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Guardsman

Basic InformationEdit

      Race: Human
     Class: Fighter
     Level: 5
Experience: 10,001 XP  (15,000 TNL) 
 Alignment: Chaotic Good
 Languages: Common, Middle Landellian
     Deity: None
First Seen: The Dunn Wright Inn
  Location: Lost Imperium
Background: Open


AbilitiesEdit

STR: 18 +4 ( 10 pts) Racial +2
DEX: 15 +2 ( 05 pts) 4th level +1
CON: 14 +2 ( 05 pts)
INT: 12 +1 ( 02 pts)
WIS: 08 -1 (-02 pts)
CHA: 10 +0 ( 00 pts)

Combat StatisticsEdit

(Max -2)      HP: 57 = [5d10 + CON (10) + FC (5)] (Fighter)
              AC: 21 = [10 + DEX (2) + Armor (5) + Shield (3) + Dodge (1)]
        AC Touch: 13 = [10 + DEX (2) + Dodge (1)]
   AC Flatfooted: 18 = [10 + Armor (5) + Shield (3)]
            INIT: +2 = [DEX (2)]
             BAB: +5 = [Fighter (5)]
             CMB: +9 = [BAB (5) + STR (4)]
             CMD: 21 = [10 + BAB (5) + STR (4) + DEX (2)]
       Fortitude: +8 = [Fighter (4) + CON (2) + Great Fortitude (2)]
          Reflex: +3 = [Fighter (1) + DEX (2)]
            Will: +0 = [Fighter (1) + WIS (-1)]
           Speed:  30'

Weapon StatisticsEdit

Longsword +1:     Attack: +12 = [BAB (05) + STR (04) + MWK (00) + Weapon Training (01) + Weapon Focus (01) + Magic (01)]
           Damage: 1d8+7, Crit: 19-20/x2; Slashing
PA Longsword +1:  Attack: +10 = [BAB (05) + STR (04) + MWK (00) + Weapon Training (01) + Weapon Focus (01) + Power Attack (-2) + Magic (01)]
           Damage: 1d8+11, Crit: 19-20/x2; Slashing
Dagger:    Attack: +09 = [BAB (05) + STR (04) + Misc (00) + Magic (00)]
           Damage: 1d4+4, Crit: 19-20/x2; Pierce or Slashing

  Ranged
Sling:     Attack: +07 = [BAB (05) + DEX (02) + Misc (00) + Magic (00)]
           Damage: 1d4+4, Crit: 20/x2; Bludgeoning; Range Incr: 50 ft
Thrown     Attack: +07 = [BAB (05) + DEX (02) + Misc (00) + Magic (00)]
Dagger:    Damage: 1d4+4, Crit: 19-20/x2; Range Increment: 10 ft

Racial FeaturesEdit

Ability Adjustments: +2 (Strength)
               Size: Medium
              Speed: 30'
      Favored Class: Fighter (+1 hit point)
         Bonus Feat: One bonus feat at first level
             Skills: One additional skill rank per level

Class FeaturesEdit

Fighter

Armor/Weapons: Proficient with simple and martial weapons, all armor 
   and shields
Bonus Feat (levels 1,2,4)
Bravery: +1 bonus on Will saves against fear
Armor Training: Armor check penalty reduced by 1, max Dex bonus of armor increased by 1, move at normal speed while wearing medium armor 
Weapon Training: Heavy Blades: +1 to attack and damage with heavy blades

FeatsEdit

Power Attack (1st Level): May choose to take a -1 penalty on melee attack 
   roll to gain +2 damage
Great Fortitude (Human Bonus Feat): +2 bonus to Fortitude saves
Catch Off-Guard (Fighter Bonus Feat, level 1): No penalty when using improvised 
   melee weapons
Dodge ((Fighter Bonus Feat, level 2): +1 dodge bonus to AC
Shield Focus (3rd Level): Increase AC bonus of your shield by +1
Weapon Focus (Longsword) (Fighter Bonus Feat, level 4): +1 to attack rolls with longsword
Weapon Specialization (Longsword) (5th Level): +2 to damage rolls with longsword

TraitsEdit

Capable (Perception) (General): +1 trait bonus to Perception & it is a 
                                class skill
Knowledgeable (dungeoneering and history) (General): +1 trait bonus to 
                                both, Knowledge (history) is class skill.

SkillsEdit

  • Skills with a blank 'Total' may not be used untrained.
Skill Points: 20 = [Base (02) + INT (01)/Level; FC (00), Human (05)] (Fighter)
             
Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics               4     4       0       2     -2   +0
Appraise                 1     0       0       1          +0
Bluff                    0     0       0       0          +0
Climb                    9     4       3       4     -2   +0
Craft (       )          1     0       0       1          +0
Diplomacy                0     0       0       0          +0
Disable Device                 0       0       2     -2   +0
Disguise                 0     0       0       0          +0
Escape Artist            0     0       0       2     -2   +0
Fly                      0     0       0       2     -2   +0
Handle Animal                  0       0       0          +0
Heal                     0     1       0      -1          +0
Intimidate               0     0       0       0          +0
Knowledge (Arcana)             0       0       1          +0
Knowledge (Dngnrng)      9     4       3       1          +1 trait
Knowledge (Engnrng)            0       0       1          +0
Knowledge (Geography)          0       0       1          +0 
Knowledge (History)      6     1       3       1          +1 trait
Knowledge (Local)              0       0       1          +0
Knowledge (Nature)             0       0       1          +0
Knowledge (Nobility)           0       0       1          +0
Knowledge (Planes)             0       0       1          +0
Knowledge (Religion)           0       0       1          +0
Linguistics                    0       0       1          +0
Perception               8     5       3      -1          +1 trait
Perform    (       )     0     0       0       0          +0
Profession (       )           0       0      -1          +0
Ride                     4     1       3       2     -2   +0
Sense Motive            -1     0       0      -1          +0
Sleight of Hand                0       0       0     -2   +0
Spellcraft                     0       0       1          +0
Stealth                  0     0       0       2     -2   +0
Survival                -1     0       0      -1          +0
Swim                     2     0       0       4     -2   +0
Use Magic Device               0       0       0          +0

EquipmentEdit

Equipment                        Cost     Weight
Explorer's Outfit                          0  lb
MWK Scale Mail                    200 gp   30  lb
+1 Light Wooden Shield            1153 gp  5  lb
MWK Silver Morningstar            398 gp   6  lb
Dagger                             2 gp    1  lb
Sling                              0 gp    0  lb
  Sling Bullets (20)               NT     10  lb
Backpack                           2 gp    2  lb
  Trail Rations (4 days)           2 gp    4  lb
  Bedroll                          NT      5  lb
  Rope, hemp, 50 ft.               NT     10  lb
  Lamp, common                     NT      1  lb
  Lamp oil (3 flasks)              NT      3  lb
Waterskin                          NT      4  lb
Wand of Cure Light Wounds          750 gp 0  lb
(CL 1st, 50 charges) 
+1 Longsword                               4  lb
Cost of Living: Average          100 gp    0  lb
Heavy Horse                      200 gp
Riding Saddle                     10 gp
Bit and Bridle                     2 gp
                           Total Weight:  81  lb
            Light  Medium   Heavy    
Max Weight: 0-100  101-200  201-300


FinancesEdit

Initial character creation:    150    gp
        Ogre in the Rushes:  1,287.66 gp
  Tower of the Black Pearl:  4,231    gp
      Lost Imperium (pt 1): 
                             =========
           Career earnings:  5,668.66 gp
         Carried Inventory: -2,719.00 gp
            Stored at home:   -100.00 gp
     Consumed or Destroyed:     -1.01 gp
                             =========
                   Coinage: 2848.65 gp

DetailsEdit

      Size:
    Gender: Male
       Age: 24
    Height: 5' 10"
    Weight: 178 lb.
Hair Color: Black
 Eye Color: Gray
Skin Color: Tanned
Appearance: Muscular but lithe man with close-cropped hair and beard. His 
   eyes are dark and seem to scan far horizons.
Demeanor: Somewhat brash but jovial.

BackgroundEdit

Garadh grew up in the Planks district of Venza. A poor upbringing and violent surroundings meant that he learned to fight at an early age. As a young adult, he left the district to serve as a guard in Venza's dockyards and became able to afford a small home in the Gull district. Several years of guarding warehouses and the like have left him tired of this work and he has decided to seek greater rewards (and dangers).

Adventure LogEdit

Ogre in the Rushes Sept 27th, 2012 to Jan 13th, 2013

XP Received: 1,263 XP
   Treasure: 1,287.66 GP

Tower of the Black Pearl Feb 5th, 2013 to August 12th, 2013

XP Received:    42 XP   (   0 EXP + 6*7/day)    Total: 1,305 XP Feb 11th 2nd lvl
XP Received: 2,004 XP   ( 783 EXP + 111*11/day) Total: 3,309 XP Jun 2nd  3rd lvl
XP Received: 2,199 XP   (1134 EXP + 71*15/day)  Total: 5,508 XP Aug 12th 
            =========
             4,245 XP
Treasure: 36 GP ( 0 EXP + 6*6/day) Feb 11th
Treasure: 2,588 GP (1367 EXP + 111*11/day) Jun 2nd 
Treasure: 2,607 GP (1400 EXP + 71*17/day) Aug 12th 
         =========
       4,231 GP
Consumed:
1 gp 50' hemp rope
.01 gp 1 copper to the boatman

Lost Imperium Dec 17th, 2013 to ?

Level UpsEdit

  Level 2: February 11th, 2013
    Class: Fighter
      BAB: +1 to +2
     Fort: +2 to +3
      Ref: +0 to +0
     Will: +0 to +0
     Feat: (Fighter 2nd) Dodge
 Features: Bravery +1
       HP: 13 (original) + 8 (Max -2) + 2 (CON) + 1 (FC) = 24 (new total)
Skill Pts: +4 = +2 (Class) +1 Int +1 (Race) +4 (Old Total) = 8 (New Total)

Level 3: June 2nd, 2013
    Class: Fighter
      BAB: +2 to +3
      Ref: +0 to +1
     Will: +0 to +1
     Feat: (General 3rd) Shield Focus 
 Features: Armor Training 1
       HP: 24 (original) + 8 (Max -2) + 2 (CON) + 1 (FC) = 35 (new total)
Skill Pts: +4 = +2 (Class) +1 Int +1 (Race) +8 (Old Total) = 12 (New Total)

 Level 4: Jan 14th, 2014
 Ability: +1 Dex (Dex 14 to 15)
 Class: Fighter
 BAB: +3 to +4
 Fort: +3 to +4
 Feat: (Bonus 4th) Weapon Focus (longsword)
 Features: Bonus Feat
 HP: 35 (original) + 8 (Max -2) + 2 (CON) + 1 (FC) = 46 (new total)
 Skill Pts: +4 = +2 (Class) +1 Int +1 (Race) +12 (Old Total) = 16 (New Total)

 Level 5: May 13th, 2014
 Class: Fighter
 BAB: +4 to +5
 Feat: (General 5th) Weapon Specialization (longsword)
 Features: Weapon Training (Heavy Blades +1)
 HP: 46 (original) + 8 (Max -2) + 2 (CON) + 1 (FC) = 57(new total)
 Skill Pts: +4 = +2 (Class) +1 Int +1 (Race) +16 (Old Total) = 20 (New Total)


ApprovalsEdit

  • Approval (22 Sep 2012) (Systole, Judge) level 1
  • Approval (22 Sep 2012) (Satin Kngihts, Judge) level 1
  • Approval (14 Jun 2013) (Satin Kngihts, Judge) level 2
  • Approval (10 Oct 2013) (Satin Knights, Judge) level 3
  • Approval (14 May 2014) (GlassEye, Judge) level 4
  • Approval (27 May 2014) (GlassEye, Judge) level 5

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