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Ehdge (Ehdge)

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Basic InformationEdit

Fighter
      Race: Human
     Class: Fighter
     Level: 2
Experience: 1328
 Alignment: NG
 Languages: Common
     Deity: None


AbilitiesEdit

  • Please indicate Racial and Level Adjustments
STR: 18 +4 (10 pts) (+2 Racial)
DEX: 14 +2 (05 pts)
CON: 14 +2 (05 pts)
INT: 10 +0 (00 pts)
WIS: 10 +0 (00 pts)
CHA: 10 +0 (00 pts)

Combat StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
  • Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(Max-2)       HP:  24 = [1d10 + CON (02) + FC (01)] (Fighter)
              AC:  17 = [10 + DEX (02) + Armor (05) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
        AC Touch:  12 = [10 + DEX (02) + Size (00) + Misc (00)]
   AC Flatfooted:  15 = [10 + Armor (05) + Shield (00) + Natural (00) + Size (00) + Misc (00)]
            INIT: +04 = [DEX (02) + Misc (02)] (Elven Reflexes Trait)
             BAB: +02 = [Fighter (02) + Class 02 (00)]
             CMB:  06 = [BAB (02) + STR (04) + Misc (00)]
             CMD:  18 = [10 + BAB (02) + STR (04) + DEX (02) + Misc (00)]
       Fortitude: +05 = [Fighter (03) + CON (02) + Misc (00)]
          Reflex: +02 = [Fighter (00) + DEX (02) + Misc (00)]
            Will: +00 = [Fighter (00) + WIS (00) + Misc (00)]
           Speed:  30' base, 20' (Medium Armor)
Damage Reduction:  00/Any
Spell Resistance:  00
   Spell Failure:  00

Weapon StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
MW Greatsword:Attack: +08 = [BAB (02) + Str (04) + Weapon Focus(01) + MW(01)]
              Damage: 2d6+6, Crit: 19-20/x2, 
Sling:        Attack: +04 = [BAB (02) + Dex (02) + Misc (00) + Magic (00)]
              Damage: 1d4+4, Crit: 20/x2, Range: 50' 
Light Mace:   Attack: +06 = [BAB (02) + Str (04) + Misc (00) + Magic (00)]
              Damage: 1d6+4, Crit: x2, 

Racial FeaturesEdit

Ability Adjustments: +2 (STR)
               Size: Med
              Speed: 30'
      Favored Class: Fighter
         Bonus Feat: +1 feat at first level
            Skilled: +1 skill point/level

Class FeaturesEdit

Fighter

Weapons and Armor: proficient with all simple and martial weapons
                   proficient with all armors and shields (even tower)
       Bonus Feat: Allowed a bonus "fighter feat" at 1st lvl and every 
                   even level thereafter. 
          Bravery: +1 on Will Saves vs Fear

FeatsEdit

Weapon Focus - Greatsword (1st Level Feat): +1 attack bonus with greatsword.
Power Attack (Human Bonus Feat): Trade melee attack bonus for damage.
Cleave (Fighter Bonus Feat): Make additional attack if the first one hits.
Step Up (Fighter Bonus Feat): Make 5' step as an immediate action.

TraitsEdit

Anatomist (Combat): +1 to Confirm Crits
Adopted (Social): Elven Reflexes: +2 to Initiative

SkillsEdit

  • Please specify the nature of Miscellaneous or Special Adjustments.
  • Skills with a blank 'Total' may not be used untrained.
Skill Points: 6 = [(Base (2) + INT (00))/Level + FC (00) + Human (2) (Fighter)

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics             -02     0       0       2     -4   +0
Appraise                00     0       0       0          +0
Bluff                   00     0       0       0          +0
Climb                   04     1       3       4     -4   +0
Craft (       )         00     0       0       0          +0
Diplomacy               00     0       0       0          +0
Disable Device                 0       0       0     -0   +0
Disguise                00     0       0       0          +0
Escape Artist          -02     0       0       2     -4   +0
Fly                    -02     0       0       2     -4   +0
Handle Animal           04     1       3       0          +0
Heal                    00     0       0       0          +0
Intimidate              00     0       0       0          +0
Knowledge (Arcana)             0       0       0          +0
Knowledge (Dngnrng)     04     1       3       0          +0
Knowledge (Engnrng)     04     1       3       0          +0
Knowledge (Geography)          0       0       0          +0
Knowledge (History)            0       0       0          +0
Knowledge (Local)              0       0       0          +0
Knowledge (Nature)             0       0       0          +0
Knowledge (Nobility)           0       0       0          +0
Knowledge (Planes)             0       0       0          +0
Knowledge (Religion)           0       0       0          +0
Linguistics                    0       0       0          +0
Perception              00     0       0       0          +0
Perform    (       )    00     0       0       0          +0
Profession (       )           0       0       0          +0
Ride                   -02     0       0       2     -4   +0
Sense Motive            00     0       0       0          +0
Sleight of Hand                0       0       0     -4   +0
Spellcraft                     0       0       0          +0
Stealth                -02     0       0       2     -4   +0
Survival                04     1       3       0          +0
Swim                    04     1       3       4     -4   +0
Use Magic Device               0       0       0          +0

EquipmentEdit

Equipment                        Cost     Weight
Explorer's Outfit                         00  lb
Scale Mail                        50 gp   30  lb
Masterwork Greatsword            350 gp   08  lb
Light Mace                        05 gp   04  lb
Sling                             00 gp   00  lb
Bullets (20)                      02 gp   10  lb
Backpack                          02 gp   02  lb
  bedroll                         01 sp   05  lb
  hooded lantern                  07 gp   02  lb
  oil flask (4)                   04 sp   04  lb
  hemp rope                       01 gp   10  lb
  flint and steel                 01 gp   00  lb
  torches (4)                     04 cp   04  lb
  rations, trail (4 days)         02 gp   04  lb
  waterskins (2)                  02 gp   08  lb
  hammer                          05 sp   02  lb
  pitons (4)                      04 sp   02  lb
  sack, empty                     01 sp   .5  lb
Belt Pouch                        01 gp   .5  lb
  whetstone                       02 cp   01  lb


                           Total Weight:  97  lb

            Light  Medium   Heavy    
Max Weight: 0-100  101-200  201-300

FinancesEdit

PP: 00
GP: 532
SP: 05
CP: 94

Gems/Jewelry/Other:
0000

DetailsEdit

      Size:Medium
    Gender:Male
       Age:21
    Height:6'2"
    Weight:220 lb
Hair Color:Brown
 Eye Color:Green
Skin Color:Tan
Appearance:Muscular, shoulder length hair, goatee
  Demeanor:Stoic, but not unfriendly.

BackgroundEdit

Orphaned young man with no knowledge of his parents. Grew up moving from place to place, mostly among the lands of the elves, and had to learn how to survive in an often unfriendly world. Turned to adventuring as a way to get ahead in the world and play to his strengths.

Adventure LogEdit

[Dockside Diversion]

      XP Received: 0298 XP (242 Enc XP / 56 Time XP)
Treasure Received: 0388 GP (340 Enc GP / 48 Time GP)
                   0000 Gems/Jewelry
                        Items

[Treasure Hunt] finished

      XP Received: 2747 XP (1190 Enc XP / 1557 Time XP)
Treasure Received: 3152 GP (1665 Enc GP / 1487 Time GP)

Level UpsEdit

  Level 2:
    Class: Fighter      
      BAB: +1 to +2
     Fort: +2 to +3
      Ref: +0 to +0
     Will: +0 to +0
     Feat: Step Up
 Features: Bravery
       HP: 24 = 13 Previous + 8 base + 2 Con +1 FC Bonus 
Skill Pts: +3 = +2 (Class) +1 (Race) +03 (Old Total) = 06 (New Total)
 Spent on: +1 Handle Animal, +1 Survival, +1 Swim
 
Level 2 to Level 3 Next, and so on . . .

ApprovalsEdit

  • Approval (Sep 27, 2011) (Satin Knights) level 1
  • Approval (Sep 27, 2011) (GlassEye) level 1
  • Approval (Jan 4, 2011) (Satin Knights) level 2

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