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Arianna small concept (Satin Knights)

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Basic InformationEdit

      Race: Merfolk
     Class: Summoner
     Level: 1
Experience: 0
 Alignment: CG
 Languages: Common, Aquan, Draconic
     Deity: Ordon of the Stormlords

AbilitiesEdit

STR: 09 -1 (03 pts)  -4 Young
DEX: 22 +6 (10 pts)  +4 Young, +2 Racial
CON: 10 +0 (02 pts)  -4 Young, +2 Racial 
INT: 12 +1 (02 pts)
WIS: 08 -1 (-2 pts)
CHA: 16 +3 (05 pts)  +2 Racial

Combat StatisticsEdit

(Max-2)       HP:   9 = [1d8 + CON (0) + FC (1)] (Summoner)
                        [0d0 + CON (0) + FC (0)] (Bard)
              AC:  17 = [10 + DEX (6) + Armor (0) + Shield (0) 
                         + Natural (2-2) + Size (1) + Misc (0)]
        AC Touch:  17 = [10 + DEX (6) + Size (1) + Misc (00)]
   AC Flatfooted:  11 = [10 + Armor (0) + Shield (0) + Natural (2-2) 
                         + Size (1) + Misc (0)]
            INIT: +06 = [DEX (6) + Misc (00)]
             BAB: +00 = [Summoner (0) + Bard (00)]
             CMB: -02 = [BAB (0) + STR (-1) + Size (-1)]
             CMD:  14 = [10 + BAB (0) + STR (-1) + DEX (6) + Size (-1)]
       Fortitude: +00 = [Summoner (0) + Bard (00) + CON (0) + Misc (00)]
          Reflex: +06 = [Summoner (0) + Bard (00) + DEX (6) + Misc (00)]
            Will: +01 = [Summoner (2) + Bard (00) + WIS (-1) + Misc (00)]
           Speed:  05', cannot freely 5' step
Damage Reduction:  none
Spell Resistance:  none

Weapon StatisticsEdit

Short Spear: Attack: +0 = [BAB (0) + Str (-1) + Misc (0) + Magic (0) + Size (1)]
             Damage: 1d4-1, Crit: 20/x2, 
            Special: 

     Cestus: Attack: +0 = [BAB (0) + Str (-1) + Misc (0) + Magic (0) + Size (1)]
             Damage: 1d3-1, Crit: 19-20/x2, 
            Special: Can hold spears while wearing the light one, the crutch
                     versions do bludgeoning damage

  Tail Slap: Attack: -5 = [BAB (0) + Str (-1) + Misc (-5) + Magic (0) + Size (1)]
             Damage: 1d4-1, Crit: 20/x2, Secondary attack 
            Special: If walking on cestus crutches, she might attempt a tail slap.

     Dagger: Attack: +0 = [BAB (0) + Str (-1) + Misc (0) + Magic (0) + Size (1)]
             Damage: 1d3-1, Crit: 19-20/x2, 
            Special: Immediate action to draw from spring loaded wrist sheath

Ranged:
Short Spear: Attack: +7 = [BAB (0) + Dex (6) + Misc (0) + Magic (0) + Size (1)]
 Thrown      Damage: 1d4-1, Crit: 20/x2, 
            Special: 20' range increment in air 

     Dagger: Attack: +7 = [BAB (0) + Dex (6) + Misc (0) + Magic (0) + Size (1)]
     Thrown  Damage: 1d3-1, Crit: 19-20/x2, 
            Special: 10' range increment in air

  Spear Gun: Attack: +9 = [BAB (0) + Dex (6) + Misc (0) + Magic (0) + Size (1)
 (Heirloom)                + Masterwork (1) + Trait(1)] (light crossbow)
             Damage: 1d6, Crit: 19-20/x2, 
            Special: Range 80' increment air, 5' increment under water

Racial FeaturesEdit

Ability Adjustments: +2 Dex, +2 Con, +2 Cha, +2 Natural Armor
     Young Template: -4 Str, -4 Con, +4 Dex, -2 Natural Armor, small size
               Size: Small
              Speed: 5' walk, 50' swim
      Favored Class: Summoner
             Vision: Low-light

Class FeaturesEdit

Summoner

   Armor/Weapons: Light Armor Proficiency, Simple Weapons, 
                  Can cast in light armor without ASF
   Spell Casting: Spontaneous, arcane, charisma based caster
         Eidolon: See Bubbles below
       Life Link: If the eidolon takes enough damage to return it to it's plane, 
                  the summoner can, as a free action, sacrifice hit points to 
                  prevent an equal amount of damage to the eidolon.
            Link: A telepathic link exists between the summoner and eidolon.
    Share Spells: The summoner is able to cast spells of a personal range upon 
                  the eidolon.
Summon Monster I: Cast Summon Monster I six times per day as a standard action
                  SLA for a 1 minute duration.

FeatsEdit

Mounted Combat (1st level): Make an opposed ride check (+10) as an immediate
                            action to negate an attack on your mount.

TraitsEdit

      Rich Parents (Social): Start with 900 gp.
Heirloom Weapon (Equipment): You start with a MW weapon that has been handed
(Speargun, aka lt. crossbow) down for generations.  You receive a +1 trait
                             bonus to wield the weapon. 

SkillsEdit

Skill Points: 03 = [Base (02) + INT (01)/Level; FC (00), Misc (00)] (Summoner)
              00 = [Base (00) + INT (00)/Level; FC (00), Misc (00)] (Bard)
Str: 09 (-1) Dex: 22 (+6) Con: 10 (+0) Int: 12 (+1) Wis: 08 (-1) Cha: 16 (+3)

Skills                Total   Rank     CS   Ability  ACP  Misc
Acrobatics               6     0       0       6     -0   +0
Appraise                 1     0       0       1          +0
Bluff                    3     0       0       3          +0
Climb                   -1     0       0      -1     -0   +0
Craft (       )          1     0       *       1          +0
Diplomacy                3     0       0       3          +0
Disable Device                 0       0       6     -0   +0
Disguise                 3     0       0       3          +0
Escape Artist            6     0       0       6     -0   +0
Fly                      6     0       *       6     -0   +0
Handle Animal                  0       *       3          +0
Heal                    -1     0       0      -1          +0
Intimidate              -1     0       0       3          -4 Size
Knowledge (Arcana)             0       *       1          +0
Knowledge (Dngnrng)            0       *       1          +0
Knowledge (Engnrng)            0       *       1          +0
Knowledge (Geography)          0       *       1          +0
Knowledge (History)            0       *       1          +0
Knowledge (Local)              0       *       1          +0
Knowledge (Nature)             0       *       1          +0
Knowledge (Nobility)           0       *       1          +0
Knowledge (Planes)             0       *       1          +0
Knowledge (Religion)           0       *       1          +0
Linguistics                    0       *       1          +0
Perception              -1     0       0      -1          +0
Perform    (Sing   )     4     1       0       3          +0
Profession (       )           0       *      -1          +0
Ride                    10     1       3       6     -0   +0
Sense Motive            -1     0       0      -1          +0
Sleight of Hand                0       0       6     -0   +0
Spellcraft                     0       *       1          +0
Stealth                  6     0       0       6     -0   +0
Survival                -1     0       0      -1          +0
Swim                     7     0       0      -1     -0   +8 Racial/Auto
Use Magic Device         7     1       3       3          +0

Spell Lists (Known)Edit

   Cantrips                 Level 01                
* Detect Magic           * Mage Armor              
* Guidance               * Unseen Servant     
* Mage Hand
* Read Magic

EquipmentEdit

Equipment                                  Cost     Weight
Sharkskin halter top                                  --  lb
Sky blue full length cloak with hood (of travelers outfit)
Shark tooth & black pearl necklace            5 gp    --  lb
Shortspear (4, small)                         4 gp    2   lb
Speargun (MW Heirloom Weapon, small)         35 gp    2   lb
  speargun bolts (20)                         2 gp    1   lb
Daggers (3, small)                            6 gp    1.5 lb
Cestus (small, open palm, 1)                  5 gp    0.5 lb
2 Cestus (handle palm, extends 4" past the)  20 gp    2   lb
  (fingers. Used to walk w/o her knuckles)
  (scraping on the ground, double weight)
2 Spring Loaded Wrist Sheaths                10 gp    0.5 lb
  1 worn, 1 swapped with cestus
  Daggers (from above, in one or both)  
Pocketed Scarf                                8 gp     .1 lb
Backpack, Masterwork                         50 gp    1   lb
  Wet sleeping bag (watertight)               2 gp    2   lb
  1 Waterskin (small)                         1 gp    1   lb
  2 days of trail rations                     1 gp    0.5 lb
  1 Potion of Cure Light Wounds              50 gp    --  lb
  1 Hammock                                  .1 gp    0.75 lb
  Water tight, scroll case                    2 gp    0.5 lb
    1 scroll of Expeditious Retreat          25 gp    --  lb
  Water Whistle, Air Whistle                 .1 gp    --  lb
  Whetstone                                 .02 gp    1   lb
  Ioun Torch (20' light)                     75 gp    --  lb
  Stone of the Home Waters                  540 gp    1   lb
   (Create Water orison, salty, 3/day)
   (cost = 0.5*1*1800*3/5)
  Riding harness                              2 gp    2*  lb
   *Weight usually on Bubbles
                                 Total Weight:  17.35/24.75 lbs
                                            Light Encumbrance
            Light    Medium   Heavy    
Max Weight: 0-24.75  25-50    50-75

FinancesEdit

PP:  3
GP: 25
SP: 17
CP:  8

Gems/Jewelry/Other:
0000

EidolonEdit

Bubbles
Character: Arianna
CG medium serpentine Outsider Summoner Level 1
Initiative +3; Senses 60' darkvision; Perception +4
Arianna and Bubbles
Languages Common, Aquan, Draconic
DEFENSE
AC 15, touch 13, flat-footed 12 (3 Dex, 2 Natural Armor)
HP 11 (1d10+1)
Fortitude +1, Reflex +5, Will +2
OFFENSE
Speed 20', 20' climb, 20' swim
Melee bite +2, d6+1;   tail slap -3, d6+1
Ranged
Space 5 ft.; Reach bite 10 ft.
STATISTICS
Str 12 (+1) Dex 16 (+3) Con 13 (+1)
Int 7 (-2) Wis 10 (+0) Cha 11 (+0)
Base Atk +1; CMB +2; CMD 15
Feats Combat Reflexes ~ up to 4 AoOs with reach.
Evolutions (3)
*bite,*climb, *reach (bite), *tail, *tail slap, Gills(1), Swim(1), Mount(1)
Special
Light Encumbrance, Carrying 55.5 lbs. Light (0-64) Medium (65-128)
SKILLS
Class Skills +0 Bluff (Cha), -2 Craft (Int), -2 Knowledge (planes) (Int), +4 Perception (1+Wis), +4 Sense Motive (1+Wis), +7 Stealth (1+Dex) +3 Escape Artist (Dex), +0 Survival (Wis), +0 Intimidate (Cha), +4 Perform(Sing) (1+Cha) +3 Acrobatics (Dex), -2 Appraise (Int), +0 Disguise (Ch), +0 Heal (Wis), +3 Ride (Dex)
Skill Points: 4 = [6 + INT (-2) per Hit Die (1)]
PHYSICAL DESCRIPTION
The classic sea serpent (elasmosaurus), Bubbles is the guardian of Arianna above and below the waterline. She has a fat body, a long neck and a long tail. Instead of a saddle, Bubbles has a constrictive pouch and deep hollow between the shoulders on her back. When she arches her back, the pouch opens so that Arianna can slip her tail in up to her thighs. Once straightened out, they fit as a tight pair, but a bit lumpy. Her walrus-like flippers work on land, but are obviously more graceful in the sea.


DetailsEdit

      Size: Small
    Gender: female
       Age: 14
    Height: 3'3"
    Weight: 36#
Hair Color: sandy blond
 Eye Color: green
Skin Color: pale
Appearance: a pretty, bouncy little mermaid
  Demeanor: more enthusiasm than common sense, unafraid because she has never
            met real danger


BackgroundEdit

Arianna is the youngest of the family.  Her three older brothers help their father, who is a wealthy merchant, at work. She got fed up with their chauvinistic "look pretty until you can find a husband" attitude.  So, with a little planning, Arianna set out to show up her brothers who would not dare leave the protection of the sea.  She is heading out to make a name for herself, and to prove that she should be the heir to the family business.  After all, she is the first in the family to be blessed with mystic powers.

Adventure LogEdit

[link=Twist Tree adventure here]

      XP Received: 0000
Treasure Received: 0000 GP
                   0000 Gems/Jewelry
                        Items

Level UpsEdit

  Level 2:
    Class: Class
      BAB: +0 to +0
     Fort: +0 to +0
      Ref: +0 to +0
     Will: +0 to +0
     Feat: Feat
 Features: Class Features
       HP: Max -2 or Link to IC Roll, +1 FC Bonus (If Chosen)
Skill Pts: +0 = +0 (Class) +0 (Race) +00 (Old Total) +1 (FC Bonus if Chosen) = 00 (New Total)
 
Level 2 to Level 3 Next, and so on . . .

ApprovalsEdit

  • Using the "Young" Template is not approved for reducing a character's size
  • Approval not-eligible

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