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Basic InformationEdit

      Race: Human
     Class: Rogue
     Level: 1
Experience: 0 XP (1,300 TNL)
 Alignment: NG
 Languages: Common
     Deity: NA
First Seen: URL to introduction appearance at DWI
  Location: URL-new-post.html to current game
Background: Open or Closed


AbilitiesEdit

  • Please indicate Racial and Level Adjustments
STR: 11 +0 (1 pts)
DEX: 16 +3 (5 pts) (+2Human)
CON: 11 +0 (1 pts)
INT: 16 +3 (10 pts)
WIS: 12 +1 (2 pts)
CHA: 11 +0 (1 pts)

Combat StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
  • Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(skill    )   HP:  08 = [1d8 + CON (0) + FC (0)] (rogue)
                        [0d0 + CON (0) + FC (0)] (Class 2)
              AC:  13 = [10 + DEX (3) + Armor (0) + Shield (0) + Natural (0)
                          + Size (0) + Misc (0)]
        AC Touch:  13 = [10 + DEX (3) + Size (0) + Misc (0)]
   AC Flatfooted:  10 = [10 + Armor (0) + Shield (0) + Natural (0)
                          + Size (0) + Misc (0)]
            INIT:  +3 = [DEX (3) + Misc (0)]
             BAB:  +0 = [Class 1 (0) + Class 2 (0)]
             CMB:  +0 = [BAB (0) + STR (0) + Misc (0)]
             CMD:  13 = [10 + BAB (0) + STR (0) + DEX (3) + Misc (0)]
       Fortitude:  +0 = [Class 1 (0) + CON (0) + Misc (0)]
          Reflex:  +7 = [Class 1 (2) + DEX (3) + Misc (2)]
            Will:  +1 = [Class 1 (0) + WIS (1) + Misc (0)]
           Speed:  30'
Damage Reduction:  00/Any
Spell Resistance:  00
   Spell Failure:  00

Weapon StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
 Weapon 1: Attack: +0 = [BAB (0) + Ability (0) + Misc (0) + Magic (0)]
           Damage: 0d00+0, Crit: 00/x0, Special: Special 
 Weapon 2: Attack: +0 = [BAB (0) + Ability (0) + Misc (0) + Magic (0)]
           Damage: 0d00+0, Crit: 00/x0, Special: Special

Racial FeaturesEdit

Ability Adjustments: +2 (Dex),
               Size: Med
              Speed: 30'
      Favored Class: Rogue (+1 Skillpoint)
               Name: Description/Mechanics
               Name: Description/Mechanics

Class FeaturesEdit

Rogue

Armor/Weapons: Simple Weapons +hand crossbow, rapier, sap, shortbow, and shortsword light armor no shields.

 Sneak Attack: 1d6 extra damage when target denied dex bonus to AC
 TrapFinding : add Half char lvl to perception check made to locate traps or disable Device

Class 2

Armor/Weapons: Proficiencies
 Feature Name: Mechanics
 Feature Name: Mechanics

FeatsEdit

Dodge (level 1): You gain a +1 dodge bonus to your AC. A condition that makes you lose your Dexbonus to AC also makes you lose the benefits of this feat

Weapon Finesse(human starter) use dex bonus for attack's

TraitsEdit

reactionary (combat): +2 init checks

Mercenary (social): You gain a +2 trait bonus on Diplomacy, Intimidate, and Sense Motive checks made while negotiating payment for a quest or a service that you provide.

SkillsEdit

  • Please specify the nature of Miscellaneous or Special Adjustments.
  • Skills with a blank 'Total' may not be used untrained.
Skill Points: 11 = [Base (8) + 3   (0)/Level; FC (0), Misc (0)] Rogue.
              00 = [Base (0) + INT (0)/Level; FC (0), Misc (0)] (Class 2)

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics               0     0       y       0     -0   +0
Appraise                 0     0       y       0          +0
Bluff                    0     0       y       0          +0
Climb                    0     0       y       0     -0   +0
Craft (       )          0     0       y       0          +0
Diplomacy                0     0       y       0          +0
Disable Device                 0       y       0     -0   +0
Disguise                 0     0       y       0          +0
Escape Artist            0     0       y       0     -0   +0
Fly                      0     0       n       0     -0   +0
Handle Animal                  0       n       0          +0
Heal                     0     0       n       0          +0
Intimidate               0     0       y       0          +0
Knowledge (Arcana)             0       n       0          +0
Knowledge (Dngnrng)            0       y       0          +0
Knowledge (Engnrng)            0       n       0          +0
Knowledge (Geography)          0       n       0          +0
Knowledge (History)            0       n       0          +0
Knowledge (Local)              0       y       0          +0
Knowledge (Nature)             0       n       0          +0
Knowledge (Nobility)           0       n       0          +0
Knowledge (Planes)             0       n       0          +0
Knowledge (Religion)           0       n       0          +0
Linguistics                    0       y       0          +0
Perception               0     0       y       0          +0
Perform    (       )     0     0       y       0          +0
Profession (       )           0       y       0          +0
Ride                     0     0       n       0     -0   +0
Sense Motive             0     0       y       0          +0
Sleight of Hand                0       y       0     -0   +0
Spellcraft                     0       n       0          +0
Stealth                  0     0       y       0     -0   +0
Survival                 0     0       n       0          +0
Swim                     0     0       y       0     -0   +0
Use Magic Device               0       y       0          +0

* = untrained class skill

Spell Lists (Known)Edit

0 Level                    Level 1                    Level 2
* Spell Name               * Spell Name               * Spell Name
* Spell Name               * Spell Name               * Spell Name

Spell Lists (Prepared)Edit

0 Level                    Level 1                    Level 2
* Spell Name               * Spell Name               * Spell Name
* Spell Name               * Spell Name               * Spell Name

EquipmentEdit

Equipment                        Cost     Weight
Explorer's Outfit                 --         --  lb
Armor                              0    gp    0  lb
Shield                             0    gp    0  lb
Weapon (Melee)                     0    gp    0  lb
Weapon (Ranged)                    0    gp    0  lb
  Ammo (00)                        0    gp    0  lb
Container (e.g. Backpack)          0    gp    0  lb
  Item                             0    gp    0  lb
  Item                             0    gp    0  lb
  Item                             0    gp    0  lb
  Item                             0.00 gp    0  lb
                               ========     ======
                        Totals:    0.00 gp    0  lb

            Light  Medium   Heavy    
Max Weight: 0-100  101-200  201-300

Consumed or Destroyed Items    
 (none yet)                       0 gp
                                ======
                Total Consumed:   0 gp

FinancesEdit

PP:  0                                     Initial Character Money:   +150 gp
GP:  0                                   earned on first adventure:     +0 gp
SP:  0                                                             ==========
CP:  0                                             Career Earnings:    150 gp
                                                 Carried Inventory:     -0 gp
                                       consumed or destroyed items:     -0 gp
Gems/Jewelry/Other:                          living accommodations:     -0 gp
0000                                                               ==========
                                                           Coinage:    150 gp

DetailsEdit

      Size:
    Gender:
       Age:
    Height:
    Weight:
Hair Color:
 Eye Color:
Skin Color:
Appearance:
  Demeanor:

BackgroundEdit

Characters will not be considered ready for review without at least a brief background. Please insert background here (type over this text).

Adventure LogEdit

[link=Twist Tree adventure here]

      XP Received: 0000
Treasure Received: 0000 GP
                   0000 Gems/Jewelry
                        Items

Level UpsEdit

  Level 2:
    Class: Class
      BAB: +0 to +0
     Fort: +0 to +0
      Ref: +0 to +0
     Will: +0 to +0
     Feat: Feat
 Features: Class Features
       HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) 
                +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .

ApprovalsEdit

  • Approval (Date) (Judge 1) level 1
  • Approval (Date) (Judge 2) level 1

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