Fandom

Living Pathfinder RPG

Atson Korinth(CorwinIcewolf)

707pages on
this wiki
Add New Page
Talk0 Share

Basic InformationEdit

      Race: Human
     Class: Wizard 
     Level: 1
Experience: 0 XP (1,300 TNL)
 Alignment: Neutral
 Languages: Common, Draconic, Elven, abyssal, Infernal, Celestial, Orc
     Deity: Deity
First Seen: URL to introduction appearance at DWI
  Location: URL-new-post.html to current game
Background: Closed


AbilitiesEdit

  • Please indicate Racial and Level Adjustments
STR: 07 -2 (-04 pts)
DEX: 14 +2 (05 pts)
CON: 10 +0 (00 pts)
INT: 20(originally 18. +2 for human) +5 (17 pts)
WIS: 12 +1 (02 pts)
CHA: 8 -1 (-02 pts)

Combat StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
  • Please note your choice for HP Method ('Roll' or 'Max-2') where it says '(HP Option)'
(Max -2 )   HP:  09 = [1d6 + CON (00) + FC (00) + Toughness 3] (Class 01)
                        [0d00 + CON (00) + FC (00)] (Class 02)
              AC:  12 = [10 + DEX (02) + Armor (00) + Shield (00) + Natural (00)
                          + Size (00) + Misc (00)]
        AC Touch:  12 = [10 + DEX (02) + Size (00) + Misc (00)]
   AC Flatfooted:  10 = [10 + Armor (00) + Shield (00) + Natural (00)
                          + Size (00) + Misc (00)]
            INIT: +08 = [DEX (02) + Misc (06)]
             BAB: +00 = [Class 01 (00) + Class 02 (00)]
             CMB: -02 = [BAB (00) + STR (-2) + Misc (00)]
             CMD:  10 = [10 + BAB (00) + STR (-2) + DEX (02) + Misc (00)]
       Fortitude: +00 = [Class 01 (00) + Class 02 (00) + CON (00) + Misc (00)]
          Reflex: +02 = [Class 01 (00) + Class 02 (00) + DEX (02) + Misc (00)]
            Will: +03 = [Class 01 (02) + Class 02 (00) + WIS (01) + Misc (00)]
           Speed:  30'
Damage Reduction:  00/Any
Spell Resistance:  00
   Spell Failure:  00

Weapon StatisticsEdit

  • Please specify the nature of Special and Miscellaneous Adjustments
Weapon 01: Attack: +00 = [BAB (00) + Ability (00) + Misc (00) + Magic (00)]
           Damage: 0d00+0, Crit: 00/x0, Special: Special
Weapon 02: Attack: +00 = [BAB (00) + Ability (00) + Misc (00) + Magic (00)]
           Damage: 0d00+0, Crit: 00/x0, Special: Special

Racial FeaturesEdit

Ability Adjustments: +2 (Intelligence), +2 (N/A), -2 (N/a)
               Size: medium
              Speed: 30'
      Favored Class: Wizard (Skill Point)
               Bonus Feat: Little bit on the self explanatory side, but humans get a bonus feat.
               Skilled: +1 skill point each level

Class FeaturesEdit

Class 01

Armor/Weapons: Club, dagger, heavy crossbow, light crossbow, quarterstaff.
 Arcane Bond: Raven Familiar
 
 Enhancement School: +1 Transmutation Spell/ day

Physical Enhancement: +1 enhancement bonus to a physical ability score, can be changed when spells are prepared.

Augment: standard action, touch a creature and grant it a +2 enhancement bonus to a single ability score or a +1 bonus to natural armor that stacks with any natural armor the creature might possess. 1 round. 8/day.

Opposition Schools: Evocation, Necromancy. 

Class 02

Armor/Weapons: Proficiencies
 Feature Name: Mechanics
 Feature Name: Mechanics

FeatsEdit

Spell Focus(Transmutation) (Wizard bonus feat): +1 to save DCs for Transmutation Spells
Improved Initiative (First Level): +4 to initiative
Toughness (Human bonus feat) +3 hp, additional +1 every level after 3.

TraitsEdit

Reactionary (Combat): +2 to initiative.
Two-World Magic (Magic): Add cantrip from another class to spell list. Create Water.

SkillsEdit

  • Please specify the nature of Miscellaneous or Special Adjustments.
  • Skills with a blank 'Total' may not be used untrained.
Skill Points: 09 = [Base (02) + INT (05)/Level; FC (01), Misc (01 Human)] (Class 01)
              00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Class 02)

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics              00     0       0       0     -0   +0
Appraise                09     1       3       5          +0
Bluff                   00     0       0       0          +0
Climb                   00     0       0       0     -0   +0
Craft (       )         00     0       0       0          +0
Diplomacy               02     1       0       1          +0
Disable Device                 0       0       0     -0   +0
Disguise                00     0       0       0          +0
Escape Artist           00     0       0       0     -0   +0
Fly                     00     0       0       0     -0   +0
Handle Animal                  0       0       0          +0
Heal                    00     0       0       0          +0
Intimidate              00     0       0       0          +0
Knowledge (Arcana)       9     1       3       5          +0
Knowledge (Dngnrng)            0       0       0          +0
Knowledge (Engnrng)            0       0       0          +0
Knowledge (Geography)          0       0       0          +0
Knowledge (History)            0       0       0          +0
Knowledge (Local)              0       0       0          +0
Knowledge (Nature)       9     1       3       5          +0
Knowledge (Nobility)           0       0       0          +0
Knowledge (Planes)       9     1       3       5          +0
Knowledge (Religion)     9     1       3       5          +0
Linguistics              9     1       3       5          +0
Perception              02     1       0       1          +0
Perform    (       )    00     0       0       0          +0
Profession (       )           0       0       0          +0
Ride                    00     0       0       0     -0   +0
Sense Motive            00     0       0       0          +0
Sleight of Hand                0       0       0     -0   +0
Spellcraft               9     1       3       5          +0
Stealth                 00     0       0       0     -0   +0
Survival                00     0       0       0          +0
Swim                    00     0       0       0     -0   +0
Use Magic Device               0       0       0          +0

Spell Lists (Known)Edit

0 Level
 Acid Splash
 Arcane Mark
 Create Water(Two-World Magic)
 Dancing Lights
 Detect Magic
 Detect Poison
 Disrupt Undead
 Ghost Sound
 Light
 Mage Hand
 Mending
 Message
 Open/Close
 Prestidigitation
 Read Magic
 Resistance
 Spark
 Umbrella
                    
Level 01                   
Mage Armor
Shield
Mount
Reduce Person
Enlarge Person
Touch of the Sea
Grease
Expeditious Excavation



Spell Lists (Prepared)Edit

0 Level
Light
Detect Magic
Prestidigitation
                    
Level 01                   
Mage Armor
Shield
Reduce Person
Enlarge Person

Level 02

EquipmentEdit

Equipment                        Cost     Weight
Explorer's Outfit                 --         --  lb
Armor                             00    gp   00  lb
Shield                            00    gp   00  lb
Weapon (Melee)                    00    gp   00  lb
Weapon (Ranged)                   00    gp   00  lb
  Ammo (00)                       00    gp   00  lb
Backpack                          02    gp   04  lb
  Spellbook                       --    gp   03  lb
  Spell component pouch           05    gp   02  lb
  Bedroll                         00.10 gp   05  lb
  Blanket                         00.50 gp   03  lb
  Flint and Steel                 01.00 gp   00  lb
  Ink                             08.00 gp   00  lb
  Inkpen                          00.10 gp   00  lb
  mess kit                        00.20 gp   01  lb
  soap                            00.01 gp   0.5 lb
  Trail Rations(4)                02.00 gp   04  lb



                               ========     ======
                        Totals:   18.91 gp   22.5  lb

            Light  Medium   Heavy    
Max Weight: 0-23   24-46    47-70

Consumed or Destroyed Items    
 (none yet)                       0 gp
                                ======
                Total Consumed:   0 gp

FinancesEdit

PP: 00                                     Initial Character Money:   +150 gp
GP: 131                                  earned on first adventure:     +0 gp
SP: 00                                                             ==========
CP: 09                                             Career Earnings:    150 gp
                                                 Carried Inventory:     -0 gp
                                       consumed or destroyed items:     -0 gp
Gems/Jewelry/Other:                          living accommodations:     -0 gp
0000                                                               ==========
                                                           Coinage:    150 gp

DetailsEdit

      Size: Medium
    Gender: Male
       Age: 22
    Height: 5'4"
    Weight:135 lbs
Hair Color: Black
 Eye Color: Hazel
Skin Color: White
Appearance: Small Framed, almost always smiling or smirking. With long black hair and fierce looking eyes that seem to look through a person.


Demeanor: Generally calm and usually introverted, he prefers the company of other magic users,  enjoys the company of women regardless of vocation, whether platonic or otherwise. He can be dismissive of non-spellcasters, but doesn't discriminate against other magic users regardless of how their powers are acquired. 

BackgroundEdit

Atson's family was dirt poor, his father was abusive and cruel, and his mother was kind, but not in a position to do anything about her husband's cruelty, for she was unable to walk without a cane, and had an illness that kept her from leaving her home on many days. When his mother died one day, having been killed by bank robbers whose plans she overheard, his father grew even more horrible.

After a while he had no choice but to run away. He happened to stumble upon a recently hidden bank heist, the very one stolen by the aforementioned bankrobbers, in a bag of holding. Taking the gold for himself he bought a carriage ride and left his hometown. However in the next town he found he had little idea what to do next. With his semi-ill-gotten riches he was able to keep himself fed, but soon found that buying anything more than enough food on was met with countless questions when you were dressed in rags. And with such poorly developed social skills, and such a troubled childhood he often found it difficult to communicate with other people.

It seemed a dead end, but soon things got worse. A group of thieves noticed that he was always able to get food, seemingly without working for it. That he always seemed willing to share his food with the hungry, despite not being a particularly selfless person. They came to him asking him questions about where he was from, and where he intended to go, told him they could get him a home if he gave them the money he had. Atson tried to refuse, but wasn't really able to resist. He ended up locked in a large animal cage with the gold taken. They intended to sell him into slavery as well. However the gods did not deign to abandon him to this horrible fate. For soon a group of adventurers that had happened to wonder through the town, and had happened to be investigating rumors of thefts and disappearances. The party wizard turned the thieves into frogs, and let him go. When he how simply she had dispatched them, he begged her to train him in magic, initially she politely refused, but eventually relented, much to the other party member's frustrations.

Adventure LogEdit

[link=Twist Tree adventure here]

      XP Received: 0000
Treasure Received: 0000 GP
                   0000 Gems/Jewelry
                        Items

Level UpsEdit

  Level 2:
    Class: Class
      BAB: +0 to +0
     Fort: +0 to +0
      Ref: +0 to +0
     Will: +0 to +0
     Feat: Feat
 Features: Class Features
       HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) 
                +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .

ApprovalsEdit

  • Approval (Date) (Judge 01) level 1
  • Approval (Date) (Judge 02) level 1

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.