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===Basic Information===
      Race: Gnome
     Class: Rogue
     Level: 1
Experience: 0 XP
 Alignment: Chaotic Neutral
 Languages: Common, Gnome, Sylvan, ???, ???
     Deity: 

AbilitiesEdit

  • Please indicate Racial and Level Adjustments
STR: 13 +1 (07 pts) -2 racial
DEX: 17 +3 (13 pts)
CON: 10 +0 (-2 pts) +2 racial
INT: 15 +2 (07 pts)
WIS: 07 -2 (-4 pts)
CHA: 11 +0 (-1 pts) +2 racial

Combat StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
  • Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(Max-2)   HP:  09 = [1d8 + CON (0) + FC (1)] (Rogue)
                        [0d00 + CON (00) + FC (00)] (Class 02)
              AC:  16 = [10 + DEX (3) + Armor (2) + Shield (0) + Natural (0) + Size (1) + Misc (0)] [20 vs. giants]
        AC Touch:  14 = [10 + DEX (3) + Size (1) + Misc (0)] [18 vs. giants]
   AC Flatfooted:  13 = [10 + Armor (2) + Shield (0) + Natural (0) + Size (1) + Misc (0)]
            INIT: +03 = [DEX (3) + Misc (0)]
             BAB: +00 = [Rogue (0) + Class 02 (00)]
             CMB: +00 = [BAB (0) + STR (1) + Misc (-1 size)]
             CMD:  13 = [10 + BAB (00) + STR (1) + DEX (3) + Misc (-1 size)]
       Fortitude: +00 = [Rogue (00) + Class 02 (00) + CON (00) + Misc (00)]
          Reflex: +05 = [Rogue (02) + Class 02 (00) + DEX (03) + Misc (00)]
            Will: -02 = [Rogue (00) + Class 02 (00) + WIS (-2) + Misc (00)] [+0 vs. illusions]
           Speed:  20'
Damage Reduction:  00/Any
Spell Resistance:  00
   Spell Failure:  00

Weapon StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
Weapon 01: Attack: +00 = [BAB (00) + Ability (00) + Misc (00) + Magic (00)]
           Damage: 0d00+0, Crit: 00/x0, Special: Special
Weapon 02: Attack: +00 = [BAB (00) + Ability (00) + Misc (00) + Magic (00)]
           Damage: 0d00+0, Crit: 00/x0, Special: Special

Racial FeaturesEdit

Ability Adjustments: +2 (Con), +2 (Cha), -2 (Str)
               Size: Small
              Speed: 20'
      Favored Class: Rogue
              Small: +1 AC, +1 attack, -1 CMB/CMD, +4 Stealth
   Low-Light Vision: see 2x as far as humans in dim light
 Defensive Training: +4 dodge bonus to AC vs. giant subtype
        Gnome Magic: Illusion spells get +1 DC
                     Spell-like abilities (1/day) - dancing lights, ghost sound,
                                         prestidigitation, speak with animals
             Hatred: +1 to attack goblinoid/reptilian humanoids
Illusion Resistance: +2 to save vs. illusions
        Keen Senses: +2 Perception
          Obsessive: +2 racial bonus on <skill>
 Weapon Familiarity: Gnome weapons are martial weapons

Class FeaturesEdit

Rogue (favoured)

Armor/Weapons: Proficient with simple weapons, plus hand crossbow, rapier, 
                               sap, shortbow, shortsword; light armour
 Sneak Attack: +1d6 damage when opponent flanked or denied Dex bonus
  Trapfinding: add half rogue level to Perception/Disable Device concerning traps

Class 02

Armor/Weapons: Proficiencies
 Feature Name: Mechanics
 Feature Name: Mechanics

FeatsEdit

Feat Name (Gained From): Mechanics
Feat Name (Gained From): Mechanics

TraitsEdit

Trait 1 (Type): Description
Trait 2 (Type): Description

SkillsEdit

  • Please specify the nature of Miscellaneous or Special Adjustments.
  • Skills with a blank 'Total' may not be used untrained.
Skill Points: 10 = [Base (08) + INT (02)/Level; FC (00), Misc (00)] (Class 01)
              00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 02)

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics              07     1       3       3     -0   +0
Appraise                02     0       0       2          +0
Bluff                   00     0       0       0          +0
Climb                   04     1       3       0     -0   +0
Craft (       )         02     0       0       2          +0
Diplomacy               00     0       0       0          +0
Disable Device                 0       0       3     -0   +0
Disguise                00     0       0       0          +0
Escape Artist           07     1       3       3     -0   +0
Fly                     03     0       0       3     -0   +0
Handle Animal                  0       0       0          +0
Heal                           0       0      -2          +0
Intimidate              04     1       3       0          +0
Knowledge (Arcana)       1     1       0       2          +0
Knowledge (Dngnrng)      6     1       3       2          +0
Knowledge (Engnrng)            0       0       2          +0
Knowledge (Geography)          0       0       2          +0
Knowledge (History)            0       0       2          +0
Knowledge (Local)              0       0       2          +0
Knowledge (Nature)             0       0       2          +0
Knowledge (Nobility)           0       0       2          +0
Knowledge (Planes)             0       0       2          +0
Knowledge (Religion)           0       0       2          +0
Linguistics                    0       0       2          +0
Perception              04     1       3      -2          +2 Keen Senses
Perform    (oratory)    04     1       3       0          +0
Profession (       )           0       0      -2          +0
Ride                    03     0       0       3     -0   +0
Sense Motive            -2     0       0      -2          +0
Sleight of Hand                0       0       3     -0   +0
Spellcraft                     0       0       2          +0
Stealth                 11     1       3       3     -0   +4 Small
Survival                -2     0       0      -2          +0
Swim                    00     0       0       0     -0   +0
Use Magic Device         6     1       3       0          +2 Obsessive

Spell Lists (Known)Edit

0 Level                    Level 01                   Level 02                   Level 03
* Spell Name               * Spell Name               * Spell Name               * Spell Name
* Spell Name               * Spell Name               * Spell Name               * Spell Name

Spell Lists (Prepared)Edit

0 Level                    Level 01                   Level 02                   Level 03
* Spell Name               * Spell Name               * Spell Name               * Spell Name
* Spell Name               * Spell Name               * Spell Name               * Spell Name

EquipmentEdit

Equipment                        Cost     Weight
Explorer's Outfit                         00  lb
Leather Armor                     10 gp   07.5lb
Weapon (Melee)                    00 gp   00  lb
Weapon (Ranged)                   00 gp   00  lb
  Ammo (00)                       00 gp   00  lb
Container (e.g. Backpack)         00 gp   00  lb
  Item                            00 gp   00  lb
  Item                            00 gp   00  lb
  Item                            00 gp   00  lb
  Item                            00 gp   00  lb


                           Total Weight:  00  lb

            Light  Medium   Heavy    
Max Weight: 0-37.5  38-75  76-112.5

FinancesEdit

PP: 00
GP: 00
SP: 00
CP: 00

Gems/Jewelry/Other:
0000

DetailsEdit

      Size: Small
    Gender: Male
       Age: 54 years
    Height: 3'6"
    Weight: 41 lb
Hair Color:
 Eye Color:
Skin Color:
Appearance:
  Demeanor:

BackgroundEdit

Chachundar studied magic at an academy in Tal Hollow, but was expelled for fighting a duel with a classmate. "You are unfit for this institution", he remembers the Headmage scolding him. "You are more interested in your rapier than in the arts we value here." He decided to leave Tal Hollow and try to make a new life.

Adventure LogEdit

[link=Twist Tree adventure here]

      XP Received: 0000
Treasure Received: 0000 GP
                   0000 Gems/Jewelry
                        Items

Level UpsEdit

  Level 2:
    Class: Class
      BAB: +0 to +0
     Fort: +0 to +0
      Ref: +0 to +0
     Will: +0 to +0
     Feat: Feat
 Features: Class Features
       HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .

ApprovalsEdit

  • Approval (Date) (Judge 01) level 1
  • Approval (Date) (Judge 02) level 1

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