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Eagle s Talon by Graysun D



Basic Information[]

      Race: Human
     Class: Cleric
     Level: 1
Experience: 0
 Alignment: LG
 Languages: Common, Elven
     Deity: Deity

Abilities[]

  • Please indicate Racial and Level Adjustments
STR: 12 +1 (02 pts)
DEX: 14 +2 (05 pts)
CON: 13 +1 (03 pts)
INT: 08 -2 (-2 pts)
WIS: 18 +4 (10 pts) +2 racial
CHA: 12 +1 (02 pts)

Combat Statistics[]

  • Please specify the nature of Special and Miscellaneous Adjustments
  • Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(Max-2)   HP:  00 = [1d10 + CON (01) + FC (01)] (Class 01)
                        [0d00 + CON (00) + FC (00)] (Class 02)
              AC:  00 = [10 + DEX (02) + Armor (00) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
        AC Touch:  00 = [10 + DEX (02) + Size (00) + Misc (00)]
   AC Flatfooted:  00 = [10 + Armor (00) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
            INIT: +00 = [DEX (02) + Misc (00)]
             BAB: +00 = [Class 01 (00) + Class 02 (00)]
             CMB: +00 = [BAB (00) + STR (01) + Misc (00)]
             CMD:  00 = [10 + BAB (00) + STR (01) + DEX (02) + Misc (00)]
       Fortitude: +00 = [Class 01 (00) + Class 02 (00) + CON (01) + Misc (00)]
          Reflex: +00 = [Class 01 (00) + Class 02 (00) + DEX (02) + Misc (00)]
            Will: +00 = [Class 01 (01) + Class 02 (00) + WIS (04) + Misc (00)]
           Speed:  30'
Damage Reduction:  00/Any
Spell Resistance:  00

Weapon Statistics[]

  • Please specify the nature of Special and Miscellaneous Adjustments
Weapon 01: Attack: +00 = [BAB (00) + Ability (00) + Misc (00) + Magic (00)]
           Damage: 0d00+0, Crit: 00/x0, Special: Special
Weapon 02: Attack: +00 = [BAB (00) + Ability (00) + Misc (00) + Magic (00)]
           Damage: 0d00+0, Crit: 00/x0, Special: Special

Racial Features[]

Ability Adjustments: +2 (Any (Dex))
               Size: Medium
              Speed: #0'
      Favored Class: Cleric
               Name: Bonus Feat/Choose a bonus feat at first level
               Name: Heart of the Wilderness/Mechanics

Class Features[]

Class 01

Armor/Weapons: Proficiencies
 Feature Name: Mechanics
 Feature Name: Mechanics

Class 02

Armor/Weapons: Proficiencies
 Feature Name: Mechanics
 Feature Name: Mechanics

Feats[]

Feat Name (Gained From): Mechanics
Feat Name (Gained From): Mechanics

Traits[]

Trait 1 (Type): Description
Trait 2 (Type): Description

Skills[]

  • Please specify the nature of Miscellaneous or Special Adjustments.
  • Skills with a blank 'Total' may not be used untrained.
Skill Points: 00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 01)
              00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 02)

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics              00     0       0       0     -0   +0
Appraise                00     0       0       0          +0
Bluff                   00     0       0       0          +0
Climb                   00     0       0       0     -0   +0
Craft (       )         00     0       0       0          +0
Diplomacy               00     0       0       0          +0
Disable Device                 0       0       0     -0   +0
Disguise                00     0       0       0          +0
Escape Artist           00     0       0       0     -0   +0
Fly                     00     0       0       0     -0   +0
Handle Animal                  0       0       0          +0
Heal                    00     0       0       0          +0
Intimidate              00     0       0       0          +0
Knowledge (Arcana)             0       0       0          +0
Knowledge (Dngnrng)            0       0       0          +0
Knowledge (Engnrng)            0       0       0          +0
Knowledge (Geography)          0       0       0          +0
Knowledge (History)            0       0       0          +0
Knowledge (Local)              0       0       0          +0
Knowledge (Nature)             0       0       0          +0
Knowledge (Nobility)           0       0       0          +0
Knowledge (Planes)             0       0       0          +0
Knowledge (Religion)           0       0       0          +0
Linguistics                    0       0       0          +0
Perception              00     0       0       0          +0
Perform    (       )    00     0       0       0          +0
Profession (       )           0       0       0          +0
Ride                    00     0       0       0     -0   +0
Sense Motive            00     0       0       0          +0
Sleight of Hand                0       0       0     -0   +0
Spellcraft                     0       0       0          +0
Stealth                 00     0       0       0     -0   +0
Survival                00     0       0       0          +0
Swim                    00     0       0       0     -0   +0
Use Magic Device               0       0       0          +0

Spell Lists (Known)[]

0 Level                    Level 01                   Level 02                   Level 03
* Spell Name               * Spell Name               * Spell Name               * Spell Name
* Spell Name               * Spell Name               * Spell Name               * Spell Name

Spell Lists (Prepared)[]

0 Level                    Level 01                   Level 02                   Level 03
* Spell Name               * Spell Name               * Spell Name               * Spell Name
* Spell Name               * Spell Name               * Spell Name               * Spell Name

Equipment[]

Equipment                        Cost     Weight
Explorer's Outfit                         00  lb
Armor                             00 gp   00  lb
Shield                            00 gp   00  lb
Weapon (Melee)                    00 gp   00  lb
Weapon (Ranged)                   00 gp   00  lb
  Ammo (00)                       00 gp   00  lb
Container (e.g. Backpack)         00 gp   00  lb
  Item                            00 gp   00  lb
  Item                            00 gp   00  lb
  Item                            00 gp   00  lb
  Item                            00 gp   00  lb


                           Total Weight:  00  lb

            Light  Medium   Heavy    
Max Weight: 0-100  101-200  201-300

Finances[]

PP: 00
GP: 00
SP: 00
CP: 00

Gems/Jewelry/Other:
0000

Details[]

      Size:
    Gender:
       Age:
    Height:
    Weight:
Hair Color:
 Eye Color:
Skin Color:
Appearance:
  Demeanor:
Background:

Adventure Log[]

[link=Twist Tree adventure here]

      XP Received: 0000
Treasure Received: 0000 GP
                   0000 Gems/Jewelry
                        Items

Level Ups[]

  Level 2:
    Class: Class
      BAB: +0 to +0
     Fort: +0 to +0
      Ref: +0 to +0
     Will: +0 to +0
     Feat: Feat
 Features: Class Features
       HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .

Approvals[]

  • Approval (Date) (Judge 01) level 1
  • Approval (Date) (Judge 02) level 1
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