Living Pathfinder RPG Wiki
Advertisement

Basic Information[]

      Race: Dwarf
     Class: Fighter
     Level: 1
Experience: 0000
 Alignment: Chaotic Neutral
 Languages: Common and Dwarven
     Deity: Deity

Abilities[]

  • Please indicate Racial and Level Adjustments
STR: 16 +3 (10 pts)
DEX: 13 +1 (03 pts)
CON: 16 +3 (05 pts)*
INT: 00 +0 (00 pts)
WIS: 14 +2 (02 pts)*
CHA: 08 -1 (00 pts)*

Combat Statistics[]

  • Please specify the nature of Special and Miscellaneous Adjustments
  • Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(Max -2)      HP:  14 = [1d10 + CON (03) + FC (01)] (Fighter)
              AC:  16 = [10 + DEX (01) + Armor (05) + Shield (00)]
        AC Touch:  11 = [10 + DEX (01) + Size (00) + Misc (00)]
   AC Flatfooted:  15 = [10 + Armor (05) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
            INIT: +01 = [DEX (01) + Misc (00)]
             BAB: +00 = [Fighter (01)]
             CMB: +04 = [BAB (01) + STR (03) + Misc (00)]
             CMD:  15 = [10 + BAB (01) + STR (03) + DEX (01) + Misc (00)]
       Fortitude: +00 = [Fighter (02) + CON (03) + Misc (00)]
          Reflex: +01 = [Fighter (00) + DEX (01) + Misc (00)]
            Will: +02 = [Fighter (00) + WIS (02) + Misc (00)]
           Speed:  20'
Damage Reduction:  00/Any
Spell Resistance:  00
   Spell Failure:  25%

Weapon Statistics[]

  • Please specify the nature of Special and Miscellaneous Adjustments
   Bardiche:  Attack: +04 = [BAB (01) + Strength (03) + Misc (00) + Magic (00)]
              Damage: 1d10+3, Crit: 19-20/x2, Special: Brace, Reach, and +2 vs. Sunder Attempts
Heavy Flail:  Attack: +04 = [BAB (01) + Strength (03) + Misc (00) + Magic (00)]
              Damage: 1d10+3, Crit: 19-20/x2, Special: Disarm and Trip
 Boar Spear:  Attack: +04 = [BAB (01) + Strength (03) + Misc (00) + Magic (00)]
              Damage: 1d8+3, Crit: 20/x2, Special: Brace and +2 to AC vs. Charge attacks
    Chakram:  Attack: +02 = [BAB (01) + Dexterity (01) + Misc (00) + Magic (00)]
              Damage: 1d8+3, Crit: 20/x2, Special: Range 30 ft., (5)

Racial Features[]

Ability Adjustments: +2 (Constitution), +2 (Wisdom), -2 (Charisma)
               Size: Medium
              Speed: 20'
      Favored Class: Fighter
      Slow & Steady: 20' movement, unmodified by armor or encumbrance
         Darkvision: 60' vision in total darkness
 Defensive Training: +4 Dodge Bonus to AC vs. Giant Subtype
              Greed: +2 Appraise checks for non-magical goods containing
                     precious metals and gems.
             Hatred: +1 TH vs. Orcs/Goblinoids
    Magic Resistant: Spell Resistance (5 + Character Level). May be lowered
                     for 1 round as a standard action. –2 Concentration checks
                     made in relation to arcane spells.
          Stability: +4 CMD vs. Bull Rush/Trip (when standing on the ground)
       Stonecunning: +2 Perception to notice unusual stonework. Recieves a 
                     check to notice such features when passing within 10'
 Weapon Familiarity: Proficient with battleaxes, heavy picks and warhammers;
                     treat any weapon with the word "Dwarven" in it as martial

Class Features[]

Fighter

Armor/Weapons: Light, Medium, Heavy Armor, and all Shields. Simple and Martial Weapons.
   Bonus Feat: At 1st level, and at every even level thereafter.

Feats[]

       Power Attack (1st Level): Trade attack bonus for damage bonus.
Pushing Assault (Fighter Bonus): Push target 5' when using a two-handed weapon.

Traits[]

Eyes and Ears of the City (Religion): +1 to Perception checks and Perception is a class skill.
 (Type): Description

Skills[]

  • Please specify the nature of Miscellaneous or Special Adjustments.
  • Skills with a blank 'Total' may not be used untrained.
Skill Points: 00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 01)
              00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 02)

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics              00     0       0       0     -0   +0
Appraise                00     0       0       0          +0
Bluff                   00     0       0       0          +0
Climb                   00     0       0       0     -0   +0
Craft (       )         00     0       0       0          +0
Diplomacy               00     0       0       0          +0
Disable Device                 0       0       0     -0   +0
Disguise                00     0       0       0          +0
Escape Artist           00     0       0       0     -0   +0
Fly                     00     0       0       0     -0   +0
Handle Animal                  0       0       0          +0
Heal                    00     0       0       0          +0
Intimidate              00     0       0       0          +0
Knowledge (Arcana)             0       0       0          +0
Knowledge (Dngnrng)            0       0       0          +0
Knowledge (Engnrng)            0       0       0          +0
Knowledge (Geography)          0       0       0          +0
Knowledge (History)            0       0       0          +0
Knowledge (Local)              0       0       0          +0
Knowledge (Nature)             0       0       0          +0
Knowledge (Nobility)           0       0       0          +0
Knowledge (Planes)             0       0       0          +0
Knowledge (Religion)           0       0       0          +0
Linguistics                    0       0       0          +0
Perception              00     0       0       0          +0
Perform    (       )    00     0       0       0          +0
Profession (       )           0       0       0          +0
Ride                    00     0       0       0     -0   +0
Sense Motive            00     0       0       0          +0
Sleight of Hand                0       0       0     -0   +0
Spellcraft                     0       0       0          +0
Stealth                 00     0       0       0     -0   +0
Survival                00     0       0       0          +0
Swim                    00     0       0       0     -0   +0
Use Magic Device               0       0       0          +0

Equipment[]

Equipment                        Cost     Weight
Explorer's Outfit                         00  lb
Scale Armor                       50 gp   30  lb
Bardiche                          13 gp   14  lb
Boar Spear                        05 gp   08  lb
Heavy Flail                       15 gp   10  lb
Chakram (5)                       05 gp   05  lb
Backpack                          02 gp   02  lb
-Flint and Steel                  01 gp   00  lb
-Waterskin                        01 gp   04  lb
-Fishhook (2)                     02 sp   00  lb
-Rope, Hemp (50 ft.)              01 gp   10  lb
-Shovel                           02 cp   03  lb
-Whetstone                        02 cp   01  lb
-String (50 ft.)                  01 cp   .5  lb
-Bedroll                          01 sp   05  lb 


                           Total Weight:  92.5  lb

            Light  Medium   Heavy    
Max Weight: 0-96   97-153  154-230

Finances[]

PP: 00
GP: 59
SP: 06
CP: 07

Gems/Jewelry/Other:
0000

Details[]

      Size: Medium
    Gender: Male
       Age: 63
    Height: 4'2"
    Weight: 187
Hair Color: Light Brown
 Eye Color: Green
Skin Color: Tanned
Appearance: 
  Demeanor:

Background[]

Characters will not be considered ready for review without at least a brief background. Please insert background here (type over this text).

Adventure Log[]

[link=Twist Tree adventure here]

      XP Received: 0000
Treasure Received: 0000 GP
                   0000 Gems/Jewelry
                        Items

Level Ups[]

  Level 2:
    Class: Class
      BAB: +0 to +0
     Fort: +0 to +0
      Ref: +0 to +0
     Will: +0 to +0
     Feat: Feat
 Features: Class Features
       HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .

Approvals[]

  • Approval (Date) (Judge 01) level 1
  • Approval (Date) (Judge 02) level 1
Advertisement