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Cid Korvair (Red Knight)

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Basic InformationEdit

Cid
      Race: Human
     Class: Fighter (Mobile Fighter)
     Level: 1
Experience: 0000/1300
 Alignment: Neutral
 Languages: Common, Inner Sea, and Irtian
     Deity: Deity
First Seen: The Dunn Wright Inn
  Location: Tower of the Black Pearl
Background: Open


AbilitiesEdit

STR: 17 +3 (7  pts) +2 Racial
DEX: 15 +2 (7  pts)
CON: 13 +1 (3  pts)
INT: 13 +1 (3  pts)
WIS: 12 +1 (2  pts)
CHA:  8 -1 (-2 pts)

Combat StatisticsEdit

   (Max -2)   HP:  12 = [1d10 + CON (1) + FC (1)] (Fighter)
              AC:  17 = [10 + DEX (2) + Scale Mail (5)]
        AC Touch:  12 = [10 + DEX (2)]
   AC Flatfooted:  15 = [10 + Scale Mail (5)]
            INIT: + 2 = [DEX (2)]
             BAB: + 1 = [Fighter (1)]
             CMB: + 4 = [BAB (1) + STR (3)]
             CMD:  16 = [10 + BAB (1) + STR (3) + DEX (2)]
       Fortitude: + 3 = [Fighter (2) + CON (1)]
          Reflex: + 2 = [Fighter (0) + DEX (2)]
            Will: + 2 = [Fighter (0) + WIS (0) + Iron Will (2)]
           Speed:  20'/30'
Damage Reduction:  None
Spell Resistance:  None
   Spell Failure:  N/A

Weapon StatisticsEdit

Melee
Kukri: Attack: +5 = [BAB (1) + STR (3) + WF (1)]
       Damage: 1d4+3, Crit: 18-20/x2, Special: None
Two-Weapon Fighting
Kukri: Attack: +3 = [BAB (1) + STR (3) + WF (1) - TWF (2)]
       Damage: 1d4+3, Crit: 18-20/x2, Special: None
Ranged
Chakram: Attack: +3 = [BAB (1) + DEX (2)]
         Damage: 1d8+3, Crit: x2, Range: 30', Special: None

Racial FeaturesEdit

Ability Adjustments: +2 (Strength)
               Size: Medium
              Speed: 30'
      Favored Class: Fighter (HP +1)
               Feat: Bonus feat at 1st level
            Skilled: Bonus skill points at 1st and each additional level earned.

Class FeaturesEdit

Fighter

Armor/Weapons: All Simple/Martial and Light/Medium/Heavy and all Shields.
   Bonus Feat: Gain a combat feat at 1st and 2nd level and every even levels
               thereafter.

FeatsEdit

Iron Will (Human): +2 on Will saves.
Two Weapon Fighting (1st Gen): Reduced penalty for fighting with two weapons.
Weapon Focus Kukri (Fighter 1st): +1 with selected weapon.

TraitsEdit

Perception (Capable): +1 on Perception checks/Perception is a class skill.
Suspicious (Social): +1 on Sense Motive checks/Sense Motive is a class skill.

SkillsEdit

Skill Points: 4 = [Base (2) + INT (1)/Level 1; FC (0), Human (1)] (Fighter)
Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics             -2      0       0       2     -4    +0
Appraise                1      0       0       1           +0
Bluff                  -1      0       0      -1           +0
Climb                  -1      0       0       3     -4    +0
Craft (       )         1      0       0       1           +0
Diplomacy              -1      0       0      -1           +0
Disguise               -1      0       0      -1           +0
Escape Artist          -2      0       0       2     -4    +0
Fly                    -2      0       0       2     -4    +0
Handle Animal          -1      0       0      -1           +0
Heal                    0      0       0       1           +0
Intimidate              3      1       3      -1           +0
Knowledge (Arcana)             0       0       1           +0
Knowledge (Dngnrng)     1      0       0       1           +0
Knowledge (Engnrng)     1      0       0       1           +0
Knowledge (Geography)          0       0       1           +0
Knowledge (History)            0       0       1           +0
Knowledge (Local)              0       0       1           +0
Knowledge (Nature)             0       0       1           +0
Knowledge (Nobility)           0       0       1           +0
Knowledge (Planes)             0       0       1           +0
Knowledge (Religion)           0       0       1           +0
Perception              6      1       3       1           +1*
Perform    (       )    0      0       0      -1           +0
Profession (       )    1      0       0       1           +0
Ride                   -2      0       0       2     -4    +0
Sense Motive            5      1       3       1           +1^
Stealth                -2      0       0       2     -4    +0
Survival                5      1       3       1           +0
Swim                   -1      0       0       3     -4    +0

* = Capable (Perception)
^ = Suspicious

EquipmentEdit

Equipment                        Cost       Weight
Explorer's Outfit              --    gp    --    lb
Scale Mail                     50    gp    30    lb
Kukri (2) (Melee)              16    gp     4    lb
Chakram (5) (Ranged)            5    gp     5    lb
Backpack                        2    gp     2    lb
  Bedroll                        .1  gp     5    lb
  Waterskin                     1    gp     4    lb
  Torch (3)                      .03 gp     3    lb
  Crowbar                       2    gp     5    lb
  Silk Rope (50')              10    gp     5    lb
  Trail Rations (2 days)        1    gp     2    lb
Belt pouch                      1    gp      .5  lb
  Flint and Steel               1    gp     -    lb
  Tindertwig (5)                5    gp     -    lb
  Cure Light Wounds Potion     50    gp     1    lb
                              =========    ========
                     Totals:  144.13 gp    64.50 lb
            Light  Medium   Heavy    
Max Weight:  0-86  87-173  174-260
Consumed or Destroyed Items    
 (none yet)                       0 gp
                                 ======
                Total Consumed:   0 gp

FinancesEdit

PP: 00                                    Initial Character Money: +150    gp
GP:  5                                  earned on first adventure:   +0    gp
SP:  8                                                             ==========
CP:  7                                            Career Earnings: 150     gp
                                                Carried Inventory: 144.13  gp
                                      Consumed or Destroyed items:     -0  gp
                                            Living accommodations:     -0  gp
                                                                   ==========
                                                          Coinage:   5.87  gp
Gems/Jewelery/Other:

DetailsEdit

      Size: Medium
    Gender: Male
       Age: 25
    Height: 6'1"
    Weight: 187
Hair Color: Brown
 Eye Color: Blue 
Skin Color: Tanned
Appearance: Cid is tall and well built but deceivingly agile for his build. He keeps his armor and weapons well maintaned and clean. His hair is usually left to hang to his shoulders and his beard is trimmed, poorly, leaving only the chin clean shaven.
Demeanor: Cid keeps to the task at hand but has a tendency to let his feelings and thoughts known, for better or worse.
Background: Cid honed his skills as a swordsman while performing his duties in the military for the nation of Rorn, serving his first year in the lesser, but still deadly, landscapes of Irthos. But even his extensive training in swordplay could prepare him for the cunning and deception that men of The Owlery possessed, a lesson he holds to be one of his most valuable learned.

Once his contracted service with the Rorn military was over, he traveled the world as a sword for hire. It was in these travels that he discovered the Dunn Wright Inn in the city of Venza, somewhere a mercenary can out his skills to good use.

Adventure LogEdit

Tower of the Black Pearl

      XP Received: 479 XP (150 EXP + (47 days * 7/day)) AWOL after March 24th
Treasure Received: 582 GP (300 EGP + (47 days * 6/day))

Level UpsEdit

  Level 2:
    Class: Class
      BAB: +0 to +0
     Fort: +0 to +0
      Ref: +0 to +0
     Will: +0 to +0
     Feat: Feat
 Features: Class Features
       HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) 
                +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .

ApprovalsEdit

  • Approval (Feb 1, 2013) (Satin Knights - Judge) level 1
  • Approval (5 Feb 2013) (Systole - Supercalifragilisticexpijudgadocius) level 1

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