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Darius Thran (Toasterferret)

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Basic InformationEdit

Darius
      Race: Half-Elf
     Class: Summoner 
     Level: 2
Experience: 1630
 Alignment: Chaotic Neutral
 Languages: Common, Elven, Abyssal
     Deity: None 


AbilitiesEdit

STR: 10  0 (0 pts)
DEX: 18 +4 (10 pts, +2 racial)
CON: 14 +2 (5 pts)
INT: 12 +1 (2 pts)
WIS: 08 -1 (-2 pts)
CHA: 14 +2 (5 pts)

Combat StatisticsEdit

(Max -2)      HP:  18 = [2d8 + CON (+4) + FC (00)] (Summoner)
              AC:  16 = [10 + DEX (+4) + Armor (+2) + Natural (0) + Misc (0)]
        AC Touch:  14 = [10 + DEX (+4) + Size (00) + Misc (0)]
   AC Flatfooted:  14 = [10 + Armor (+4) + Shield (00) + Natural (0) + Misc (0)]
            INIT:  +6 = [DEX (+4) + Misc (+2; Elven Reflexes Trait)]
             BAB:  +1 = [Summoner (+1)]
             CMB:  +1 = [BAB (+1) + STR (0) + Misc (00)]
             CMD:  15 = [10 + BAB (+1) + STR (0) + DEX (+4) + Misc (00)]
       Fortitude:  +2 = [Summoner (+0) + CON (+2) + Misc (00)]
          Reflex:  +4 = [Summoner (+0) + DEX (+4) + Misc (00)]
            Will:  +2 = [Summoner (+3) + WIS (-1) + Misc (+2 vs enchantments)]
           Speed:  30' base, 20' due to medium encumbrance
Damage Reduction:  00/Any
Spell Resistance:  00
   Spell Failure:  00

Weapon StatisticsEdit

Heavy Crossbow: Attack: +5 = [BAB (+1) + Dex (+4) + Misc (00) + Magic (00)]
                Damage: 1d10, Crit: 19-20/x2 
        Dagger: Attack: +1 = [BAB (+1) + Str (0) + Misc (00) + Magic (00)]
                Damage: 1d4, Crit: 19-20/x2
 Thrown Dagger: Attack: +5 = [BAB (+1) + Dex (4) + Misc (00) + Magic (00)]
                Damage: 1d4, Crit: 19-20/x2

Racial FeaturesEdit

Ability Adjustments: +2 (Dexterity)
               Size: Medium
              Speed: 30'
      Favored Class: Summoner (+1/4 evolution point per level) 0.5, Sorcerer
   Low-Light Vision: Can see twice as far as humans in conditions of dim light. 
       Adaptability: Half-elves receive Skill Focus as a bonus feat at 1st level
          Elf Blood: Half-elves count as both elves and humans for any effect 
                     related to race. 
   Elven Immunities: Half-elves are immune to magic sleep effects and get a 
                     +2 racial saving throw bonus against enchantment spells
                     and effects.
        Keen Senses: Half-elves receive a +2 racial bonus on Perception skill
                     checks. 
      Multitalented: Half-elves choose two favored classes at first level.

Class FeaturesEdit

Summoner

 Armor/Weapons: Simple weapons; Light armor
        Spells: Spontaneous arcane from the summoner list
      Cantrips: Can learn a small number of cantrips with unlimited castings
       Eidolon: Zaphyn (See below)
     Life Link: Can sacrifice a number of hit points to prevent damage to eidolon
Summon Monster: Spell-like ability of Summon Monster I 5/day
Bond Senses: As standard action, can share senses of eidolon; Level/day rounds

FeatsEdit

Extra Evolution (Level 1): +1 Evolution Point
Skill Focus (Use Magic Device) (Racial Bonus): +3 to UMD

TraitsEdit

    Elven Reflexes (Racial): +2 trait bonus to Initiative
Dangerously Curious (Magic): +1 trait bonus to UMD, UMD always a class skill

SkillsEdit

Skill Points: 6 = [Base (4) + INT (+1)/Level; FC (00), Misc (00)] (Summoner)

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics              +4     0       0       4     -0   +0
Appraise                +1     0       0       1          +0
Bluff                   +2     0       0       2          +0
Climb                    0     0       0       0     -0   +0
Diplomacy               +2     0       0       2          +0
Disable Device                 0       0       0     -0   +0
Disguise                +2     0       0       2          +0
Escape Artist           +4     0       0       4     -0   +0
Fly                     +4     0       0       4     -0   +0
Handle Animal                  0       0       0          +0
Heal                    -1     0       0      -1          +0
Intimidate              +2     0       0       2          +0
Knowledge (Arcana)             0       0       0          +0
Knowledge (Dngnrng)            0       0       0          +0
Knowledge (Engnrng)            0       0       0          +0
Knowledge (Geography)          0       0       0          +0
Knowledge (History)            0       0       0          +0
Knowledge (Local)              0       0       0          +0
Knowledge (Nature)             0       0       0          +0
Knowledge (Nobility)           0       0       0          +0
Knowledge (Planes)      +6     2       3       1          +0
Knowledge (Religion)           0       0       0          +0
Linguistics                    0       0       0          +0
Perception              -1     0       0      -1          +0
Perform    (       )    +2     0       0       2          +0
Profession (       )           0       0       0          +0
Ride                    +4     0       0       4     -0   +0
Sense Motive            -1     0       0      -1          +0
Sleight of Hand                0       0       0     -0   +0
Spellcraft              +6     2       3       1          +0
Stealth                 +4     0       0       4     -0   +0
Survival                -1     0       0      -1          +0
Swim                     0     0       0       0     -0   +0
Use Magic Device       +11     2       3       2          +4 (Feat,Trait)

Spell Lists (Known)Edit

0 Level                    Level 01                   
* Arcane Mark               * Enlarge Person
* Detect Magic              * Mage Armor
* Light                     * Rejuvenate Eidolon, Lesser
* Read Magic               
* Jolt               

Spells Per DayEdit

0th Level: ∞
1st Level: 3 (2 + 1 Bonus)

EquipmentEdit

Equipment                        Cost     Weight
Explorer's Outfit                         00  lb
Leather Armor                     10 gp   15  lb
Dagger (Melee)                     2 gp    1  lb
Heavy Crossbow (Ranged)           50 gp    8  lb
  Ammo (20)                        2 gp    2  lb
Spell Component Pouch              5 gp    2  lb
Backpack                           2 gp    2  lb
  Bedroll                          1 sp    5  lb
  Waterskin                        1 gp    4  lb
  Trail Ration (2)                 1 gp    2  lb

                           Total Weight:  41 lb

            Light  Medium   Heavy    
Max Weight: 0-33   34-66    67-100

FinancesEdit

PP: 00
GP: 1354
SP: 9
CP: 00

Gems/Jewelry/Other:
0000

EidolonEdit

Zaphyn
Character: Darius Thran
CN Medium Quadraped Outsider Summoner Level 2
Initiative +2; Senses Darkvision 60'; Perception +5
Zaphyn
Languages Common, Elven, Abyssal
DEFENSE
AC 16, touch 12, flat-footed 14 (+4 Natural, +2 Dex)
HP 20 (2d10+2)
Fortitude +4, Reflex +5, Will +0
OFFENSE
Speed 40
Melee Bite +5 (1d6+4) and 2 Claws +5 (1d4+3)
Power Attack: Bite +4 (1d6+7), 2 Claws +4 (1d4+5)
Ranged (none)
Space 5 ft.; Reach 5 ft.
STATISTICS
Str 17 (+3) Dex 15 (+2) Con 13 (+1)
Int 7 (-2) Wis 10 (+0) Cha 11 (+0)
Base Atk +2; CMB +5; CMD 17
Feats Power Attack
Evolutions (4 + 1 (Feat))
Limbs (Legs) (2)*, Bite*, Bite (1), Ability Increase (Str, 2), Pounce (1), Claws (1)
Special
Link, Share Spells, Evasion
SKILLS
Class Skills Acrobatics (Dex), Bluff (Cha), Climb (Str), Intimidate (Cha), Knowledge (planes) (Int), Knowledge (Arcana) (Int), Perception (Wis), Sense Motive (Wis), Stealth (Dex)
Skill Points: 8 = [6 + INT (-2) per Hit Die (2)]
PHYSICAL DESCRIPTION
Zaphyn takes the form of a gargoyle-like creature. His gaping jaws open wide to reveal a mouth filled with needle-like teeth, and his fingers are tipped with razor-sharp claws. He has a tail tipped in a razor sharp barb, and a wingspan some 16 feet across, wingtip to wingtip. His wings currently hang in tatters, and his tail remains stiff, not yet healed from some battle or another in the Abyss. Zaphyn hates Darius with every ounce of his being, and frequently taunts his summoner, swearing revenge the moment he is free. Due to the hold Darius has over him however, Zaphyn cannot take any action against him or others without his permission. Zaphyn instead follows his master's orders, biding his time, waiting for the moment he is free to take his revenge.


Eidolon SkillsEdit

Skill Points: 8 

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics              +2     0       0       2     -0   +0 Chosen class skill
Appraise                -2     0       0      -2          +0
Bluff                    0     0       0       0          +0
Climb                   +8     2       3       3     -0   +0 Chosen class skill
Diplomacy                0     0       0       0          +0
Disable Device                 0       0       0     -0   +0
Disguise                 0     0       0       0          +0
Escape Artist           +2     0       0       2     -0   +0
Fly                     +2     0       0       2     -0   +0
Handle Animal                  0       0       0          +0
Heal                     0     0       0       0          +0
Intimidate               0     0       0       0          +0 Chosen class skill
Knowledge (Arcana)             0       0      -2          +0 Chosen class skill
Knowledge (Dngnrng)            0       0      -2          +0
Knowledge (Engnrng)            0       0      -2          +0
Knowledge (Geography)          0       0      -2          +0
Knowledge (History)            0       0      -2          +0
Knowledge (Local)              0       0      -2          +0
Knowledge (Nature)             0       0      -2          +0
Knowledge (Nobility)           0       0      -2          +0
Knowledge (Planes)             0       0      -2          +0
Knowledge (Religion)           0       0      -2          +0
Linguistics                    0       0      -2          +0
Perception              +5     2       3       0          +0
Perform    (       )     0     0       0       0          +0
Profession (       )           0       0       0          +0
Ride                    +2     0       0       2     -0   +0
Sense Motive            +5     2       3       0          +0
Sleight of Hand                0       0       0     -0   +0
Spellcraft              -2     0       0      -2          +0
Stealth                 +7     2       3       2     -0   +0
Survival                 0     0       0       0          +0
Swim                    +3     0       0       3     -0   +0
Use Magic Device        +0     0       0       0          +0 

DetailsEdit

      Size: Medium
    Gender: Male
       Age: 24
    Height: 5'10"
    Weight: 160 lbs
Hair Color: Black
 Eye Color: Blue
Skin Color: White
Appearance: Darius is a clean cut man, dark haired, but light eyed.  He wears
            a long, leather robe, and carries a crossbow on his back, as well
            as a dagger through his belt.  When his sleeves are rolled, you 
            can see faint grey tattoos of chains, wrapping up his arms from 
            wrist to elbow.  These tattoos come alive with a vibrant blue glow
            when Zaphyn is summoned.
  Demeanor: Darius is quick to smile, eager to jest, and more than a little 
            headstrong.  He warms up quickly to people, and enjoys taunting
            Zaphyn, as well as forcing him into situations that infuriate the
            demon.

BackgroundEdit

Darius was born the son of a wizard, and ever since he was young was 
interested in the other planes of existence.  At the age of 20, he set off 
on his own in search of a fabled ruin he had read about in his texts.  The 
texts detailed a ruin that was once used as a gateway between worlds, and
this prospect excited Darius like none other.  He hired guards and a caravan,
and set off toward the Seithr Mountains.

Four years after setting out in search of the ruins, Darius found more than
he was bargaining for.  Upon searching the ruins, he found one room, deep
within the complex, that had a massive stone archway filling the center of
the room.  Scribed on the archway in Abyssal were the ritual words needed
to activate the gateway, as well as a stone bowl identified as the key,
requiring a blood sacrifice.  Upon further searching, Darius found a small
tablet, bearing the name of some fiend identified by title as 
"The Gatekeeper".  More than pleased with his discovery, Darius and his
party began to set up camp in the room so further research could be done. 

Darius was writing in his journal, translating the tablet, when the screams
began.  Running outside of his tent, his eyes fell witness to the rest of
his caravan being ripped to shreds and devoured by a flight of Quasits.
The demon's danced in delight, swooping through the air, rending flesh and
driving their stingers into the corpses again and again.  Darius darted
behind a collapsed pillar, fearing for his life.  He mustered the courage
to peek out from behind the pillar and spotted a robed figure making his
way through the carnage, hands cupped in front of him.  The robed man 
approached the stone bowl, letting the blood cupped in his hands spill into
it's concave while chanting in Abyssal the words to activate the gateway.
The runes flared to life, and a shimmering screen appeared in the archway.
The room was blasted by heat, and sounds and smells unlike those found on
this world.  The screen flared as something stepped through from somewhere
on the other side.  The newcomer was a tall, winged creature, sporting deadly
looking claws and needle-like teeth.  Its voice hissed out, "Who are you,
that has opened this portal and summoned me?".  The robed man replied 
something that Darius could not hear, before one of his demons spotted Darius,
and screamed out a warning.  The man turned quickly toward Darius, mouth
sliding into a grin.  "Kill him my pets..." he whispered, pointing a long arm 
toward the fallen pillar.  

Knowing his life was about to end, Darius had no choice but to enlist help 
however he could.  He remembered the tablet mentioning the name of a fiend 
known as "The Gatekeeper".  Hoping that the name might hold some power, he
called out "Zaphyn'kaldavarosh'eset! Aid me!".  His call for help was 
rewarded by the demon's cries as glowing, ethereal chains wrapped around his
wrists.  Moments afterward, the demon sprung into action, jumping into the
swarm of Quasits, lashing out with tooth and claw, rending them to pieces.
Seeing what had happened, the robed man yelled out a curse, and spun on his
heels, fleeing the scene.

After all the Quasits were dead, the demon that had emerged from the portal 
turned to Darius.  "WHAT HAVE YOU DONE MORTAL!" it hissed in rage, fighting
to break free of the ethereal chains that bound it.  Still in shock from the
ordeal, the realization slowly dawned on Darius.  "That was your true name
wasn't it?" he asked.  The demon struggled for a moment, throwing the
entirety of it's will against the spell that bound it, before its mouth was
forced open and responded "YESsssSSSssss" in it's hissing voice. 
"BUT SOMEDAY YOU WILL DIE MORTAL. THAT DAY YOUR SSSSOUL ISSS MINNNNE!"

Darius then returned to Venza, having quite a long trip to experiment with
the boundaries of the spell that held the demon captive.  As far as he can
tell, having the demon's true name has bound it to his service, though his
force of will is not yet strong enough to capture the demon's essence in
it's entirety.

Adventure LogEdit

      XP Received: 1300     Retired Amadeus Falkner
Treasure Received: 1000 GP  Retired Amadeus Falkner
                   0000 Gems/Jewelry
                        Items
      XP Received: 330    Dockside Diversion
Treasure Received: 428 GP Dockside Diversion

      XP Received: 1,036 XP Warehouse Sitting
Treasure Received: 1,036 GP Warehouse Sitting

Level UpsEdit

  Level 2: Retired Amadeus Falkner
    Class: Summoner
      BAB: +0 to +1
     Fort: +0 to +0
      Ref: +0 to +0
     Will: +2 to +3
 Features: Bond Senses
       HP: Max -2 (6 + 2[Con]) = 8 
Skill Pts: +3 = +2 (Class) +1 (Int) +3 (Old Total) = 6 (New Total)

Level 2 to Level 3 Next, and so on . . .


ApprovalsEdit

  • Approval (October 2, 2011) (Qik, non-judge) level 1
  • Approval (October 3, 2011) (Satin Knights) level 1 and 2 replacement
  • Approval (October 27, 2011) (Satin Knights) level 2 adjusted

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