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Golgrim by mateslaurentiu-d4v3xcf

Basic InformationEdit

      Race: Dwarf
     Class: Alchemist 1, Fighter 1
     Level: 2
Experience: 1,300 XP (2,000 TNL)
 Alignment: TN
 Languages: Common, Dwarven, Orc, Seithr, Giant, Gnome
     Deity: Hinotheus, Pascal
First Seen: URL to introduction appearance at DWI
  Location: URL-new-post.html to current game
Background: Open


AbilitiesEdit

STR: 14 +2 ( 5 pts)
DEX: 15 +2 ( 7 pts)
CON: 12 +1 ( 0 pts) (+2 Racial)
INT: 16 +3 (10 pts)
WIS: 10 +0 (-2 pts) (+2 Racial)
CHA:  8 -1 ( 0 pts) (-2 Racial)

Combat StatisticsEdit

(Max-2)       HP:  18 = [1d08 + CON (01) + FC (00)] (Alchemist)
                        [1d10 + CON (01) + FC (00)] (Fighter)
              AC:  18 = [10 + DEX (02) + Armor (06) + Shield (00) + Natural (00)
                          + Size (00) + Misc (00)]
        AC Touch:  12 = [10 + DEX (02) + Size (00) + Misc (00)]
   AC Flatfooted:  16 = [10 + Armor (06) + Shield (00) + Natural (00)
                          + Size (00) + Misc (00)]
            INIT:  +2 = [DEX (02) + Misc (00)]
             BAB:  +1 = [Alchemist (00) + Fighter (01)]
             CMB:  +3 = [BAB (01) + STR (02) + Misc (00)]
             CMD:  15 = [10 + BAB (01) + STR (02) + DEX (02) + Misc (00)]
       Fortitude:  +5 = [Alchemist (02) + Fighter (02) + CON (01) + Misc (00)]
          Reflex:  +4 = [Alchemist (02) + Fighter (00) + DEX (02) + Misc (00)]
            Will:  +0 = [Alchemist (00) + Fighter (00) + WIS (00) + Misc (00)]
           Speed:  20'
Damage Reduction:  00/Any
Spell Resistance:  07
   Spell Failure:  25

Weapon StatisticsEdit

Dwarven Waraxe: Attack: +3 = [BAB (1) + STR (2) + Misc (0) + Magic (0)]
                Damage: 1d10+2, Crit: 20/x3, Special: None
  Earthbreaker: Attack: +3 = [BAB (1) + STR (2) + Misc (0) + Magic (0)]
                Damage: 2d6+3, Crit: 20/x3, Special: None

  Throwing Axe: Attack: +3 = [BAB (1) + DEX (2) + Misc (0) + Magic (0)]
                Damage: 1d6+1, Crit: 20/x2, Special: Range, 10ft
          Bomb: Attack: +4 = [BAB (1) + DEX (2) + Misc (0) + Magic (0) + Feat (1)]
                Damage: 1d6+3, Crit: 20/x2, Special: Splash (4)

Racial FeaturesEdit

Ability Adjustments: +2 (CON), +2 (WIS), -2 (CHA)
               Size: Med
              Speed: 20'
      Favored Class: Alchemist (Skill Pointx1)
    Slow but Steady: Never slowed by encumberance
 Defensive Training: +4 AC against giants
    Magic Resistant: SR 5+lvl, This resistance can be lowered for 1 round
                     as a standard action. Replaces Hardy.
         Lorekeeper: +2 Know:Dwarves; Replaces Greed.
        Rockstepper: Keep 5ft step.; Replaces Stone Cunning.
             Hatred: +1 on attack Orc/Goblins

Class FeaturesEdit

Alchemist

  Armor/Weapons: Simple, Bombs, light Armor
        Alchemy: Extracts/bombs/mutagens.
          Bombs: 1d6+int damage, min damage splash, Reflex 14 half.  6/day total
    Extra Bombs: +2 Bombs/day
        Mutagen: +2 armor, +4 to 1 phys ability, -2 to 1 mental for 10 min
 Throw anything: no thrown weapon penalty, +1 splash attacks

Fighter

Armor/Weapons: All, but exotic
   Bonus Feat: Quick Draw.

FeatsEdit

Two Weapon Fighting (Lvl1): reduce off hand penalties
     Throw Anything (Alc1): +1 splash attack, no improvised penalties
        Extra Bombs (Alc1): +2 bombs/day
         Quick Draw (Ftr1): Draw as free action

TraitsEdit

  Armor Expert (Combat): -1 ACP
Knowledgeable (General): +1 to Geography & History. History is a class skill.

SkillsEdit

Skill Points: 08 = [Base (04) + INT (03)/Level; FC (01), Misc (00)] (Alchemist 1)
              05 = [Base (02) + INT (03)/Level; FC (00), Misc (00)] (Fighter 1)

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics               4     1       3       2     -2   +0 (ACP is -1 for jump)
Appraise                 3     0       0       3          +0
Bluff                   -1     0       0      -1          +0
Climb                    4     1       3       2     -2   +0
Craft (Alchemy)          7     1       3       3          +0
Diplomacy               -1     0       0      -1          +0
Disable Device           4     1       2       3     -2   +0
Disguise                -1     0       0      -1          +0
Escape Artist            0     0       0       2     -2   +0
Fly                      0     0       0       2     -2   +0
Handle Animal            3     1      -1       3          +0
Heal                     0     0       0       0          +0
Intimidate              -1     0       0      -1          +0
Knowledge (Arcana)             0       0       3          +0
Knowledge (Dngnrng)      7     1       3       3          +0
Knowledge (Engnrng)      7     1       3       3          +0
Knowledge (Geography)    5     1       0       3          +1 trait
Knowledge (History)      8     1       3       3          +1 trait
     dwarven history    10    (1)      3       3          +3 trait/racial
Knowledge (Local)              0       0       3          +0
Knowledge (Nature)             0       0       3          +0
Knowledge (Nobility)           0       0       3          +0
Knowledge (Planes)             0       0       3          +0
Knowledge (Religion)           0       0       3          +0
Linguistics                    0       0       3          +0
Perception               4     1       3       0          +0
Perform    (       )    -1     0       0      -1          +0
Profession (       )           0       0       0          +0
Ride                     4     1       3       2     -2   +0
Sense Motive             0     0       0       0          +0
Sleight of Hand          4     1       3       2     -2   +0
Spellcraft                     0       0       3          +0
Stealth                  0     0       0       2     -2   +0
Survival                 0     0       0       0          +0
Swim                     0     0       0       2     -2   +0
Use Magic Device         3     1       3      -1          +0

Spell Lists (Known)Edit

Level 01:
*Bomber's Eye
*Cure Light Wounds
*Enlarge Person
*Expeditious Retreat
*True Strike

Spell Lists (Prepared)Edit

Level 01:
1x Cure Light Wounds
1x Enlarge Person

EquipmentEdit

Equipment                        Cost     Weight
Explorer's Outfit                 --         --  lb
MW Agile Breastplate             550    gp   25  lb
Dwarven Waraxe                    30    gp   08  lb
  Weapon Cord                     00.1  gp   00  lb
Earthbreaker (1x)                 40    gp   14  lb
Dagger (5x)                       10    gp   05  lb
Throwing Axes (10x)               80    gp   20  lb
Backpack                          00    gp   02  lb
  Formula Book                    00    gp   01  lb
  Rope, Silk, 200ft               40    gp   20  lb
                               ========     ======
                        Totals:              95  lb (most is on horses)

Light Horse (2x)                  150   gp
  Horse Feed, 10 Days             00.5  gp  100  lb
  Riding Saddle                   10    gp   25  lb
  Saddlebags                      04    gp   08  lb
  Dwarven Waraxe                  30    gp   08  lb
  Alchemist's Kit                 40    gp   24  lb
                               ========     ======
                        Totals:  987.60 gp  165  lb (most is on horses)

            Light  Medium   Heavy    
Max Weight: 0-058  059-116  117-175

 

Consumed or Destroyed Items    
 (none yet)                       0 gp
                                ======
                Total Consumed:   0 gp

FinancesEdit

PP: 01                               Initial Character Money (WBL):  +1000 gp
GP: 02                                   earned on first adventure:     +0 gp
SP: 03                                                             ==========
CP: 10                                             Career Earnings:   1000 gp
                                                 Carried Inventory: -987.6 gp
                                       consumed or destroyed items:     -0 gp
Gems/Jewelry/Other:                          living accommodations:     -0 gp
0000                                                               ==========
                                                           Coinage:   12.4 gp

DetailsEdit

      Size: Med
    Gender: Male
       Age: 72 years
    Height: 4' 2"
    Weight: 229 lbs
Hair Color: Burnt/brown
 Eye Color: Grey
Skin Color: Olive

Appearance: Sooty, Burnt, but otherwise well kept

Demeanor: Confident, excited to display his skill. Smart, but rarely shows it.


BackgroundEdit

Boris likes pretty things. Most people would agree that pretty things are nice. Most people would not agree, however, that a pile of rock erupting into a ball of flame is "pretty". "Terrifying", "Destructive", and "What, I can't hear you, my ears are still ringing", are some of the ways that other people have described Boris's pretty things.

During his training in the Dwarven army, Boris discovered explosives. (Oh, boy was it a mistake on their part.) Two accidents, and three "accidents" later, Boris was released from service in the Army, and sent to the mines. He set a record for most single-day advancement of any mine tunnel, one which will likely stand for a long time, as the use of explosives in mining has been heavily restricted ever since.

Left without a steady source of income, and no longer permitted to use explosives for recreational purposes, Boris left the Dwarven homelands in search of a place to practice his art and hobby.

Adventure LogEdit

Replacement at lvl 2 for Aedger Beinn

      XP Received: 1300
Treasure Received: 1000 GP (WBL)
                   0000 Gems/Jewelry
                        Items

Level UpsEdit

  Level 2:
    Class: Fighter
      BAB: +0 to +1
     Fort: +2 to +4
      Ref: +2 to +2
     Will: +0 to +0
 Features: Quick Draw (Fighter Feat)
       HP: Max -2,
Skill Pts: +5 = +2 (Class) +3 (Int) +8 (Old Total) 
                     = 13 (New Total)
 
Level 2 to Level 3 Next, and so on . . .

ApprovalsEdit

  • Approval (Date) (Judge 01) level 1
  • Approval (Date) (Judge 02) level 1

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