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Gruff ranger 004

Brog "The Giantslayer" Strongheart

Basic InformationEdit

      Race: Dwarf
     Class: Ranger (Infiltrator)
     Level: 3
Experience: 3439 XP (6,000 TNL)
 Alignment: NG
 Languages: Common, Dwarven, Giant
     Deity: ancestor worship
First Seen: Dunn Wright Inn
  Location: URL-new-post.html to current game
Background: Open


Mini-Stats Edit

Brog "The Giant Slayer" Strongheart
AC: 16 (Touch 11, Flatfooted 15)
*+4 vs Giants
HP: 34/34 Initiative: +1
Perception : +9 Sense Motive: +8
CMB: +4 CMD: 15
*+4 vs bull-rush, trip when on ground
Fort: +6 Reflex: +5 Will: +4
*+2 vs poison, spells, spell-like abilities
Current Weapon in Hand:
Current Conditions in Place:

AbilitiesEdit

  • Please indicate Racial and Level Adjustments
STR: 14 +2 (14;5 pts)
DEX: 12 +1 (12;2 pts)
CON: 16 +3 (14;5 pts +2(racial))
INT: 13 +1 (13;3 pts)
WIS: 16 +3 (14;5 pts +2(racial))
CHA:  8 -1 (10;0 pts -2(racial)) 

Combat StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
  • Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
    (Max-2)   HP:  36 = [2d10 (10, 8) + 1d8 (6) + CON (3)*3 + FC (3)] (Ranger)
              AC:  16 = [10 + DEX (1) + Armor (4) + Shield (1) + Misc (0)]
        AC Touch:  11 = [10 + DEX (1) + Size (0) + Misc (0)]
   AC Flatfooted:  15 = [10 + Armor (4) + Shield (1) + Misc (0)]
                   *+4 vs Giants
            INIT:  +1 = [DEX (1) + Misc (0)]
             BAB:  +2 = [Ranger (2) + Rogue (0)]
             CMB:  +4 = [BAB (2) + STR (2) + Misc (0)]
             CMD:  15 = [10 + BAB (2) + STR (2) + DEX (1) + Misc (0)]
                   *+4 vs bull-rush, trip when on ground
       Fortitude:  +6 = [Ranger (3) + Rogue (0) + CON (3) + Misc (0)]
          Reflex:  +6 = [Ranger (3) + Rogue (2) + DEX (1) + Misc (0)]
            Will:  +4 = [Ranger (0) + Rogue (0) + WIS (3) + Trait (1)]
                   *+2 vs poison, spells, spell-like effects
           Speed:  20' (not slowed by armor)

Weapon StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
+3 attack, +2 damage vs giants
+1d6 Sneak Attack

Melee : +4 = BAB (2) + STR (2)
Unarmed (Guantlet):
            Damage: 1d3+2, Crit: x2, Bludgeoning
+1 Dwarven Waraxe: Attack :+5 = Base Melee (4) + Enhancement (1)
        Damage: 1d10+3, Crit: x3, Slashing
Warhammer:
   Damage: 1d8+2, Crit: x3, Bludgeoning 
Light Spiked Shield:
             Damage: 1d4+2, Crit: x2, Piercing
Dagger (melee):
        Damage: 1d4+2, Crit: 19-20/x2, Piercing/Slashing

Ranged : +3 = BAB (2) + DEX (1)
Shortbow:
  Damage: 1d6, Crit: x3, Piercing, Arrows: 20
Dagger (thrown):
         Damage: 1d4+2, Crit: 19-20/x2, 10 ft, Piercing/Slashing

Racial FeaturesEdit

  Ability Adjustments: +2 (Con), +2 (Wis), -2 (Cha)
                 Size: Medium
                Speed: 20'
        Favored Class: Ranger (Infiltrator)
           Darkvision: 60'
   Defensive Training: +4 dodge AC vs giants
         Giant Hunter: +1 attack vs giants; +2 Survival to track giants
                Hardy: +2 vs poison, spells, spell-like abilities
           Lorekeeper: +2 Knowledge (history) regarding dwarves and enemies
         Rock Stepper: Ignore difficult terrain created by rubble, broken 
                       ground, or steep stairs when taking a 5-foot step
      Slow and Steady: Speed never modified by armor or encumbrance
            Stability: +4 CMD vs bull-rush, trip when standing on ground
   Weapon Familiarity: Battleaxe, Heavy Picks, Warhammers; "dwarven" are martial

Class FeaturesEdit

Ranger (Infiltrator) 2

 Armor/Weapons: Simple, Martial, Light and Medium Armor, All Shields but Tower
 Favored Enemy: Bonus to Bluff, Perception, Sense Motive, and Survival checks, 
 (Giant +2)     weapon attack and damage rolls; untrained knowledge checks
         Track: +1 Survival to track (1/2 level (min 1))
  Wild Empathy: +1 (-1 Cha, +2 level)
  Ranger Combat Style: Deceptive 
      2nd: Improved Feint

Rogue 1

 Armor/Weapons: Simple, Hand Crossbow, Rapier, Sap, Shortbow, Shortsword, Light Armor
 Sneak Attack: +1d6
 Trapfinding

FeatsEdit

Extra Traits (1st): 2 extra traits
Improved Feint (Ranger Bonus): Move action
Skill Focus (Bluff) (3rd): +3 to Bluff
---
Future Feats: Quick Draw, Shield Feats

TraitsEdit

Armor Expert (Combat): -1 ACP
Capable (Sense Motive) (General): Raised to look for signs of giants everywhere,
        Brog took the advice literally, and tends to suspect all strangers of
        being an agent for giants (+1 trait bonus/becomes a class skill)
Knowledgable (Dungeoneering and Local) (General): Born and raised to fight giants,
             Brog spent much of his training protecting the clan mines, getting a 
             fair bit of knowledge of common foes in that environment (+1 trait
             bonus to both, Kn: Local becomes a class skill)
Resilent (Will): Brog is considerably stubborn, almost to a fault (+1 will save)

SkillsEdit

  • Please specify the nature of Miscellaneous or Special Adjustments.
  • Skills with a blank 'Total' may not be used untrained.
Skill Points: 21 = [Base (6) + INT (1)/Level] (Ranger); BG Points = 6
*Class Skill    ^BG Skill

Skills                Total  Rank  BG    CS   Ability  ACP  Misc
Acrobatics*              1    0    0     0       1     -0   +0
Appraise*^               1    0    0     0       1          +0
Bluff*                   8    3    0     3      -1          +3(feat)* +2 vs giants
Climb*                   2    0    0     0       2     -0   +0
Craft*^ (armors)         1    0    0     0       1          +0
Craft*^ (weapons)        1    0    0     0       1          +0
Diplomacy*              -1    0    0     0      -1          +0
Disable Device*          9    3    0     3       1          +2(tools)
Disguise*               -1    0    0     0      -1          +0
Escape Artist*           1    0    0     0       1     -0   +0
Fly                      1    0    0     0       1     -0   +0
Handle Animal*^          5    0    3     3      -1          +0
Heal*                    3    0    0     0       3          +0
Intimidate*             -1    0    0     0      -1          +0
Knowledge (Dngnrng)*     6    1    0     3       1          +1(trait)
Knowledge (Geography)*^  7    0    3     3       1          +0
Knowledge (History)^     1    0    0     0       1          +0*
*+2 when making checks about dwarves and dwarven enemies
Knowledge (Local)*       6    1    0     3       1          +1(trait)
Knowledge (Nature)*      5    1    0     3       1          +0
Linguistics*^
Perception*              9    3    0     3       3          +0* *+2 vs giants
Perform*        Please don't encourage it. I like my ears intact.
Profession*^ (       )        0    0     0       0          +0
Ride*                    1    0    0     0       1     -0   +0
Sense Motive*           10    3    0     3       3          +1* *+2 vs giants
Sleight of Hand*^
Spellcraft*                   0    0     0       1          +0
Stealth*                 7    3    0     3       1     -0   +0
Survival*                9    3    0     3       3          +0*
 *+1 to track; +2 vs giants
Swim*                    0    0    0     0       0     -0   +0
Use Magic Device*

EquipmentEdit

Equipment                          Cost       Weight
Average Lifestyle                  100  gp
 (small apartment near the Inn)

+1 Dwarven Waraxe                 2330  gp    8   lb
Warhammer                           12  gp    5   lb
Dagger                               2  gp    1   lb
Gauntlet                             2  gp    1   lb
Shortbow                            30  gp    2   lb
  Arrows (20)                        1  gp    3   lb

+1 Studded Leather                1175  gp   20   lb
  +3 AC, +5 Max Dex
Light Spiked Metal Shield           13  gp   10   lb
  +1 AC 

Explorer's Outfit                   --       --   lb

Belt/Bandolier
  Bandolier                         --        0   lb
  Belt Pouch (3)                     3  gp    1.5 lb
  Sunrod (1)                         2  gp    1   lb
  Flint & Steel (p1)                 1  gp    --  lb
  Hip Flask (p2)                    --        1.5 lb
  Trail Rations (p1)                --        1   lb
  Masterwork Thieve's Tools        100  gp    2   lb
  Potions
     Cure Light Wounds              50  gp

Backpack                             2  gp    2   lb
  Bedroll, Blanket                  --        8   lb
  Silk Rope, 50'                    10  gp    5   lb
  Waterproof Bag                    --        0.5 lb
  Canteen                            2  gp    1   lb
  Beat Up Tin Mug                   --        1   lb
  Trail Rations (5)                 --        5   lb
  Set of Basic Wooden Domino's      --        1   lb
  Rope, Hemp, 50' (2)                2  gp   20   lb
  Pitons (8)                        --        4   lb
                                 =========   ======
                       Totals:    3737  gp  104.5 lb

            Light  Medium   Heavy    
Max Weight: 0-58   59-116  117-175

Consumed or Destroyed Items    
 (none yet)                       0 gp
                                ======
                Total Consumed:   0 gp

FinancesEdit

PP:  0                                     Initial Character Money:   +150   gp
GP:  16                                        Into the Wild (pt 1): +3705   gp
SP:  9                                                               ==========
CP:  10                                             Career Earnings:  3855   gp
                                                 Carried Inventory:  -3737   gp
                                       consumed or destroyed items:     -0   gp
Gems/Jewelry/Other:                          living accommodations:   -100   gp
                                                                     ==========
                                                           Coinage:     18   gp

DetailsEdit

       Size: Medium
     Gender: Male
        Age: 57
     Height: 4'
     Weight: 171 lb
 Hair Color: jet black
  Eye Color: green
 Skin Color: tanned
 Appearance: sturdy; scars, obviously worn proudly; gear is neat, functional
Personality: larger than life, often refers to himself in the third person
             when introducing himself; though he thinks himself straightforward,
             cautious, and practical, he usually comes across as bold, tricksy, 
             and a little eccentric without realizing it

BackgroundEdit

Born into the Strongheart Clan, a clan of dwarves whose home is a bit northwest of Venza and well known for skilled blacksmiths and their focus on slaying giants, Brog was marked from his birth as a giant slayer. After years of rigorous training in the arena and the clan mines, Brog just recently passed his rite of passage, aiding in the downing of a troll that had been menacing one of the mines, landing the final death blow. With the pieces of the troll's skull made into a canteen as a trophy, Brog has set out to further his training and earn his name in the wider world.

In the Wilds (part 1)

      XP Received: 3439 XP
Treasure Received: 3705 GP
           Bought: Hemp Rope (2)-2 gp; Pitons (8)-8 sp

Shopping

BOUGHT 3755 GP
+1 Dwarven Waraxe 2330 GP
+1 Studded Leather Armor 1175 GP
Average Lifestyle 100 GP
Potion of CLW 50 GP
Masterwork Thieves' Tools 100 GP

SOLD 55 GP
Dwarven Waraxe 30 GP
Studded Leather 25 GP

TOTAL COST 3700 GP

Level UpsEdit

  Level 2: 
    Class: Ranger
      BAB: +1 to +2
     Fort: +2 to +3
      Ref: +2 to +3
     Will: +0 to +0
 Features: Combat Style (Deceptive Combat)
       HP: 26 = 14 (Old Total) + 8 (Max-2) + 3 (Con) +1 (FC)
Skill Pts: 14 =  7 (Old Total) +6 (Class) +1 (Int) (Bluff, Disable Device, 
              Knowledge (local), Perception, Sense Motive, Stealth, Survival)
  Level 3:
    Class: Rogue
      BAB: +2 to +2
     Fort: +3 to +3
      Ref: +3 to +5
     Will: +0 to +0
     Feat: Skill Focus (Bluff)
 Features: Sneak Attack +1d6, Trapfinding
       HP: 36 = 26 (Old Total) + 6 (Max-2) + 3 (Con) +1 (FC)
Skill Pts: 23 = 14 (Old Total) + 8 (Class) +1 (Int) (Class) +1 (Int) (Bluff x2, Disable Device x2, 
              Knowledge (local), Perception, Sense Motive, Stealth, Survival) 

ApprovalsEdit

  • Approval (14 Oct 15) (Scott DeWar) level 1
  • Approval (24 Nov 15) (Aura ~ Judge) level 1
  • Approval (10 May 17)(KahlessNestor~Judge) level 3

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