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Cassandra, The Maiden (DaisyGeoffreyWilliams)

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Basic InformationEdit

      Race: Half-Elf
     Class: Oracle (Seer)
     Level: 1
Experience: 0
 Alignment: Chaotic Neutral
 Languages: Common, Elven, High Landellian
     Deity: 
First Seen: The Dunn Wright Inn
  Location: The Dunn Wright Inn
Background: Open


AbilitiesEdit

  • Please indicate Racial and Level Adjustments
STR: 07 -2 (-4 pts)
DEX: 14 +2 (05 pts)
CON: 12 +1 (02 pts)
INT: 14 +2 (05 pts)
WIS: 12 +1 (02 pts)
CHA: 18 +4 (10 pts) (+2 racial)

Combat StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
(Max-2)       HP:  10 = [1d08 + CON (01) + FC (01)] (Oracle 1)
                        [0d00 + CON (00) + FC (00)] (Class 02)
              AC:  13 = [10 + DEX (02) + Armor (01) + Shield (00) + Natural (00) 
                         + Size (00) + Misc (00)]
        AC Touch:  12 = [10 + DEX (02) + Size (00) + Misc (00)]
   AC Flatfooted:  11 = [10 + Armor (01) + Shield (00) + Natural (00) 
                         + Size (00) + Misc (00)]
            INIT: +02 = [DEX (02) + Misc (00)]
             BAB: +00 = [Oracle (00) + Class 02 (00)]
             CMB: -02 = [BAB (00) + STR (-2) + Misc (00)]
             CMD:  10 = [10 + BAB (00) + STR (-2) + DEX (02) + Misc (00)]
       Fortitude: +01 = [Oracle (00) + CON (01) + Misc (00)]
          Reflex: +02 = [Oracle (00) + DEX (02) + Misc (00)]
            Will: +03 = [Oracle (02) + WIS (01) + Misc (00)]
           Speed:  30'
Damage Reduction:  00/Any
Spell Resistance:  00
   Spell Failure:  00

Weapon StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
Deck Of Cards: Attack: +3 = [BAB (0) + DEX (2) + Trait (1) + Misc (0) + Magic (0)]
               Damage: 1d2-2, Crit: 20/x2, Special: Treat as shuriken
               damage inflicted less than 1 is treated as 1 non-lethal

Racial FeaturesEdit

Ability Adjustments: +2 Charisma,
               Size: Medium
              Speed: 30'
      Favored Class: Oracle (+1 HP, taken once)
       Adaptability: Skill Focus (Knowledge, Local)
   Elven Immunities: +2 to saves vs. Enchantments
        Keen Senses: +2 racial bonus on Perception checks
   Low-Light Vision: Sees twice as far as humans in conditions of dim light.
          Elf Blood: Counts as both elf and human for any effect related to race.
           Sociable: If attempting to change a creature's attitude with a
                     Diplomacy check and fails by 5 or more, can try to influence
                     the creature a second time even if 24 hours have not passed.
                     Replaces the adaptability racial trait.

Class FeaturesEdit

Oracle

      Armor/Weapons: Light, Medium, Simple
       Lore Mystery: Appraise, Spellcraft, and all Knowledge skills added to 
                     class skills.  Bonus Spells: identify (2nd), tongues 
                     (4th), locate object (6th), legend lore (8th), contact 
                     other plane (10th), mass owl’s wisdom (12th), vision 
                     (14th), moment of prescience (16th), time stop (18th).
      Haunted Curse: Retrieving any stored items is standard action, minimum.
                     Mage Hand and Ghost Sound added to spells known.
 Natural Divination: Can interpret the flight patterns of birds for a +10 to
                     any skill check once per day (Revelation, 1st)
        Lore Keeper: Use Cha for Knowledge checks, not Int (Revelation, feat)

FeatsEdit

       Skill Focus (racial): (Knowledge: Local) +3 to skill
     Extra Revelation (1st): Gain Lore Keeper class feature

TraitsEdit

Rough and Ready (Equipment): Can use tarot cards as thrown weapons, +1 on 
                             Attack rolls.
  Two-world Magic (Magical): Prestidigitation is added to the oracle class 
                             spell list for this character.

SkillsEdit

Skill Points: 06 = [ORA(4) + INT(2) + FC(0)] (Oracle 1)
          
Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics               2     0       0       2     -0   +0
Appraise                 2     0       0       2          +0
Bluff                    8     1       3       4          +0
Climb                   -2     0       0      -2     -0   +0
Craft (       )          2     0       0       2          +0
Diplomacy                4     0       0       4          +0
Disable Device                 0       0       2     -0   +0
Disguise                 4     0       0       4          +0
Escape Artist            2     0       0       2     -0   +0
Fly                      2     0       0       2     -0   +0
Handle Animal                  0       0       4          +0
Heal                     1     0       0       1          +0
Intimidate               4     0       0       4          +0
Knowledge (Arcana)             0       0       4          +0
Knowledge (Dngnrng)            0       0       4          +0
Knowledge (Engnrng)            0       0       4          +0
Knowledge (Geography)          0       0       4          +0
Knowledge (History)            0       0       4          +0
Knowledge (Local)       11     1       3       4          +3 Feat
Knowledge (Nature)             0       0       4          +0
Knowledge (Nobility)     8     1       3       4          +0
Knowledge (Planes)             0       0       4          +0
Knowledge (Religion)           0       0       4          +0
Linguistics                    0       0       2          +0
Perception               7     1       3       1          +2 Keen Senses
Perform    (       )           0       0       4          +0
Prof. (Fortune-teller)   7     1       3       1          +2 MWK
Ride                     2     0       0       2     -0   +0
Sense Motive             5     1       3       1          +0
Sleight of Hand                0       0       2     -0   +0
Spellcraft                     0       0       2          +0
Stealth                  2     0       0       2     -0   +0
Survival                 1     0       0       1          +0
Swim                    -2     0       0      -2     -0   +0
Use Magic Device               0       0       4          +0

Spell Lists (Known)Edit

0 Level (DC 14, ∞/day)     Level 01 (DC 15, 3/day)            
* Prestidigitation         Cure Light Wounds‡
* Mage Hand†               Murderous Command
* Ghost Sound†             Summon Monster I
* Light
* Guidance
* Detect Magic               

†Haunted curse bonus
‡Oracle bonus 


EquipmentEdit

Equipment                        Cost     Weight
Explorer's Outfit                          0  lb
Quilted Armor                     10 gp   10  lb
Playing Cards (Ranged)             1 gp    0  lb
  Ammo (54)                        0 gp    0  lb
  Tarot Cards, Masterwork         50 gp    0  lb
  Spell Component Pouch            5 gp    2  lb
  Potion of Shield Of Faith       50 gp    0  lb

                           Total Weight:  12  lb

            Light  Medium   Heavy    
Max Weight:  0-23   24-46   47-70


===Finances===
<pre>
PP: 00
GP: 34
SP: 00
CP: 00

Gems/Jewelry/Other:
0000

DetailsEdit

      Size: M
    Gender: F
       Age: 21
    Height: 5'4"
    Weight: 110 lbs.
Hair Color: Platinum Blonde
 Eye Color: Purple
Skin Color: Ivory
Appearance: Svelte, pale, fair and elegant, Cassandra is every inch the picture
            of classical beauty that folk have come to expect from those of
            Elven descent. Her platinum-blonde hair is cropped, styled in a
            bob cut with her bangs falling over her face. She carries herself
            with a sort of easy grace, and is constantly playing with a deck
            of cards - whether shuffling them absentmindedly, drawing a hand
            and studying intently, or simply showing off parlour tricks by
            snapping her fingers and having them whirl around her impressively.
  Demeanor: Superstitious to a fault, Cassandra believes that the order of
            events has already been determined, and everything that happens is
            destined to, no matter what. This leads her to seem somewhat
            laid-back to others, almost resigned, and is the philosophy that
            first drew her interest to the tarot deck and the arts of
            fortune-telling. She's also a keen people-watcher, and believes
            that what people believe is as important as the truth - so she has
            begun to let people know what the tarot cards "suggest" they do...and
            it just so happens to coincide with what she wants a lot of the time.

            After all, if the Universe doesn't want it to work, it won't!

BackgroundEdit

The daughter of a nomadic Elven performer in a travelling show, Cassandra grew up around smoke and mirrors, as well as among charlatans. She learned to cut cards before she could read, and seemed to master basic stage magicks before she could even write her name.

Her name, while unusual, has significance - in the traveler's culture, it is customary to bestow a title upon a newborn by drawing from a deck of tarot cards. In accordance with this, she is Cassandra, the Maiden.

Although there were tricks and cheats behind all of the carnival tricks she learned, Cassandra found one thing startling - tarot readings, mysteriously, almost always seemed remarkably accurate, and even if they weren't, people were desperate to believe whatever you could spoon-feed them...

Upon the death of her mother, Cassandra took her mother's cloak, as well as her cherished cards, and set off for the city, seeking her fortune and fame, just as her mother had done in her show.

Note: It almost seems as if the girl is distracted sometimes, as if she's straining to hear something, even when nobody's talking...Perhaps she hears voices?

Adventure LogEdit

[link=Twist Tree adventure here]

      XP Received: 0000
Treasure Received: 0000 GP
                   0000 Gems/Jewelry
                        Items

Level UpsEdit

  Level 2:
    Class: Class
      BAB: +0 to +0
     Fort: +0 to +0
      Ref: +0 to +0
     Will: +0 to +0
     Feat: Feat
 Features: Class Features
       HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) 
                +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .

ApprovalsEdit

  • Approval (19 December 2012) (Systole, judge) level 1
  • Approval (Date) (Judge 02) level 1

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