            Aboleth's slave camp has given her fuel for her resolve.

BackgroundEdit

Kazanto spent her childhood far off in the ocean. Even at an early age, others remarked on how she was marked, somehow. Her scales were a bit too red. They created patterns across her face and arms. Finally, she began to hear a voice, rumbling through the waves. Deep, like falling rocks, like hissing steam, she heard the voice, nothing like anything or any language she had heard before. Yet still, she understood.

"Your destiny, it is elsewhere. You have been chosen, and you shall see and wield forces far beyond anything found in the waters."

The very thought that she might have to leave the waters scared her, suredly as learning a human must live underwater. Yet even then, she understood. If this is her destiny, she would embrace it.

Kazanto left her family and city, following the sound of the deep voice, until she came upon a volcano. Black smoke billowed through the water, and lava poured forth, hardening instantly into new stone. The volcano had already become an island, filled with palms and crabs. It was also the home to a tribe of halflings... and to skum. The servitors of the dread aboleths had captured an exploration fleet decades ago, and their families were forced to travel into the heart of the volcano to mine metals and gems for their underwater masters.

"I shall fight the aboleths myself," the volcano explained, "but you should gather the halflings and bring them away." What happened next is best explained as chaos. The island shuddered and crumbled, and vents opened up everywhere, leaving no safe place. For the first time, Kazanto dragged herself onto the land above the water, found the halflings in their hiding places, and loaded them onto rafts to push away from the island.

She watched back as the island exploded, and the water filled with pumice. Kazanto understood that she had been chosen to understand the power of the volcano, and embrace it for herself. She helped pull the rafts to the nearest land she could find--Venza, and recognized that to learn the secrets of fire, she must live where it lives--above the waves.

Adventure LogEdit

Ryall's Estate

      XP Received: 1252 XP
Treasure Received: 1327 GP, 5 SP

The Mightiest Weapon

      XP Received: 1273 XP
Treasure Received: 473 GP

Dockside Diversion

      XP Received: 330 XP
Treasure Received: 428 GP

Treasure Hunt

      XP Received: 3714 XP (1190 encounter XP + 2524 time XP)
Treasure Received: 4500 GP (1665 encounter GP + 2835 time GP)

DMCsEdit

       DMCs Spent: 1 @ 1st Level (7/26/11)
      XP Received: 210 XP
Treasure Received: 180 GP

The Mystic PearlEdit

Trip1

         GP Spent: 1470 GP
      GP Received: 60 GP
Bought Magma Dragonhide Breastplate, Darkwood Longspear, Darkwood Light Crossbow
Sold Wooden Armor, Bayonet, Light Crossbow

Level UpsEdit

  Level 2:
    Class: Flame Oracle
      BAB: +0 to +1
     Fort: +0 to +0
      Ref: +0 to +0
     Will: +2 to +3
 Features: Burning Hands, Mending
       HP: Max -2  +1 FC Bonus = 7 + 2 (CON) = 9
Skill Pts: +5 = +4 (Class) +1 (Int) +05 (Old Total) +0 (FC Bonus if Chosen) = 10 (New Total)
 
  Level 3:
    Class: Flame Oracle
      BAB: +1 to +2
     Fort: +0 to +1
      Ref: +0 to +1
     Will: +3 to +3
 Features: Gaze of Flames, Obscuring Mist
     Feat: Spell Focus: Evocation
       HP: Max -2  +1 FC Bonus = 7 + 2 (CON) = 9
Skill Pts: +5 = +4 (Class) +1 (Int) +10 (Old Total) +0 (FC Bonus if Chosen) = 15 (New Total)
Level 2 to Level 3 Next, and so on . . .

ApprovalsEdit

  • Approval (04/11/2011) (Mowgli) Level 1
  • Approval (04/19/2011) (HolyMan) level 1
  • Approval (07/29/2011) (Satin Knights) level 2
  • Approval (11/08/2011) (Satin Knights) leve

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.