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Dolgrin Truddiggun (Possum)

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Dolgrinn Truddiggun
 

Basic InformationEdit

      Race: Dwarf
     Class: Fighter
     Level: 3
Experience: 4,570 XP (6,000 TNL)
 Alignment: Lawful Good
 Languages: Common, Dwarven
     Deity: 
First Seen: The Dunn Wright Inn
  Location: The Dunn Wright Inn


AbilitiesEdit

  • Please indicate Racial and Level Adjustments
STR: 16 +3 (10 pts)
DEX: 12 +1 (02 pts)
CON: 16 +3 (05 pts) +2 Racial
INT: 10 +0 (00 pts)
WIS: 15 +2 (03 pts) +2 Racial
CHA: 08 -1 (00 pts) -2 Racial

Combat StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
 (Max-2)      HP:  41 = [3d10 + CON (3*3) + FC (03) + Toughness(03)] (Fighter)
              AC:  16 = [10 + DEX (01) + Armor (05)]
        AC Touch:  11 = [10 + DEX (01) + Size (00) + Misc (00)]
   AC Flatfooted:  15 = [10 + Armor (05) + Shield (00) + Natural (00) + 
                              Size (00) + Misc (00)]
            INIT:  +1* = [DEX (01) + Misc (00)]  
             BAB:  +3 = [Fighter (03)]
             CMB:  +6 = [BAB (03) + STR (03) + Misc (00)]
             CMD:  17 = [10 + BAB (03) + STR (03) + DEX (01) + Misc (00)]
       Fortitude:  +7 =  [Fighter (03) + Class 02 (00) + CON (03) + Cloak (01**)]
          Reflex:  +3 =  [Fighter (01) + Class 02 (00) + DEX (01) + Cloak (01**)]
            Will:  +4^ = [Fighter (01) + Class 02 (00) + WIS (02) + Cloak (01**)]
           Speed:  20'
Damage Reduction:  00/Any
Spell Resistance:  00
   Spell Failure:  00

 * = additional +2 to initiative while underground
 ** = Cloak of Resistance 
 ^ = additional +1 to Will saves vs. Fear from Bravery

Weapon StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
  Greataxe (MW): Attack: +8 = [BAB (3) + STR (3) + W.Focus (1) + MW (1)]
                 Damage: 1d12+4, Crit: 20/x3, Special: Weapon Focus (Greataxe)
      Warhammer: Attack: +6 = [BAB (3) + Str (3)
                 Damage: 1d8+3, Crit: 20/x3  
         Dagger: Attack: +6 = [BAB (3) + STR (3)
                 Damage: 1d4+3, Crit: 19-20/x2.
Dagger (thrown): Attack: +4 = [BAB (3) + DEX (1)
                 Damage: 1d4+3, Crit: 19-20/x2. Special: Range Increment 10'
 Light Crossbow: Attack: +4 = [BAB (3) + DEX (1) + Misc (0) + Magic (0)]
                 Damage: 1d8+0, Crit: 19-20/x2, Special: Range Increment 80'

Dwarven Racial FeaturesEdit

Ability Adjustments: +2 (Con), +2 (WIS), -2 (CHA)
               Size: Medium
              Speed: 20'
      Favored Class: Fighter (+1 HP taken thrice)
 Defensive Training: +4 Dodge AC vs. Giants
              Greed: +2 Appraise against mundane objects w/ precious metals
                     or gemstones
             Hatred: +1 attack vs. orcs & goblinoids
              Hardy: +2 vs. poisons, spells or spell-like abilities
          Stability: +4 CMD vs. bullrush or trip
       Stonecunning: +2 percep. on stone stuff
    Slow and Steady: Movement never reduced due to armor/encumbrance

Class FeaturesEdit

Fighter 3

   Armor/Weapons: Simple, Martial and "Dwarven" Weapons, All armor
                  and shields (including tower).
   Bravery +1: Bonus on Will saves against fear
   Armor Training 1

FeatsEdit

               Toughness (Level 1): +3 HP, additional +1 at 4th level
                                     and beyond
Weapon Focus: Greataxe (Fighter 1): +1 on attacks with greataxes.
          Power Attack (Fighter 2): -1 to attack to get +2 bonus to damage 
                                     (+3 w/ two handed weapons)
              Quick Draw (Level 3): Draw Weapon as a free action

TraitsEdit

Tunnel Fighter (Race): +2 trait to init and +1 crit damage (multiplied) while
                       underground. (APG p.331)
  Courageous (Combat): +2 trait bonus on saving throws against fear effects
                       (APG p.328)

SkillsEdit

  • Please specify the nature of Miscellaneous or Special Adjustments.
  • Skills with a blank 'Total' may not be used untrained.
Skill Points: 6 = [(Base (2) + INT (0))/Level; FC (0), Misc (0)] (Fighter 3)
              
Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics              -3     0       0       1     -4   +0
Appraise                 0     0       0       0          +0
Bluff                   -1     0       0      -1          +0
Climb                   -1     0       *       3     -4   +0
Craft (       )          0     0       *       0          +0
Diplomacy               -1     0       0      -1          +0
Disable Device                 0       0       1     -4   +0
Disguise                -1     0       0      -1          +0
Escape Artist           -3     0       0       1     -4   +0
Fly                     -3     0       0       1     -4   +0
Handle Animal                  0       *      -1          +0
Heal                     2     0       0       2          +0
Intimidate               5     3       3      -1          +0
Knowledge (Arcana)             0       0       0          +0
Knowledge (Dngnrng)      5     2       3       0          +0
Knowledge (Engnrng)            0       *       0          +0
Knowledge (Geography)          0       0       0          +0
Knowledge (History)            0       0       0          +0
Knowledge (Local)              0       0       0          +0
Knowledge (Nature)             0       0       0          +0
Knowledge (Nobility)           0       0       0          +0
Knowledge (Planes)             0       0       0          +0
Knowledge (Religion)           0       0       0          +0
Linguistics                    0       0       0          +0
Perception               3     1       0       2          +0
Perform    (       )    -1     0       0      -1          +0
Profession (       )           0       *       2          +0
Ride                    -3     0       *       1     -4   +0
Sense Motive             2     0       0       2          +0
Sleight of Hand                0       0       1     -4   +0
Spellcraft                     0       0       0          +0
Stealth                 -3     0       0       1     -4   +0
Survival                 2     0       *       2          +0
Swim                    -1     0       *       3     -4   +0
Use Magic Device               0       0      -1          +0

* = skills that are class skills without ranks spent yet.

EquipmentEdit

Equipment                        Cost        Weight
Explorer's Outfit                            --  lb
Scale Mail Armor                  50    gp   30  lb
Cloak of Resistance +1         1,000    gp   01  lb
Greataxe (MW)                    320    gp   12  lb
Warhammer                         12    gp   05  lb
Dagger                             2    gp    1  lb
Light Crossbow                    35    gp    4  lb
  crossbow bolts (30/30)           3    gp    3  lb
Backpack                           2    gp    2  lb
  Bedroll                           .1  gp    5  lb
  Flint & Steel                    1    gp   --  lb
  Rope, Silk                      10    gp    5  lb
  Spade                            2    gp    8  lb
  Torch x3                          .03 gp    3  lb
  Waterskin                        1    gp    4  lb
  Trail Rations x7                 4.5  gp    4  lb
                                 ======     ====
                       Totals: 1,442.63 gp   87  lb

            Light  Medium   Heavy    
Max Weight: 0-100  101-200  201-300
 
 Consumed or Destroyed items: 
   (none)                          0 gp

FinancesEdit

PP: 90                               Initial character creation:     150    gp
GP: 50                         Earned on Rescue at Boar's Ridge:   2,193.85 gp
SP: 11                                 Waking the Dead Earnings:   2,894.50 gp
CP: 12                                                          ===========
                                          Total Career Earnings:   5,238.35 gp
                                              Carried Inventory:  -3,572.63 gp
                                    Consumed or Destroyed items:      -0
                                                                ===========
                                                        Coinage:   1,525.72 gp

DetailsEdit

      Size: Medium
    Gender: Male
       Age: 78
    Height: 4'1
    Weight: 185
Hair Color: Dark blond
 Eye Color: Blue
Skin Color: Light

Appearance: Standing just over four feet and clad in scaled mail armor, Dolgrin wears his dark blond (nearly light brown) beard in braids.

Demeanor: Somewhat gruff at first, those who are able to stand him for more than about a week tend to like Dolgrin. He speaks his mind a little too often and doesn't shy away from the truth--even when it'll get him in trouble.

BackgroundEdit

Dolgrin son of Truddig son of Dolgrin the Outcast was born three years before his grandfather's fall from grace. When his father was sent out of the community as beardless as he was as a babe, Truddig refused to rename his infant son. Growing up the descendent of an outcast wasn't that easy for Dolgrin, especially as he could never say his father's suspicions that his grandfather was ousted due to shady politics.

Dolgrin grew into adulthood well, joining the city's milita and intending to bring great glory back to his house and his name. He also hoped and prayed that one day he would be able to clear his grandfather's name. When his second enlistment was up, Dolgrin bade his father, mother, brothers and sister farewell before setting out for the surface: looking for adventure and gold to help his family.

He first sought after his grandfather, but found that old age and illness had found his namesake first. Disappointed, he set out on his own.

Adventure LogEdit

Rescue at Boar's Ridge March 22, 2012 - July 16, 2012

      XP Received: 2,054 Total XP == 1,166 Encounter XP 
                                     + 679 1st level Time XP 
                                     + 209 2nd level Time XP
Treasure Received: 2,193.85 Total GP == 1442.85 Encounter GP 
                                       + 582 first level Time GP 
                                       + 209 second level Time GP
                                        - 40 GP share of party expenses

Waking the Dead August 7, 2012 to December 29,  2012

      XP Received: 2,516 Total XP ==   300 Encounter XP (at second) 
                                     + 946 2nd level Time XP (86 days * 11 XP) 
                                     + 400 Encounter XP (at third)
                                     + 870 3rd level Time XP (58 days * 15 XP)

Treasure Received: 2,894.5 GP     ==   962.5 Encounter GP 
                                     + 946 2nd level Time GP (86 days * 11 GP) 
                                     + 986 3rd level Time GP (58 days * 17 GP)

Level UpsEdit

  Level 2: June 27th, 2012
    Class: Fighter
      BAB: +1 to +2
     Fort: +2 to +3
      Ref: +0 to +0
     Will: +0 to +0
     Feat: Power Attack w/ Fighter 2
 Features: Bravery +1  
       HP: Max-2 
Skill Pts: +2 = +2 (Class) +0 (Race) +2 (Old Total) = 4 (New Total)
           Taken in Kn Dungeoneering and Intimidate

   Level 3: November 1, 2012
    Class: Fighter
      BAB: +2 to +3
     Fort: +3 to +3
      Ref:  0 to +1
     Will: +0 to +1
 Features: Amror Training 1
       HP: Max -2
Skill Pts: +2
           Taken in Intimidate and Perception

ApprovalsEdit

  • Approval (March 7th, 2012) (Satin Knights) level 1
  • Approval (March 7th, 2012) (jkason) level 1
  • Approval (June 28th, 2012) (Satin Knights) level 2
  • Approval (November 9th, 2012) (Satin Knights) level 3

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