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Jonas in Action
Jonas Psalter
Jonas Psalter

Basic Information[]

      Race: Half-Orc
     Class: 10 Inquisitor
               (Sin Eater)
            02 Fighter
               (Lore Warden)
     Level: 12
Experience: 171360
 Alignment: Neutral Good
 Languages: Low Landellan, Orc,
            Draconic, Giant, 
            Goblin, HaGruut,
            Inner Sea, Irthian,
            Seithr, Southern
     Deity: Iraznog (The Root)
First Seen: The Dunn Wright Inn
  Location: DWI
Background: Open


Abilities[]

STR: 18 +04 (05 pts) +02 Racial, +02 Belt
DEX: 16 +03 (05 pts) +02 Belt
CON: 14 +02 (02 pts) +02 Belt
INT: 14 +02 (03 pts) +01 Lvl 04
WIS: 16 +03 (05 pts) +01 Lvl 08, +01 Lvl 12
CHA: 10 +00 (00 pts)


Combat Statistics[]

(Max -02)     HP: 124  = [10d08 + CON (20) + FC (10) + Toughness (10)] (Inquisitor)
                         [02d10 + CON (04) + FC (00) + Toughness (02)] (Fighter   )
              AC:  24  = [10 + DEX (03) + Armor (09) + Defl (02)]
        AC Touch:  15  = [10 + DEX (03)              + Defl (02)]
   AC Flatfooted:  21  = [10            + Armor (09) + Defl (02)]
            INIT: +06  = [DEX (03) + WIS (03) + Misc (00)]
             BAB: +09  = [Inquisitor (07) + Fighter (02)]
             CMB: +13¹ = [BAB (09) + STR (04) + Misc (00)]
             CMD:  28¹ = [10 + BAB (09) + STR (04) + DEX (03) + Defl (02)]
       Fortitude: +12  = [Inquisitor (07) + Fighter (03) + CON (02) + Misc (00)]
          Reflex: +06  = [Inquisitor (03) + Fighter (00) + DEX (03) + Misc (00)]
            Will: +10  = [Inquisitor (07) + Fighter (00) + WIS (03) + Misc (00)]
           Speed:  30'
Damage Reduction:  00/Any
Spell Resistance:  00
   Spell Failure:  00

¹ +17/30 for Trip (Improved/Greater Trip)


Weapon Statistics[]

 Regular Attack
    Falchion: Attack: +14/+09 = [BAB (09) + STR (04) + Misc (00) + Magic (01)]
(+1 Mithril)  Damage: 2d04+7, Crit: 18/x02, Special: Deity's Favored Wpn
(Ghost Tch )
 Heavy Flail: Attack: +14/+09 = [BAB (09) + STR (04) + Misc (00) + Magic (01)]
(+1 Mithril)  Damage: 1d10+7, Crit: 19/x02, Special: Chain Fighter, Disarm, Trip
(Ghost Tch )
   Ogre Hook: Attack: +14/+09 = [BAB (09) + STR (04) + Misc (00) + Magic (01)]
(+1 Mithril)  Damage: 1d10+7, Crit: 20/x03, Special: Trip
(Ghost Tch )
      Cestus: Attack: +14/+09 = [BAB (09) + STR (04) + Misc (00) + Magic (01)]
 (+1 Silver)  Damage: 1d04+5, Crit: 19/x02, Special: -02 Precision Based Tasks
      Dagger: Attack: +14/+09 = [BAB (09) + STR (04) + Misc (00) + Magic (00)]
              Damage: 1d04+4, Crit: 19/x02, Special: +2 TH @ Range (10')
       Sling: Attack: +12     = [BAB (09) + DEX (03) + Misc (00) + Magic (00)]
              Damage: 1d04+4, Crit: 20/x03, Special: Range 50'
Power Attack
    Falchion: Attack: +11/+06 = [BAB (09) + STR (04) - Pwr Atk (03) + Magic (01)]
(+1 Mithril)  Damage: 2d04+16, Crit: 18/x02, Special: Deity's Favored Wpn
(Ghost Tch )
 Heavy Flail: Attack: +11/+06 = [BAB (09) + STR (04) - Pwr Atk (03) + Magic (01)]
(+1 Mithril)  Damage: 1d10+16, Crit: 19/x02, Special: Chain Fighter, Disarm, Trip
(Ghost Tch )
   Ogre Hook: Attack: +11/+06 = [BAB (09) + STR (04) - Pwr Atk (03) + Magic (01)]
(+1 Mithril)  Damage: 1d10+16, Crit: 20/x03, Special: Trip
(Ghost Tch )
      Cestus: Attack: +11/+06 = [BAB (09) + STR (04) - Pwr Atk (03) + Magic (01)]
 (+1 Silver)  Damage: 1d04+11, Crit: 19/x02, Special: -02 Precision Based Tasks
      Dagger: Attack: +10/+05 = [BAB (09) + STR (04) - Pwr Atk (03) + Magic (00)]
              Damage: 1d04+10, Crit: 19/x02, Special: None


Racial Features[]

Ability Adjustments: +2 (Strength)
               Size: Medium
              Speed: 30'
      Favored Class: Inquisitor
            Bestial: +2 Perception
      Chain Fighter: Proficient w/ Flail & Heavy Flail
                     Dire Flail & Spiked Chain are Martial Weapons
         Darkvision: 60'
Shaman's Apprentice: Bonus Feat (Endurance)


Class Features[]

Inquisitor (Sin Eater)

     Armor/Weapons: Light/Medium Armor, Shields (not Tower Shield), Simple Weapons
                    Hand & Repeating Crossbows, Longbow, Shortbow
                    Deity's Favored Weapon (Falchion)
      Greater Bane: Make held weapon a Bane weapon (+2/+4d6, 18 Rnds/Day)
Cunning Initiative: Add WIS Bonus to Initiative
  Detect Alignment: Detect Good, Evil, Law, Chaos at Will
      Discern Lies: Discern Lies at Will (10 Rnds/Day)
           Eat Sin: 3d8+10 (Absorb Undeath) (Heal Self by Eating Sin of Fallen Foes)
         Judgement: Variable Bonuses Lasting through Combat (2 Judgements, 4/Day)
      Monster Lore: Add WIS Bonus to Knowledge Checks for Determining Weakness
        Stern Gaze: Add ½ Inquisitor Level to Sense Motive & Intimidate Checks
             Track: Add ½ Inquisitor Level to Survival Checks to Track
      Solo Tactics: Count Teamwork Feats as though Allies have them as well
     Speak w/ Dead: w/in 10 Minutes of Eating Sin
    Teamwork Feats: Bonus Feats (02); Swap most recent Teamwork Feat for another (3/Day)


Fighter (Lore Warden)

Armor/Weapons: Light Armor; Simple and Martial Weapons
 Bonus Skills: +2 Skill Points/Level, Must be used on INT Skills
   Bonus Feat: Improved Trip (Lvl 01), Power Attack (Lvl 02)
   Bonus Feat: Combat Expertise (Lore Warden)


Traits[]

Magical Knack - Inquisitor (Magic): +2 Caster Level (Up to Character Level)
                Bruising Intellect: Use Intelligence for Intimidate Skill


Feats[]

(Shaman's Apprentice)             Endurance: +04 to Various Checks & Saves
                                             Sleep in Light/Medium Armor w/o Penalty
           (Level 01)          Fast Learner: Gain +1 HP and +1 Skill Point Favored Class Bonus
   (Fighter 01 Bonus)          Power Attack: -03/+06
           (Level 03)             Toughness: +1 HP/Level
   (Fighter 02 Bonus)         Improved Trip: +2 CMB/CMD on Trips, Doesn't Provoke AoO
           (Level 05)            Keen Scent: Gain the Scent Special Ability
(Inquisitor 03 Bonus)           Tandem Trip: Roll Twice to Trip Foes threatened by Allies
           (Level 07)            Extra Bane: 3 Extra Rounds of Bane/Day
(Inquisitor 09 Bonus) Coordinated Maneuvers: +2 to all Combat Maneuvers, +4 Escape Grapple
           (Level 09)        Precise Strike: +1d6 to Flanked Foes
           (Level 11)          Greater Trip: +2 CMB/CMD Trips, Trip Provokes AoO by Allies


Skills[]

Skill Points: 90 = [Base (06) + INT (02)/Level; FC (10)¹] (Inquisitor 10)
              12 = [Base (02) + INT (02)/Level; LW (04)²] (Fighter    02)
Adventuring Skills     Total  Rank     CS   Ability  ACP  Misc
Acrobatics               1                     3     -2   +0
Bluff                    4     1       3       0          +0
Climb                    6     1       3       4     -2   +0
Craft      (        )    2             -       2          +0
Diplomacy                4     1       3       0          +0
Disable Device                                 3     -2   +0
Disguise                 0             -       0          +0
Escape Artist            1                     3     -2   +0
Fly                      1                     3     -2   +0
Heal                     7     1       3       3          +0
Intimidate              22    12       3       2          +5 (Stern Gaze)
Knowledge (Arcana   )   12     7       3       2          +3 ID Weakness/Strength (Inq)
Knowledge (Dngnrng  )   12     7       3       2          +3 ID Weakness/Strength (Inq)
Knowledge (Local    )   12     7       3       2          +1 Capable Trait (+3 Inq)
Knowledge (Nature   )   12     7       3       2          +3 ID Weakness/Strength (Inq)
Knowledge (Planes   )   12     7       3       2          +3 ID Weakness/Strength (Inq)
Knowledge (Religion )   12     7       3       2          +3 ID Weakness/Strength (Inq)
Perception              20    12       3       2          +3 (Bestial)
Perform    (        )    0                     0          +0
Profession (        )                  -       3          +0
Ride                    11     7       3       3     -2   +0
Sense Motive            23    12       3       3          +5 (Stern Gaze)
Spellcraft              10     5       3       2          +0
Stealth                  5     1       3       3     -2   +0
Survival                12     6       3       3          +5 Tracking Only
Swim                     6     1       3       4     -2   +0
Use Magic Device                               0          +0
Background Skills      Total  Rank     CS   Ability  ACP  Misc
Appraise                 6     1       3       2          +0 
Handle Animal           10     7       3       0          +0
Knowledge (Engnrng  )    7     2       3       2          +0
Knowledge (Geography)    7     2       3       2          +0
Knowledge (History  )    8     3       3       2          +3 ID Weakness/Strength (Inq)
Knowledge (Nobility )    8     3       3       2          +0
Linguistics             10     5       3       2          +0
Sleight of Hand          2     1               3     -2   +0
- = untrained class skill
¹ Fast Learner Feat
² Lore Warden Class Feature; Must be used on INT Skills


Prayer List[]

Concentration Checks = +15 [Caster Level (12) + WIS (03)]

  • DC 13
  • Usage: At-Will
• Create Water          • Guidance
• Detect Magic          • Sift
• Disrupt Undead • Stabilize

  • DC 14
  • Usage: 6/day
• Command               • Shield of Faith
• Divine Favor          • Wrath
• Ear Piercing Scream

  • DC 15
  • Usage: 5/day
• Blistering Invective  • See Invisibility
• Brow Gasher           • Stricken Heart
• Distressing Tone

  • DC 16
  • Usage: 4/day
• Burst of Speed        • Hunter's Eye
• Coordinated Effort • Searing Light

  • DC 17
  • Usage: 1/day
• Freedom of Movement • Restoration

  • DC 18
  • Usage: -/day

  • DC 19
  • Usage: -/day


  • Equipment[]

    Equipment                        Cost        Weight
    Lifestyle (Average)              100 gp      --  lb
    Holy Symbol (Iraznog, Wooden)     -- gp      --
    Explorer's Outfit                 -- gp      --
    Celestial Armor                22400 gp      20  lb
    +2 Ring of Protection           8000 gp      --
    +1 Mithril Falchion            22075 gp       4  lb
       (Transformative, Ghost Tch)
    +1 Silver Cestus                2325 gp       1  lb
       (+1 Silver)
    Dagger                             2 gp       1  lb
    Sling                              - gp      --
      Bullets (10)                     - gp       5  lb
    Belt of Physical Perfection +2 16000 gp       1  lb
    Boots of Speed                 12000 gp       1  lb
    Bane Baldric                   10000 gp       1  lb
    Cloak of Displacement (Minor)  24000 gp       1  lb
    Handy Haversack                 2000 gp       5  lb
      Wand of CLW (35 Charges)       525 gp      --
      Wand of CLW (50 Charges)       750 gp      --
      Wand of Lesser Restoration    4500 gp      --
       (50 Charges)
      Hammock                          - gp      --
      Bedroll                          - gp      --
      Blanket (Winter)                 - gp      --
      Rations (Orc Trail, x7)          - gp      --
      Waterskin                        - gp      --
      Rope (50')                       - gp      --
      Torch (03)                       - gp      --
    Beltpouch                          - gp       0½ lb
      Money (66.17 GP)                 - gp      --
      Flint & Steel                    - gp      --
      Tindertwig (10)                  - gp      --
    
    Myrtle                           300 gp      --
     (Heavy Horse, Combat Trained)
      Riding Kit                      16 gp      55  lb (On Myrtle)
                                   =====        =======
                          Totals: 124993 gp      40½ lb
    
                Light   Medium   Heavy
    Max Weight: 0-100  101-200   201-300
    
    Consumed or Destroyed Items
                      Potion (CLW)    50    gp
             Horse Rental (Myrtle)    40    gp
                                    ==========
                    Total Consumed:   90    gp
    


    Finances[]

    PP:  000                                Initial Character Money: +   150    gp
    GP:  504                                        Career Earnings: +125537.17 gp
    SP:  001                                                         =============
    CP:  007                                         Total Earnings:  125687.17 gp
                                                  Carried Inventory: -124993    gp
                                               Expenses/Consumables: -    90    gp
    Gems/Jewelry/Other:                       Living Accommodations: -   100    gp
    0000                                                             =============
                                                       Cash on Hand:     504.17 gp
    


    Details[]

          Size: Medium
        Gender: Male
           Age: 18
        Height: 6'10"
        Weight: 307 lbs
    Hair Color: Black
     Eye Color: Hazel
    Skin Color: Pale Green
    Appearance: Jonas is a hulking giant of a man with wildly unkempt black hair.
                   His clothing and weapons are well cared for and neatly kept.
      Demeanor: Although he's actually fairly bright and quite shrewd, Jonas
                   presents a slightly savage, manic appearance.
    


    Background[]

    Jonas was born deep within the caves beneath the Southern Seithr Mountains, the product of a brief dalliance between his mother and one of the wild barbarians living on the surface high in that range. A few weeks after returning from a raid to the topside, his mother discovered her pregnancy. When the tribal chief demanded that she allow the Shaman to carve the child from her womb she refused, leaving the tribe's holdings to bear her child alone. Weakened by the ordeal and by loss of blood, she survived just long enough to carry him to a cave complex only a short distance from topside. She died with the infant in her arms. But his story does not end there.

    The boy's cries attracted the notice of a Shaman of Iraznog, charged with bridging the gap between the Deeps and Topside. The holy man took the infant in, committing himself to caring for the young half-orc and rearing him to adulthood. He gave the infant a human name and used his contacts amongst the humans of the Seithrs to ensure that young Jonas was raised with the traditions of both his Human and his Orcish blood.

    Jonas took the teachings of Iraznog into his heart, accepting that he was a child of both worlds. When Jonas reached adulthood his foster father was still strong and vibrant, and completely able to fulfill his duties as the Priest in the area. Therefore the young half-orc decided to care for the teachings of The Root by wandering the world, helping others with whatever transitions were troubling them.

    Almost immediately upon leaving his father's territory, Jonas was beset by a neighboring tribe of barbarians. He was captured and enslaved, chained and forced to serve at the whim of the tribesmen. For two years he was held, living in chains, before his broke his chains and effected his escape, killing two of his captors in the process.

    That was a year ago. Over the course of that year he's made his way out of the mountains and to Venza, with stops of a few weeks each in Irthos and several of the Landadel Baronies on the way.


    Stat Block[]

    [SPOILER=Mini-Stats]
    [B][ URL="http://livingpf.wikia.com/wiki/Jonas_Psalter_(Mowgli)"]Jonas Psalter[/URL][/B]
    
    [B][COLOR=Teal]Initiative:[/B][/COLOR] +06
    [COLOR=Teal][B]AC:[/B][/COLOR] 24 (15 Touch, 21 Flat-Footed)
    [COLOR=Teal][B]HP:[/B][/COLOR] 124/124
    [COLOR=Teal][B]Senses:[/B][/COLOR] DarkVision (60’) [COLOR=Teal][B]Perception:[/B][/COLOR] +20
    [COLOR=Teal][B]CMB:[/B][/COLOR] +13 [B][COLOR=Teal]CMD:[/B][/COLOR] 28 [I](+17/30 vs. Trip)[/I]
    [COLOR=Teal][B]Fort:[/B][/COLOR] +12 [COLOR=Teal][B]Reflex: [/B][/COLOR] +06 [COLOR=Teal][B]Will:[/B][/COLOR] +10
    
    [B][U]Special Abilities[/U][/B]
    [COLOR=Teal][B]Judgement:           [/B][/COLOR] 04/04 Uses Remaining
    [COLOR=Teal][B]Greater Bane:        [/B][/COLOR] 18/18 Rounds Remaining
    [COLOR=Teal][B]Discern Lies:        [/B][/COLOR] 10/10 Rounds Remaining
    [COLOR=Teal][B]Teamwork Feat Change:[/B][/COLOR] 03/03 Remaining
    [COLOR=Teal][B]Boots of Speed:      [/B][/COLOR] 10/10 Rounds Remaining
    
    [B][U]Prayers[/U][/B]
    [COLOR=Teal][B]Orisons:[/B][/COLOR]  At-Will
    [COLOR=Teal][B]Level 01:[/B][/COLOR] 06/06 Remaining
    [COLOR=Teal][B]Level 02:[/B][/COLOR] 05/05 Remaining
    [COLOR=Teal][B]Level 03:[/B][/COLOR] 04/04 Remaining
    [COLOR=Teal][B]Level 04:[/B][/COLOR] 01/01 Remaining
    [/SPOILER]
    


    Creatures Encountered & Known[]


    Adventure Log[]

    02 DMC: Level 06 to 07
            XP: 2640
            GP: 2520
    06 DMC: Level 07 to 08
            XP: 10980
    
    GP: 9540

    Rodents of Unusual Size (Part 03)
          XP: 17548
          GP: 18863
    
    Expenses
    
    040 GP - Horse Rental (Myrtle)

    Barrow of the Forgotten King
          XP: 2320
          GP: 2701.17
    
    Consumables Consumed
    
    Potion (CLW)

          XP: 1050
    
    GP: 0900

    Rodents of Unusual Size 04
          XP: 63022
    
    GP: 45113

          XP: 33840
    
    GP: 19980

          XP: 39960
    
    GP: 25920


    Level Ups (Active)[]

        Class: Inquisitor (Sin Eater)
          BAB: + 08 to +09
         Fort: + 10 to +11
          Ref: + 05 to +05
         Will: + 08 to +10
         Feat: None
     Features: Judgement (04/Day), Judgement Increases, Ability Score Increase (WIS)
               Spells: Freedom of Movement, Restoration
           HP: + 07
    Skill Pts: +102 = +06 (Class) +02 (INT) +01 (FC) +93 (Old Total) = 102 (New Total)
                      (Intimidate 01, Know (Arc) 01, Know (Loc) 01, Know (Planes) 01, 
                       Perception 01, Ride 02, Sense Motive 01, Survival 01)
    
    BK: Know (History), Know (Nobles)

        Class: Inquisitor (Sin Eater)
          BAB: +07 to +08
         Fort: +10 to +10
          Ref: +04 to +05
         Will: +08 to +08
         Feat: Precise Strike, Greater Trip
     Features: Eat Sin (3d8+9, Absorb Undeath), Bonus Teamwork Feat, Judgement Increases
               Spells: Hunter's Eye; Retrain Lesser Restoration to Distressing Tone
           HP: +07
    Skill Pts: +93 = +06 (Class) +02 (INT) +01 (FC) +84 (Old Total) = 93 (New Total)
                     (Intimidate 01, Know (Dun) 01, Know (Nature) 01, Know (Rel) 01, 
                      Perception 01, Ride 02, Sense Motive 01, Spellcraft 01)
    
    BK: Know (Nobles), Linguistics

        Class: Inquisitor (Sin Eater)
          BAB: +07 to +08
         Fort: +09 to +10
          Ref: +04 to +04
         Will: +07 to +08
         Feat: None
     Features: Eat Sin (2d8+8, Absorb Undeath), Second Judgement
               Spells: Searing Light
           HP: +07
    Skill Pts: +84 = +06 (Class) +02 (INT) +01 (FC) +75 (Old Total) = 84 (New Total)
                     (Intimidate 01, Know (Arcana) 02, Know (Dun) 01, Know (Nature) 01,
                      Know (Planes) 01, Perception 01, Sense Motive 01, Spellcraft 01)
    
    BK: Know (Eng), Linguistics

        Class: Inquisitor (Sin Eater)
          BAB: +06 to +07
         Fort: +09 to +09
          Ref: +04 to +04
         Will: +07 to +07
         Feat: Tandem Trip
     Features: Judgement (3/Day)
               Spells: Shield of Faith, Burst of Speed, Coordinated Effort
           HP: +07
    
    Skill Pts: Skills reworked to the Background Skills System

        Class: Inquisitor (Sin Eater)
          BAB: +05 to +06
         Fort: +08 to +09
          Ref: +03 to +04
         Will: +06 to +07
         Feat: None
     Features: +1 Wisdom, Judgement Increases, Speak w/ Dead
               Spells: See Invisibility
                       (Retrain Deadeye's Lore to Command)
           HP: +07
    Skill Pts: +09 = +06 (Class) +02 (INT) +01 (Favored Class) +39 (Old Total) = 48 (New Total)
    
    (Know (Planes) +4, Perception +1, Sense Motive +1, Survival +3)

        Class: Inquisitor (Sin Eater)
          BAB: +05 to +05
         Fort: +08 to +08
          Ref: +03 to +03
         Will: +06 to +06
         Feat: Extra Bane
     Features: Bane, Discern Lies, Eat Sin and Judgement Increases
               Spells: Stricken Heart
           HP: +07
    Skill Pts: +09 = +06 (Class) +02 (INT) +01 (Favored Class) +39 (Old Total) = 48 (New Total)
    
    (Intimidate +1, Know (Dng) +3, Know (Nat) +3, Perception +1, Sense Motive +1)

        Class: Inquisitor (Sin Eater)
          BAB: +04 to +05
         Fort: +07 to +08
          Ref: +03 to +03
         Will: +05 to +06
         Feat: None
     Features: Judgement (2/Day)
               Spells: Blistering Invective, Lesser Restoration
           HP: +07
    Skill Pts: +09 = +06 (Class) +02 (INT) +01 (Favored Class) +39 (Old Total) = 48 (New Total)
               (Intimidate +1, Know (Dng) +1, Know (Nat) +1, Know (Rel) +4, Perception +1,
    
    Sense Motive +1)

        Class: Inquisitor (Sin Eater)
          BAB: +03 to +04
         Fort: +07 to +07
          Ref: +02 to +03
         Will: +05 to +05
         Feat: Keen Scent
     Features: Bonus Feat (Tandem Trip), Solo Tactics
           HP: +09
    Skill Pts: +09 = +06 (Class) +02 (INT) +01 (Favored Class) +30 (Old Total) = 39 (New Total)
                     (Intimidate: 04; Perception: 02; Sense Motive: 01; Spellcraft: 01; Survival: 01)
    
    Spells: Sift, Divine Favor

        Class: Inquisitor (Sin Eater)
          BAB: +02 to +03
         Fort: +06 to +07
          Ref: +02 to +02
         Will: +04 to +05
         Feat: None
     Features: Cunning Initiative, Detect Alignment, Track
           HP: +09 (HD/CON/FC/Toughness)
    Skill Pts: +12 = +06 (Class) +05 (INT) +01 (Favored Class) +18 (Old Total) = 30 (New Total)
    
    (+1 Appraise, Bluff, Climb, Diplomacy, Handle Animal, Heal, Know (Eng/Nobles), Ride, Sense Motive, Stealth, Swim)

        Class: Fighter (Lore Warden)
          BAB: +01 to +02
         Fort: +05 to +06
          Ref: +02 to +02
         Will: +04 to +04
         Feat: Toughness
     Features: Bonus Feats (Combat Expertise, Improved Trip)
           HP: +12 (HD/CON/Toughness)
    Skill Pts: +05 = +04 (Class) +01 (INT) +01 (Favored Class) +13 (Old Total) = 18 (New Total)
    
    (+1 Perception, +2 Sense Motive, +1 KS: Geography, +1 KS: History)

          Archetype: Replaced Savage Warrior with Lore Keeper
     Ability Scores: Re-allocated 'em
              Feats: Changed first level feat to Fast Learner
                     Changed Fighter Bonus Feat from Enforcer to Power Attack
             Traits: Changed Armor Expert for Magical Knack
    
    Changed Capable for Bruising Intellect

        Class: Fighter (Savage Warrior)
          BAB: +00 to +01
         Fort: +02 to +04
          Ref: +00 to +00
         Will: +02 to +02
         Feat: None
     Features: Bonus Feat (Combat Expertise)
           HP: +08
    Skill Pts: +03 = +02 (Class) +01 (INT) +01 (Favored Class) +08 (Old Total) = 11 (New Total)
    
    (+1 KS: Arcana, +1 KS: The Planes, +1 Perception)


    Level Ups (Planned)[]

        Class: --
          BAB: +?? to +??
         Fort: +?? to +??
          Ref: +?? to +??
         Will: +?? to +??
         Feat: None
     Features: None
           HP: +??
    Skill Pts: +?? = +?? (Class) +?? (INT) +?? (Favored Class) +?? (Old Total) = ?? (New Total)
    
    (Specific Skill Point Allocations Go Here)

        Class: --
          BAB: +?? to +??
         Fort: +?? to +??
          Ref: +?? to +??
         Will: +?? to +??
         Feat: None
     Features: None
           HP: +??
    Skill Pts: +?? = +?? (Class) +?? (INT) +?? (Favored Class) +?? (Old Total) = ?? (New Total)
    
    (Specific Skill Point Allocations Go Here)

        Class: --
          BAB: +?? to +??
         Fort: +?? to +??
          Ref: +?? to +??
         Will: +?? to +??
         Feat: None
     Features: None
           HP: +??
    Skill Pts: +?? = +?? (Class) +?? (INT) +?? (Favored Class) +?? (Old Total) = ?? (New Total)
    
    (Specific Skill Point Allocations Go Here)

        Class: --
          BAB: +?? to +??
         Fort: +?? to +??
          Ref: +?? to +??
         Will: +?? to +??
         Feat: None
     Features: None
           HP: +??
    Skill Pts: +?? = +?? (Class) +?? (INT) +?? (Favored Class) +?? (Old Total) = ?? (New Total)
    
    (Specific Skill Point Allocations Go Here)

        Class: --
          BAB: +?? to +??
         Fort: +?? to +??
          Ref: +?? to +??
         Will: +?? to +??
         Feat: None
     Features: None
           HP: +??
    Skill Pts: +?? = +?? (Class) +?? (INT) +?? (Favored Class) +?? (Old Total) = ?? (New Total)
    
    (Specific Skill Point Allocations Go Here)

        Class: --
          BAB: +?? to +??
         Fort: +?? to +??
          Ref: +?? to +??
         Will: +?? to +??
         Feat: None
     Features: None
           HP: +??
    Skill Pts: +?? = +?? (Class) +?? (INT) +?? (Favored Class) +?? (Old Total) = ?? (New Total)
    
    (Specific Skill Point Allocations Go Here)

        Class: --
          BAB: +?? to +??
         Fort: +?? to +??
          Ref: +?? to +??
         Will: +?? to +??
         Feat: None
     Features: None
           HP: +??
    Skill Pts: +?? = +?? (Class) +?? (INT) +?? (Favored Class) +?? (Old Total) = ?? (New Total)
    
    (Specific Skill Point Allocations Go Here)

        Class: --
          BAB: +?? to +??
         Fort: +?? to +??
          Ref: +?? to +??
         Will: +?? to +??
         Feat: None
     Features: None
           HP: +??
    Skill Pts: +?? = +?? (Class) +?? (INT) +?? (Favored Class) +?? (Old Total) = ?? (New Total)
    
    (Specific Skill Point Allocations Go Here)


    Approvals[]

    • Approval (Oct 26th, 2013) (Satin Knights ~ Judge) Level 01
    • Approval (Oct 27th, 2013) (Aura ~ non-judge) Level 01
    • Approval (Dec 22th, 2013) (Satin Knights) Level 02
    • Approval (May 6th, 2014) (Satin Knights) Level 03
    • Approval (Oct 10th, 2014) (Aura) Level 04
    • Approval (Mar 8th, 2015) (Aura) Level 05
    • Approval (Jan 10th, 2016) (Aura) Level 08
    • Approval (Apr 10, 2017) (KahlessNestor) Level 12
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